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The size of 3D models used on the web or stored in databases is becoming increasingly high. Then, an efficient method that allows users to find similar 3D objects for a given 3D model query has become necessary. Keywords and the geometry of…

Information Retrieval · Computer Science 2011-11-29 My Abdellah Kassimi , Omar El beqqali

Many robotic tasks involving some form of 3D visual perception greatly benefit from a complete knowledge of the working environment. However, robots often have to tackle unstructured environments and their onboard visual sensors can only…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Andrea Rosasco , Stefano Berti , Fabrizio Bottarel , Michele Colledanchise , Lorenzo Natale

Shape retrieval and alignment are a promising avenue towards turning 3D scans into lightweight CAD representations that can be used for content creation such as mobile or AR/VR gaming scenarios. Unfortunately, CAD model retrieval is limited…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Vladislav Ishimtsev , Alexey Bokhovkin , Alexey Artemov , Savva Ignatyev , Matthias Niessner , Denis Zorin , Evgeny Burnaev

There is increased interest in using generative AI to create 3D spaces for Virtual Reality (VR) applications. However, today's models produce artificial environments, falling short of supporting collaborative tasks that benefit from…

Artificial Intelligence · Computer Science 2024-09-24 Nels Numan , Shwetha Rajaram , Balasaravanan Thoravi Kumaravel , Nicolai Marquardt , Andrew D. Wilson

3D shape is a crucial but heavily underutilized cue in today's computer vision systems, mostly due to the lack of a good generic shape representation. With the recent availability of inexpensive 2.5D depth sensors (e.g. Microsoft Kinect),…

Computer Vision and Pattern Recognition · Computer Science 2015-04-16 Zhirong Wu , Shuran Song , Aditya Khosla , Fisher Yu , Linguang Zhang , Xiaoou Tang , Jianxiong Xiao

Shape modeling research in Computer Graphics has been an active area for decades. The ability to create and edit complex 3D shapes has been of key importance in Computer-Aided Design, Animation, Architecture, and Entertainment. With the…

Graphics · Computer Science 2024-01-03 Shounak Chatterjee

We introduce ShapeWords, an approach for synthesizing images based on 3D shape guidance and text prompts. ShapeWords incorporates target 3D shape information within specialized tokens embedded together with the input text, effectively…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Dmitry Petrov , Pradyumn Goyal , Divyansh Shivashok , Yuanming Tao , Melinos Averkiou , Evangelos Kalogerakis

Mixed reality (MR) environments are bound to become ubiquitous as MR technology becomes lighter, higher resolution, more affordable, and overall becomes a seamless extension of our current work and living spaces. For research scientists and…

Human-Computer Interaction · Computer Science 2025-08-08 Sam Johnson-Lacoss , Santiago V. Lombeyda , S. George Djorgovski

The last two decades have seen the emergence and steady development of tangible user interfaces. While most of these interfaces are applied for input - with output still on traditional computer screens - the goal of programmable matter and…

Human-Computer Interaction · Computer Science 2017-03-27 Beat Signer , Timothy J. Curtin

In this paper we describe a new formulation for the 3D salient local features based on the voxel grid inspired by the Scale Invariant Feature Transform (SIFT). We use it to identify the salient keypoints (invariant points) on a 3D voxelized…

Computer Vision and Pattern Recognition · Computer Science 2011-05-16 Afzal Godil , Asim Imdad Wagan

Existing digital book management platforms often fail to capture the rich spatial and visual cues inherent to physical bookshelves, hindering users' ability to fully engage with their collections. We present LibraryLens, a novel…

Human-Computer Interaction · Computer Science 2025-10-13 Trevor DePodesta , Johanna Beyer

Accurate material retrieval is critical for creating realistic 3D assets. Existing methods rely on datasets that capture shape-invariant and lighting-varied representations of materials, which are scarce and face challenges due to limited…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Jianhui Wang , Zhifei Yang , Yangfan He , Huixiong Zhang , Yuxuan Chen , Jingwei Huang

The search for specific objects or motifs is essential to art history as both assist in decoding the meaning of artworks. Digitization has produced large art collections, but manual methods prove to be insufficient to analyze them. In the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-16 Nikolai Ufer , Sabine Lang , Björn Ommer

Humans build 3D understandings of the world through active object exploration, using jointly their senses of vision and touch. However, in 3D shape reconstruction, most recent progress has relied on static datasets of limited sensory data…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Edward J. Smith , David Meger , Luis Pineda , Roberto Calandra , Jitendra Malik , Adriana Romero , Michal Drozdzal

We present ShapeClipper, a novel method that reconstructs 3D object shapes from real-world single-view RGB images. Instead of relying on laborious 3D, multi-view or camera pose annotation, ShapeClipper learns shape reconstruction from a set…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Zixuan Huang , Varun Jampani , Anh Thai , Yuanzhen Li , Stefan Stojanov , James M. Rehg

We present a flexible interactive 3D morpho-kinematical modeling application for astrophysics. Compared to other systems, our application reduces the restrictions on the physical assumptions, data type and amount that is required for a…

Instrumentation and Methods for Astrophysics · Physics 2016-11-17 Wolfgang Steffen , Nicholas Koning , Stephan Wenger , Christophe Morisset , Marcus Magnor

Reasoning 3D shapes from 2D images is an essential yet challenging task, especially when only single-view images are at our disposal. While an object can have a complicated shape, individual parts are usually close to geometric primitives…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Chun-Han Yao , Wei-Chih Hung , Varun Jampani , Ming-Hsuan Yang

In the reconstruction process of unknown multiple scattering objects in inverse medium scattering problems, the first important step is to effectively locate some approximate domains that contain all inhomogeneous media. Without such an…

Numerical Analysis · Mathematics 2015-06-12 Keji Liu , Jun Zou

Recently, there has been an increase in the demand of virtual 3D objects representing real-life objects. A plethora of methods and systems have already been proposed for the acquisition of the geometry of real-life objects ranging from…

Computer Vision and Pattern Recognition · Computer Science 2016-08-23 Qing Gu , Kyriakos Herakleous , Charalambos Poullis

We propose ArtiLatent, a generative framework that synthesizes human-made 3D objects with fine-grained geometry, accurate articulation, and realistic appearance. Our approach jointly models part geometry and articulation dynamics by…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Honghua Chen , Yushi Lan , Yongwei Chen , Xingang Pan