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One of the problems in applying Genetic Algorithm is that there is some situation where the evolutionary process converges too fast to a solution which causes it to be trapped in local optima. To overcome this problem, a proper diversity in…
We present the Douglas-Rachford algorithm as a successful heuristic for solving graph coloring problems. Given a set of colors, these type of problems consist in assigning a color to each node of a graph, in such a way that every pair of…
We present new randomized algorithms that improve the complexity of the classic $(\Delta+1)$-coloring problem, and its generalization $(\Delta+1)$-list-coloring, in three well-studied models of distributed, parallel, and centralized…
The problem of coloring the edges of an $n$-node graph of maximum degree $\Delta$ with $2\Delta - 1$ colors is one of the key symmetry breaking problems in the area of distributed graph algorithms. While there has been a lot of progress…
List colouring is an influential and classic topic in graph theory. We initiate the study of a natural strengthening of this problem, where instead of one list-colouring, we seek many in parallel. Our explorations have uncovered a…
Population-based metaheuristic algorithms are powerful tools in the design of neutron scattering instruments and the use of these types of algorithms for this purpose is becoming more and more commonplace. Today there exists a wide range of…
We propose and investigate a unifying class of sparse random graph models, based on a hidden coloring of edge-vertex incidences, extending an existing approach, Random graphs with a given degree distribution, in a way that admits a…
Graph coloring problems are a central topic of study in the theory of algorithms. We study the problem of partially coloring partially colorable graphs. For $\alpha \leq 1$ and $k \in \mathbb{Z}^+$, we say that a graph $G=(V,E)$ is…
We introduce a generalization of the well known graph (vertex) coloring problem, which we call the problem of \emph{component coloring of graphs}. Given a graph, the problem is to color the vertices using minimum number of colors so that…
The gap between the known randomized and deterministic local distributed algorithms underlies arguably the most fundamental and central open question in distributed graph algorithms. In this paper, we develop a generic and clean recipe for…
Differential Evolution (DE) is a highly successful population based global optimisation algorithm, commonly used for solving numerical optimisation problems. However, as the complexity of the objective function increases, the wall-clock…
We study the edge-coloring problem in simple $n$-vertex $m$-edge graphs with maximum degree $\Delta$. This is one of the most classical and fundamental graph-algorithmic problems. Vizing's celebrated theorem provides…
The paper considers the NP-hard graph vertex coloring problem, which differs from traditional problems in which it is required to color vertices with a given (or minimal) number of colors so that adjacent vertices have different colors. In…
In this paper, we consider the problem of distributed optimisation of a separable convex cost function over a graph, where every edge and node in the graph could carry both linear equality and/or inequality constraints. We show how to…
One of the fundamental and most-studied algorithmic problems in distributed computing on networks is graph coloring, both in bounded-degree and in general graphs. Recently, the study of this problem has been extended in two directions.…
We show how graph neural networks can be used to solve the canonical graph coloring problem. We frame graph coloring as a multi-class node classification problem and utilize an unsupervised training strategy based on the statistical physics…
We show that the $(degree+1)$-list coloring problem can be solved deterministically in $O(D \cdot \log n \cdot\log^2\Delta)$ rounds in the \CONGEST model, where $D$ is the diameter of the graph, $n$ the number of nodes, and $\Delta$ the…
Two-dimensional (2D) Multiple Signal Classification algorithm is a powerful technique for high-resolution direction-of-arrival (DOA) estimation in array signal processing. However, the exhaustive search over the 2D an-gular domain leads to…
Elitism, which constructs the new population by preserving best solutions out of the old population and newly-generated solutions, has been a default way for population update since its introduction into multi-objective evolutionary…
The diffusion approximation (DA) is widely used in the analysis of stochastic population dynamics, from population genetics to ecology and evolution. DA is an uncontrolled approximation that assumes the smoothness of the calculated quantity…