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Modeling and rendering photorealistic avatars is of crucial importance in many applications. Existing methods that build a 3D avatar from visual observations, however, struggle to reconstruct clothed humans. We introduce PhysAvatar, a novel…

As humans, we regularly associate shape of an object with its built material. In the context of geometric modeling, however, this interrelation between form and material is rarely explored. In this work, we propose a novel data-driven…

Graphics · Computer Science 2014-11-14 Yong-Liang Yang , Jun Wang , Niloy J. Mitra

How would you search for a unique, fashionable shoe that a friend wore and you want to buy, but you didn't take a picture? Existing approaches propose interactive image search as a promising venue. However, they either entrust the user with…

Computer Vision and Pattern Recognition · Computer Science 2018-05-09 Nils Murrugarra-Llerena , Adriana Kovashka

Three-dimensional (3D) objects have wide applications. Despite the growing interest in 3D modeling in academia and industries, designing and/or creating 3D objects from scratch remains time-consuming and challenging. With the development of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 XiuYu Zhang , Xiaolei Ye , Jui-Che Chang , Yue Fang

We propose a scalable neural network framework to reconstruct the 3D mesh of a human body from multi-view images, in the subspace of the SMPL model. Use of multi-view images can significantly reduce the projection ambiguity of the problem,…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Junbang Liang , Ming C. Lin

Mixed reality platforms allow users to create virtual environments, yet novice users struggle with both ideation and execution in spatial design. While existing AI models can automatically generate scenes based on user prompts, the lack of…

Human-Computer Interaction · Computer Science 2025-08-05 Zhuangze Hou , Jingze Tian , Nianlong Li , Farong Ren , Can Liu

3D objects (artefacts) are made to fulfill functions. Designing an object often starts with defining a list of functionalities that it should provide, also known as functional requirements. Today, the design of 3D object models is still a…

Artificial Intelligence · Computer Science 2018-10-18 Mihai Andries , Atabak Dehban , José Santos-Victor

While local-window self-attention performs notably in vision tasks, it suffers from limited receptive field and weak modeling capability issues. This is mainly because it performs self-attention within non-overlapped windows and shares…

Computer Vision and Pattern Recognition · Computer Science 2022-04-13 Qiang Chen , Qiman Wu , Jian Wang , Qinghao Hu , Tao Hu , Errui Ding , Jian Cheng , Jingdong Wang

View-based indexing schemes for 3D object retrieval are gaining popularity since they provide good retrieval results. These schemes are coherent with the theory that humans recognize objects based on their 2D appearances. The viewbased…

Computer Vision and Pattern Recognition · Computer Science 2011-05-16 Helin Dutagaci , Afzal Godil , Bulent Sankur , Yücel Yemez

We introduce the problem of knot-based inverse perceptual art. Given multiple target images and their corresponding viewing configurations, the objective is to find a 3D knot-based tubular structure whose appearance resembles the target…

Graphics · Computer Science 2023-08-22 Aalok Gangopadhyay , Paras Gupta , Tarun Sharma , Prajwal Singh , Shanmuganathan Raman

This paper explores a novel mathematical approach to extract archaeological insights from ensembles of similar artifact shapes. We show that by considering all the shape information in a find collection, it is possible to identify shape…

Computer Vision and Pattern Recognition · Computer Science 2024-02-23 Martin Hanik , Benjamin Ducke , Hans-Christian Hege , Friederike Fless , Christoph von Tycowicz

Sketch mapping is widely used in crime scene investigation (CSI) to document, interpret, and communicate spatial information. However, it is typically performed on 2D media, which limits its ability to represent 3D spatial relationships. We…

Human-Computer Interaction · Computer Science 2026-04-22 Tianyi Xiao , Yizi Chen , Sidi Wu , Peter Kiefer , Yan Feng , Martin Raubal

Real-life man-made objects often exhibit strong and easily-identifiable structure, as a direct result of their design or their intended functionality. Structure typically appears in the form of individual parts and their arrangement.…

Computer Vision and Pattern Recognition · Computer Science 2018-09-06 Vignesh Ganapathi-Subramanian , Olga Diamanti , Soeren Pirk , Chengcheng Tang , Matthias Niessner , Leonidas J. Guibas

In this paper, we present "FabSearch", a prototype search engine for sourcing manufacturer service providers, by making use of the product manufacturing information contained within a 3D digital file of a product. FabSearch is designed to…

Information Retrieval · Computer Science 2018-09-18 Atin Angrish , Benjamin Craver , Binil Starly

Recent advances in augmented reality (AR) have enabled interactive systems that assist users in physical assembly tasks. In this paper, we present an AR-assisted assembly workflow that leverages object recognition and hand tracking to (1)…

Human-Computer Interaction · Computer Science 2026-01-21 Alexander Htet Kyaw , Haotian Ma , Sasa Zivkovic , Jenny Sabin

Despite high-dimensionality of images, the sets of images of 3D objects have long been hypothesized to form low-dimensional manifolds. What is the nature of such manifolds? How do they differ across objects and object classes? Answering…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Benjamin Beaudett , Shenyuan Liang , Anuj Srivastava

Mathematically representing the shape of an object is a key ingredient for solving inverse rendering problems. Explicit representations like meshes are efficient to render in a differentiable fashion but have difficulties handling topology…

Graphics · Computer Science 2022-07-12 Guangyan Cai , Kai Yan , Zhao Dong , Ioannis Gkioulekas , Shuang Zhao

We present ShapeShift, a method for arranging rigid objects into configurations that visually convey semantic concepts specified by natural language. While pretrained diffusion models provide powerful semantic guidance, such as Score…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Vihaan Misra , Peter Schaldenbrand , Jean Oh

The objective of this paper is to design an embedding method that maps local features describing an image (e.g. SIFT) to a higher dimensional representation useful for the image retrieval problem. First, motivated by the relationship…

Computer Vision and Pattern Recognition · Computer Science 2017-04-05 Thanh-Toan Do , Ngai-Man Cheung

Augmented Reality (AR) enriches a user's real environment by adding spatially aligned virtual objects (3D models, 2D textures, textual annotations, etc) by means of special display technologies. These are either worn on the body or placed…

Human-Computer Interaction · Computer Science 2021-03-05 Holger Regenbrecht , Thomas Schubert