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Related papers: Topological Experience Replay

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Target tracking in a camera network is an important task for surveillance and scene understanding. The task is challenging due to disjoint views and illumination variation in different cameras. In this direction, many graph-based methods…

Computer Vision and Pattern Recognition · Computer Science 2018-12-04 Anil Sharma , Prabhat Kumar , Saket Anand , Sanjit K. Kaul

Agent faults pose a significant threat to the performance of multi-agent reinforcement learning (MARL) algorithms, introducing two key challenges. First, agents often struggle to extract critical information from the chaotic state space…

Machine Learning · Computer Science 2024-12-03 Yuchen Shi , Huaxin Pei , Liang Feng , Yi Zhang , Danya Yao

Sample efficiency is one of the most critical issues for online reinforcement learning (RL). Existing methods achieve higher sample efficiency by adopting model-based methods, Q-ensemble, or better exploration mechanisms. We, instead,…

Machine Learning · Computer Science 2023-05-31 Jiafei Lyu , Le Wan , Zongqing Lu , Xiu Li

In this paper, we consider the source of Deep Reinforcement Learning (DRL)'s sample complexity, asking how much derives from the requirement of learning useful representations of environment states and how much is due to the sample…

Machine Learning · Computer Science 2020-02-25 Jacob Tyo , Zachary Lipton

Although reinforcement learning has made great strides recently, a continuing limitation is that it requires an extremely high number of interactions with the environment. In this paper, we explore the effectiveness of reusing experience…

Machine Learning · Computer Science 2019-06-25 Matthew Aitchison

This paper describes an improvement in Deep Q-learning called Reverse Experience Replay (also RER) that solves the problem of sparse rewards and helps to deal with reward maximizing tasks by sampling transitions successively in reverse…

Machine Learning · Computer Science 2019-10-24 Egor Rotinov

Guided exploration with expert demonstrations improves data efficiency for reinforcement learning, but current algorithms often overuse expert information. We propose a novel algorithm to speed up Q-learning with the help of a limited…

Machine Learning · Computer Science 2022-10-06 Fengdi Che , Xiru Zhu , Doina Precup , David Meger , Gregory Dudek

When the data used for reinforcement learning (RL) are collected by multiple agents in a distributed manner, federated versions of RL algorithms allow collaborative learning without the need for agents to share their local data. In this…

Machine Learning · Computer Science 2023-12-14 Jiin Woo , Gauri Joshi , Yuejie Chi

Recurrent Neural Networks (RNNs) continue to show outstanding performance in sequence modeling tasks. However, training RNNs on long sequences often face challenges like slow inference, vanishing gradients and difficulty in capturing long…

Artificial Intelligence · Computer Science 2018-02-06 Victor Campos , Brendan Jou , Xavier Giro-i-Nieto , Jordi Torres , Shih-Fu Chang

In this paper, a simple and efficient Hybrid Classifier is presented which is based on deep learning and reinforcement learning. Here, Q-Learning has been used with two states and 'two or three' actions. Other techniques found in the…

Computer Vision and Pattern Recognition · Computer Science 2020-11-03 Abdul Mueed Hafiz

Although Q-learning is one of the most successful algorithms for finding the best action-value function (and thus the optimal policy) in reinforcement learning, its implementation often suffers from large overestimation of Q-function values…

Machine Learning · Computer Science 2020-10-13 Huaqing Xiong , Lin Zhao , Yingbin Liang , Wei Zhang

Continual learning on graphs tackles the problem of training a graph neural network (GNN) where graph data arrive in a streaming fashion and the model tends to forget knowledge from previous tasks when updating with new data. Traditional…

Machine Learning · Computer Science 2024-01-09 Xiaoxue Han , Zhuo Feng , Yue Ning

Reinforcement Learning (RL) enables an intelligent agent to optimise its performance in a task by continuously taking action from an observed state and receiving a feedback from the environment in form of rewards. RL typically uses tables…

Artificial Intelligence · Computer Science 2025-01-28 Alberto Castagna

This paper introduces Meta-Q-Learning (MQL), a new off-policy algorithm for meta-Reinforcement Learning (meta-RL). MQL builds upon three simple ideas. First, we show that Q-learning is competitive with state-of-the-art meta-RL algorithms if…

Machine Learning · Computer Science 2020-04-07 Rasool Fakoor , Pratik Chaudhari , Stefano Soatto , Alexander J. Smola

Training a reinforcement learning agent on-policy means collecting fresh experience at every update, and that experience comes with a hidden problem. Each state in a rollout is the direct output of the previous one, causally chained…

Machine Learning · Computer Science 2026-05-27 Ajhesh Basnet

Modern reinforcement learning algorithms reach super-human performance on many board and video games, but they are sample inefficient, i.e. they typically require significantly more playing experience than humans to reach an equal…

Machine Learning · Computer Science 2018-06-12 Dane Corneil , Wulfram Gerstner , Johanni Brea

In this paper, two Q-learning (QL) methods are proposed and their convergence theories are established for addressing the model-free optimal control problem of general nonlinear continuous-time systems. By introducing the Q-function for…

Systems and Control · Computer Science 2014-10-14 Biao Luo , Derong Liu , Tingwen Huang

Random delays weaken the temporal correspondence between actions and subsequent state feedback, making it difficult for agents to identify the true propagation process of action effects. In cross-task scenarios, changes in task objectives…

Machine Learning · Computer Science 2026-05-13 Chenran Zhao , Dianxi Shi , Yaowen Zhang , Chunping Qiu , Shaowu Yang

Reinforcement learning algorithms often suffer from poor sample efficiency, making them challenging to apply in multi-task or continual learning settings. Efficiency can be improved by transferring knowledge from a previously trained…

Machine Learning · Computer Science 2025-06-23 Zeyun Deng , Jasorsi Ghosh , Fiona Xie , Yuzhe Lu , Katia Sycara , Joseph Campbell

Q-learning is one of the most popular methods in Reinforcement Learning (RL). Transfer Learning aims to utilize the learned knowledge from source tasks to help new tasks to improve the sample complexity of the new tasks. Considering that…

Machine Learning · Computer Science 2018-09-25 Yue Wang , Qi Meng , Wei Cheng , Yuting Liug , Zhi-Ming Ma , Tie-Yan Liu
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