Related papers: Learning Neural Acoustic Fields
Recent advances in implicit neural representations have achieved impressive results by sampling and fusing individual points along sampling rays in the sampling space. However, due to the explosively growing sampling space, finely…
This paper presents a novel Learning from Demonstration (LfD) method that uses neural fields to learn new skills efficiently and accurately. It achieves this by utilizing a shared embedding to learn both scene and motion representations in…
Deep implicit functions (DIFs), as a kind of 3D shape representation, are becoming more and more popular in the 3D vision community due to their compactness and strong representation power. However, unlike polygon mesh-based templates, it…
Neural Radiance Fields (NeRFs) have proven to be powerful 3D representations, capable of high quality novel view synthesis of complex scenes. While NeRFs have been applied to graphics, vision, and robotics, problems with slow rendering…
We propose INFAMOUS-NeRF, an implicit morphable face model that introduces hypernetworks to NeRF to improve the representation power in the presence of many training subjects. At the same time, INFAMOUS-NeRF resolves the classic…
The speed and accuracy with which robots are able to interpret natural language is fundamental to realizing effective human-robot interaction. A great deal of attention has been paid to developing models and approximate inference algorithms…
Most existing sound field reconstruction methods target point-to-region reconstruction, interpolating the Acoustic Transfer Functions (ATFs) between a fixed-position sound source and a receiver region. The applicability of these methods is…
Generating high-fidelity talking head video by fitting with the input audio sequence is a challenging problem that receives considerable attentions recently. In this paper, we address this problem with the aid of neural scene representation…
We present a single-stage casual waveform-to-waveform multichannel model that can separate moving sound sources based on their broad spatial locations in a dynamic acoustic scene. We divide the scene into two spatial regions containing,…
Flow instabilities, wave propagation phenomena, and structural interaction are current topics of the field "Flow acoustics" also named "Aeroacoustics". Assuming the theory of classical mechanics, aeroacoustic applications are modeled by the…
We address the problem of active mapping with a continually-learned neural scene representation, namely Active Neural Mapping. The key lies in actively finding the target space to be explored with efficient agent movement, thus minimizing…
This paper introduces the Procedural (audio) Variational autoEncoder (ProVE) framework as a general approach to learning Procedural Audio PA models of environmental sounds with an improvement to the realism of the synthesis while…
Neural Radiance Field (NeRF) has revolutionized novel-view rendering tasks and achieved impressive results. However, the inefficient sampling and per-scene optimization hinder its wide applications. Though some generalizable NeRFs have been…
The introduction of audio latent diffusion models possessing the ability to generate realistic sound clips on demand from a text description has the potential to revolutionize how we work with audio. In this work, we make an initial attempt…
Audio zooming, a signal processing technique, enables selective focusing and enhancement of sound signals from a specified region, attenuating others. While traditional beamforming and neural beamforming techniques, centered on creating a…
In conversational speech, the acoustic signal provides cues that help listeners disambiguate difficult parses. For automatically parsing spoken utterances, we introduce a model that integrates transcribed text and acoustic-prosodic features…
The study of sound propagation in a uniform duct having a mean flow has many applications, such as in the design of gas turbines, heating, ventilation and air conditioning ducts, automotive intake and exhaust systems, and in the modeling of…
Accurately estimating and simulating the physical properties of objects from real-world sound recordings is of great practical importance in the fields of vision, graphics, and robotics. However, the progress in these directions has been…
We propose Medial Atom Ray Fields (MARFs), a novel neural object representation that enables accurate differentiable surface rendering with a single network evaluation per camera ray. Existing neural ray fields struggle with multi-view…
Learning editable high-resolution scene representations for dynamic scenes is an open problem with applications across the domains from autonomous driving to creative editing - the most successful approaches today make a trade-off between…