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Non-cooperative interactions commonly occur in multi-agent scenarios such as car racing, where an ego vehicle can choose to overtake the rival, or stay behind it until a safe overtaking "corridor" opens. While an expert human can do well at…

We present a novel algorithm for game-theoretic trajectory planning, tailored for settings in which agents can only observe one another in specific regions of the state space. Such problems arise naturally in the context of multi-robot…

Multiagent Systems · Computer Science 2024-06-18 Kushagra Gupta , David Fridovich-Keil

Solving strategic games with huge action space is a critical yet under-explored topic in economics, operations research and artificial intelligence. This paper proposes new learning algorithms for solving two-player zero-sum normal-form…

We consider the problem of routing for logistics purposes, in a contested environment where an adversary attempts to disrupt the vehicle along the chosen route. We construct a game-theoretic model that captures the problem of optimal…

Computer Science and Game Theory · Computer Science 2025-08-15 Jakub Černý , Garud Iyengar , Christian Kroer

Real-time cybersecurity and privacy applications require reliable verification methods and system design tools to ensure their correctness. Many of these reactive real-time applications embedded in various infrastructures, such as airports,…

Logic in Computer Science · Computer Science 2025-10-08 David Cortes , Jean Leneutre , Vadim Malvone , James Ortiz

We propose an opinion-driven navigation framework for multi-robot traversal through a narrow corridor. Our approach leverages a multi-agent decision-making model known as the Nonlinear Opinion Dynamics (NOD) to address the narrow corridor…

Robotics · Computer Science 2025-04-30 Norah K. Alghamdi , Shinkyu Park

Unmanned aerial vehicle (UAV) swarms are increasingly explored for their potentials in various applications such as surveillance, disaster response, and military. However, UAV swarms face significant challenges of implementing effective and…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-03-11 Ziye Jia , Yao Wu , Qihui Wu , Lijun He , Qiuming Zhu , Fuhui Zhou , Zhu Han

We present Logical Optimal Actions (LOA), an action decision architecture of reinforcement learning applications with a neuro-symbolic framework which is a combination of neural network and symbolic knowledge acquisition approach for…

Cognitive warfare has emerged as a central feature of modern conflict, yet it remains inconsistently defined and difficult to evaluate. Existing approaches often treat cognitive operations as a subset of information operations, limiting the…

Social and Information Networks · Computer Science 2026-03-06 Bonnie Rushing , William Hersch , Shouhuai Xu

Physical systems can fail. For this reason the problem of identifying and reacting to faults has received a large attention in the control and computer science communities. In this paper we study the fault diagnosis problem for hybrid…

Formal Languages and Automata Theory · Computer Science 2011-06-08 Davide Bresolin , Marta Capiluppi

We present a multi-agent decision-making framework for the emergent coordination of autonomous agents whose intents are initially undecided. Dynamic non-cooperative games have been used to encode multi-agent interaction, but ambiguity…

Systems and Control · Electrical Eng. & Systems 2023-04-07 Haimin Hu , Kensuke Nakamura , Kai-Chieh Hsu , Naomi Ehrich Leonard , Jaime Fernández Fisac

In the optional prisoner's dilemma (OPD), players can choose to cooperate and defect as usual, but can also abstain as a third possible strategy. This strategy models the players' participation in the game and is a relevant aspect in many…

Computer Science and Game Theory · Computer Science 2021-06-15 Leonardo Stella , Dario Bauso

As HPC systems grow in complexity, efficient and manageable operation is increasingly critical. Many centers are thus starting to explore the use of Operational Data Analytics (ODA) techniques, which extract knowledge from massive amounts…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-06-29 Alessio Netti , Michael Ott , Carla Guillen , Daniele Tafani , Martin Schulz

This paper introduces a comprehensive framework designed to analyze and secure decision-support systems trained with Deep Reinforcement Learning (DRL), prior to deployment, by providing insights into learned behavior patterns and…

Machine Learning · Computer Science 2025-05-28 Brett Bissey , Kyle Gatesman , Walker Dimon , Mohammad Alam , Luis Robaina , Joseph Weissman

We demonstrate that game-theoretic calculations serve as a useful tool for assisting cyber wargaming teams in identifying useful strategies. We note a significant similarity between formulating cyber wargaming strategies and the methodology…

Cryptography and Security · Computer Science 2018-10-01 Edward Colbert , Alexander Kott , Lawrence Knachel

In order to drive effectively, a driver must be aware of how they can expect other vehicles' behaviour to be affected by their decisions, and also how they are expected to behave by other drivers. One common family of methods for addressing…

Computer Science and Game Theory · Computer Science 2020-07-15 Jack Geary , Henry Gouk

The actions of an autonomous vehicle on the road affect and are affected by those of other drivers, whether overtaking, negotiating a merge, or avoiding an accident. This mutual dependence, best captured by dynamic game theory, creates a…

Robotics · Computer Science 2018-10-16 Jaime F. Fisac , Eli Bronstein , Elis Stefansson , Dorsa Sadigh , S. Shankar Sastry , Anca D. Dragan

In swarm robotics, confrontation scenarios, including strategic confrontations, require efficient decision-making that integrates discrete commands and continuous actions. Traditional task and motion planning methods separate…

Robotics · Computer Science 2025-08-28 Qizhen Wu , Lei Chen , Kexin Liu , Jinhu Lu

This paper provides an efficient computational scheme to handle general security games from an adversarial risk analysis perspective. Two cases in relation to single-stage and multi-stage simultaneous defend-attack games motivate our…

Computer Science and Game Theory · Computer Science 2025-06-04 Jose Manuel Camacho , Roi Naveiro , David Rios Insua

Game theory is appropriate for studying cyber conflict because it allows for an intelligent and goal-driven adversary. Applications of game theory have led to a number of results regarding optimal attack and defense strategies. However, the…

Cryptography and Security · Computer Science 2015-11-16 Erik M. Ferragut , Andrew C. Brady , Ethan J. Brady , Jacob M. Ferragut , Nathan M. Ferragut , Max C. Wildgruber
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