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Augmented reality applications have rapidly spread across online platforms, allowing consumers to virtually try-on a variety of products, such as makeup, hair dying, or shoes. However, parametrizing a renderer to synthesize realistic images…

Computer Vision and Pattern Recognition · Computer Science 2022-05-16 Robin Kips , Ruowei Jiang , Sileye Ba , Brendan Duke , Matthieu Perrot , Pietro Gori , Isabelle Bloch

Facial recognition systems have achieved remarkable success by leveraging deep neural networks, advanced loss functions, and large-scale datasets. However, their performance often deteriorates in real-world scenarios involving low-quality…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Sadaf Gulshad , Abdullah Aldahlawi

Photo-realistic neural reconstruction and rendering of the human portrait are critical for numerous VR/AR applications. Still, existing solutions inherently rely on multi-view capture settings, and the one-shot solution to get rid of the…

Computer Vision and Pattern Recognition · Computer Science 2021-05-17 Ziyu Wang , Liao Wang , Fuqiang Zhao , Minye Wu , Lan Xu , Jingyi Yu

Implicit neural representations have shown powerful capacity in modeling real-world 3D scenes, offering superior performance in novel view synthesis. In this paper, we target a more challenging scenario, i.e., joint scene novel view…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Yuxin Wang , Wayne Wu , Dan Xu

We propose a novel framework for 3D-aware object manipulation, called Auto-Encoding Neural Radiance Fields (AE-NeRF). Our model, which is formulated in an auto-encoder architecture, extracts disentangled 3D attributes such as 3D shape,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-29 Mira Kim , Jaehoon Ko , Kyusun Cho , Junmyeong Choi , Daewon Choi , Seungryong Kim

Rendering moving human bodies at free viewpoints only from a monocular video is quite a challenging problem. The information is too sparse to model complicated human body structures and motions from both view and pose dimensions. Neural…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Taoran Yi , Jiemin Fang , Xinggang Wang , Wenyu Liu

Implicit representations such as Neural Radiance Fields (NeRF) have been shown to be very effective at novel view synthesis. However, these models typically require manual and careful human data collection for training. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Pierre Marza , Laetitia Matignon , Olivier Simonin , Dhruv Batra , Christian Wolf , Devendra Singh Chaplot

Neural radiance fields (NeRF) shows powerful performance in novel view synthesis and 3D geometry reconstruction, but it suffers from critical performance degradation when the number of known viewpoints is drastically reduced. Existing works…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Jiuhn Song , Seonghoon Park , Honggyu An , Seokju Cho , Min-Seop Kwak , Sungjin Cho , Seungryong Kim

With the success of Neural Radiance Field (NeRF) in 3D-aware portrait editing, a variety of works have achieved promising results regarding both quality and 3D consistency. However, these methods heavily rely on per-prompt optimization when…

Computer Vision and Pattern Recognition · Computer Science 2024-02-05 Jianhui Li , Shilong Liu , Zidong Liu , Yikai Wang , Kaiwen Zheng , Jinghui Xu , Jianmin Li , Jun Zhu

We introduce an approach that creates animatable human avatars from monocular videos using 3D Gaussian Splatting (3DGS). Existing methods based on neural radiance fields (NeRFs) achieve high-quality novel-view/novel-pose image synthesis but…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Zhiyin Qian , Shaofei Wang , Marko Mihajlovic , Andreas Geiger , Siyu Tang

Generative Neural Radiance Field (GNeRF) models, which extract implicit 3D representations from 2D images, have recently been shown to produce realistic images representing rigid/semi-rigid objects, such as human faces or cars. However,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Jichao Zhang , Enver Sangineto , Hao Tang , Aliaksandr Siarohin , Zhun Zhong , Nicu Sebe , Wei Wang

Recent progress in 3D scene understanding enables scalable learning of representations across large datasets of diverse scenes. As a consequence, generalization to unseen scenes and objects, rendering novel views from just a single or a…

Computer Vision and Pattern Recognition · Computer Science 2024-05-06 Allan Jabri , Sjoerd van Steenkiste , Emiel Hoogeboom , Mehdi S. M. Sajjadi , Thomas Kipf

Neural Radiance Fields (NeRFs) have shown great potential in modeling 3D scenes. Dynamic NeRFs extend this model by capturing time-varying elements, typically using deformation fields. The existing dynamic NeRFs employ a similar Eulerian…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Ancheng Lin , Yusheng Xiang , Jun Li , Mukesh Prasad

Microscopy image analysis is fundamental for different applications, from diagnosis to synthetic engineering and environmental monitoring. Modern acquisition systems have granted the possibility to acquire an escalating amount of images,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Jacopo Dapueto , Vito Paolo Pastore , Nicoletta Noceti , Francesca Odone

We present ObSuRF, a method which turns a single image of a scene into a 3D model represented as a set of Neural Radiance Fields (NeRFs), with each NeRF corresponding to a different object. A single forward pass of an encoder network…

Computer Vision and Pattern Recognition · Computer Science 2021-04-05 Karl Stelzner , Kristian Kersting , Adam R. Kosiorek

Photo-realistic and controllable 3D avatars are crucial for various applications such as virtual and mixed reality (VR/MR), telepresence, gaming, and film production. Traditional methods for avatar creation often involve time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Keqiang Sun , Amin Jourabloo , Riddhish Bhalodia , Moustafa Meshry , Yu Rong , Zhengyu Yang , Thu Nguyen-Phuoc , Christian Haene , Jiu Xu , Sam Johnson , Hongsheng Li , Sofien Bouaziz

Dynamic Neural Radiance Field (NeRF) from monocular videos has recently been explored for space-time novel view synthesis and achieved excellent results. However, defocus blur caused by depth variation often occurs in video capture,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Xianrui Luo , Huiqiang Sun , Juewen Peng , Zhiguo Cao

We present a neural point cloud rendering pipeline through a novel multi-frequency-aware patch adversarial learning framework. The proposed approach aims to improve the rendering realness by minimizing the spectrum discrepancy between real…

Computer Vision and Pattern Recognition · Computer Science 2022-10-10 Jay Karhade , Haiyue Zhu , Ka-Shing Chung , Rajesh Tripathy , Wei Lin , Marcelo H. Ang

This paper addresses the challenge of quickly reconstructing free-viewpoint videos of dynamic humans from sparse multi-view videos. Some recent works represent the dynamic human as a canonical neural radiance field (NeRF) and a motion…

Computer Vision and Pattern Recognition · Computer Science 2023-02-27 Chen Geng , Sida Peng , Zhen Xu , Hujun Bao , Xiaowei Zhou

Neural Radiance Fields (NeRF) have shown impressive performance in novel view synthesis, but challenges remain in rendering scenes with complex specular reflections and highlights. Existing approaches may produce blurry reflections due to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Wenpeng Xing , Jie Chen , Zaifeng Yang , Tiancheng Zhao , Gaolei Li , Changting Lin , Yike Guo , Meng Han