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Related papers: Towards Everyday Virtual Reality through Eye Track…

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Virtual reality (VR) is an important new technology that is fun-damentally changing the way people experience entertainment and education content. Due to the fact that most currently available VR products are one size fits all, the…

Human-Computer Interaction · Computer Science 2019-04-18 Zhijiong Huang , Yu Zhang , Kathryn C. Quigley , Ramya Sankar , Clemence Wormser , Xinxin Mo , Allen Y. Yang

We present the first purely event-based method for face detection using the high temporal resolution of an event-based camera. We will rely on a new feature that has never been used for such a task that relies on detecting eye blinks. Eye…

Computer Vision and Pattern Recognition · Computer Science 2022-05-16 Gregor Lenz , Sio-Hoi Ieng , Ryad Benosman

Eye tracking technology offers great potential for improving road safety. It is already being built into vehicles, namely cars and trucks. When this technology is integrated into transit service vehicles, employees, i.e., bus drivers, will…

Human-Computer Interaction · Computer Science 2024-12-09 Shaina Murphy , Bryce Grame , Ethan Smith , Siva Srinivasan , Eakta Jain

Blind people have limited access to information about their surroundings, which is important for ensuring one's safety, managing social interactions, and identifying approaching pedestrians. With advances in computer vision, wearable…

Human-Computer Interaction · Computer Science 2020-05-26 Kyungjun Lee , Daisuke Sato , Saki Asakawa , Hernisa Kacorri , Chieko Asakawa

Recently, extended reality (XR) displays including augmented reality (AR) and virtual reality (VR) have integrated eye tracking capabilities, which could enable novel ways of interacting with XR content. The vergence angle of the eyes…

Human-Computer Interaction · Computer Science 2023-11-22 Mohammed Safayet Arefin , J. Edward Swan , Russell Cohen Hoffing , Steven Thurman

Facial motion capture in mixed reality headsets enables real-time avatar animation, allowing users to convey non-verbal cues during virtual interactions. However, as facial motion data constitutes a behavioral biometric, its use raises…

Cryptography and Security · Computer Science 2025-07-16 Adriano Castro , Simon Hanisch , Matin Fallahi , Thorsten Strufe

As Mixed Reality (MR) devices become increasingly popular across industries, they raise significant privacy and ethical concerns due to their capacity to collect extensive data on users and their environments. This paper highlights the…

Human-Computer Interaction · Computer Science 2024-09-04 Marvin Strauss , Viktorija Paneva , Florian Alt , Stefan Schneegass

In this paper a number of problems are considered which are related to the modelling of eye guidance under visual attention in a natural setting. From a crude discussion of a variety of available models spelled in probabilistic terms, it…

Computer Vision and Pattern Recognition · Computer Science 2016-09-20 Giuseppe Boccignone

Image-based scene understanding allows Augmented Reality systems to provide contextual visual guidance in unprepared, real-world environments. While effective on video see-through (VST) head-mounted displays (HMDs), such methods suffer on…

Human-Computer Interaction · Computer Science 2025-09-16 Gerlinde Emsenhuber , Tobias Langlotz , Denis Kalkofen , Markus Tatzgern

With rapid developments in consumer-level head-mounted displays and computer graphics, immersive VR has the potential to take online and remote learning closer to real-world settings. However, the effects of such digital transformations on…

Human-Computer Interaction · Computer Science 2021-05-10 Hong Gao , Efe Bozkir , Lisa Hasenbein , Jens-Uwe Hahn , Richard Göllner , Enkelejda Kasneci

As cameras and computers became popular, the applications of computer vision techniques attracted attention enormously. One of the most important applications in the computer vision community is human activity recognition. In order to…

Computer Vision and Pattern Recognition · Computer Science 2019-07-12 Aras R. Dargazany

With the increasing spread of AR head-mounted displays suitable for everyday use, interaction with information becomes ubiquitous, even while walking. However, this requires constant shifts of our attention between walking and interacting…

Human-Computer Interaction · Computer Science 2025-03-05 Julian Rasch , Matthias Wilhalm , Florian Müller , Francesco Chiossi

Real-time face orientation recognition is a cutting-edge technology meant to track and analyze facial movements in virtual environments such as online interviews, remote meetings, and virtual classrooms. As the demand for virtual…

Human-Computer Interaction · Computer Science 2025-06-12 Tanjil Hasan Sakib , Samia Jahan Mojumder , Rajan Das Gupta , Md Imrul Hasan Showmick , Md. Yeasin Rahat , Md. Jakir Hossen

The advent of personalized reality has arrived. Rapid development in AR/MR/VR enables users to augment or diminish their perception of the physical world. Robust tooling for digital interface modification enables users to change how their…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Siddhartha Datta

To see what is not in the image is one of the broader missions of computer vision. Technology to inpaint images has made significant progress with the coming of deep learning. This paper proposes a method to tackle occlusion specific to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Surabhi Gupta , Ashwath Shetty , Avinash Sharma

Eye-tracking is a vital technology for human-computer interaction, especially in wearable devices such as AR, VR, and XR. The realization of high-speed and high-precision eye-tracking using frame-based image sensors is constrained by their…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Hongwei Ren , Xiaopeng Lin , Hongxiang Huang , Yue Zhou , Bojun Cheng

Digitalization and virtualization are parts of our everyday lives in almost all aspects ranging from work, education, and communication to entertainment. A novel step in this direction is the widespread interest in extended reality (XR)…

Human-Computer Interaction · Computer Science 2024-05-10 Sebastian Cmentowski , Sukran Karaosmanoglu , Frank Steinicke

Facial motion tracking in head-mounted displays (HMD) has the potential to enable immersive "face-to-face" interaction in a virtual environment. However, current works on facial tracking are not suitable for unobtrusive augmented reality…

Human-Computer Interaction · Computer Science 2023-08-16 Yinan Xuan , Varun Viswanath , Sunny Chu , Owen Bartolf , Jessica Echterhoff , Edward Wang

Understanding human actions in visual data is tied to advances in complementary research areas including object recognition, human dynamics, domain adaptation and semantic segmentation. Over the last decade, human action analysis evolved…

Computer Vision and Pattern Recognition · Computer Science 2017-02-02 Samitha Herath , Mehrtash Harandi , Fatih Porikli

With built-in eye-tracking cameras, the recently released Apple Vision Pro (AVP) mixed reality (MR) headset features gaze-based interaction, eye image rendering on external screens, and iris recognition for device unlocking. One of the…

Human-Computer Interaction · Computer Science 2024-08-15 Zehao Huang , Gancheng Zhu , Xiaoting Duan , Rong Wang , Yongkai Li , Shuai Zhang , Zhiguo Wang