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Imitation learning is an effective alternative approach to learn a policy when the reward function is sparse. In this paper, we consider a challenging setting where an agent and an expert use different actions from each other. We assume…

Machine Learning · Computer Science 2019-08-27 Konrad Zolna , Negar Rostamzadeh , Yoshua Bengio , Sungjin Ahn , Pedro O. Pinheiro

Mastering robotic manipulation skills through reinforcement learning (RL) typically requires the design of shaped reward functions. Recent developments in this area have demonstrated that using sparse rewards, i.e. rewarding the agent only…

Machine Learning · Computer Science 2021-11-12 Ozsel Kilinc , Giovanni Montana

Reinforcement learning problems are often described through rewards that indicate if an agent has completed some task. This specification can yield desirable behavior, however many problems are difficult to specify in this manner, as one…

Artificial Intelligence · Computer Science 2016-08-15 Ashley Edwards , Charles Isbell , Atsuo Takanishi

Data-driven motion priors that can guide agents toward producing naturalistic behaviors play a pivotal role in creating life-like virtual characters. Adversarial imitation learning has been a highly effective method for learning motion…

Social navigation has been gaining attentions with the growth in machine intelligence. Since reinforcement learning can select an action in the prediction phase at a low computational cost, it has been formulated in a social navigation…

Robotics · Computer Science 2021-04-15 Takato Okudo , Seiji Yamada

Robots have limited adaptation ability compared to humans and animals in the case of damage. However, robot damages are prevalent in real-world applications, especially for robots deployed in extreme environments. The fragility of robots…

Robotics · Computer Science 2020-12-01 Fan Yang , Chao Yang , Di Guo , Huaping Liu , Fuchun Sun

We study the problem of cross-embodiment inverse reinforcement learning, where we wish to learn a reward function from video demonstrations in one or more embodiments and then transfer the learned reward to a different embodiment (e.g.,…

Robotics · Computer Science 2024-08-13 Connor Mattson , Anurag Aribandi , Daniel S. Brown

Our goal is to accurately and efficiently learn reward functions for autonomous robots. Current approaches to this problem include inverse reinforcement learning (IRL), which uses expert demonstrations, and preference-based learning, which…

Robotics · Computer Science 2019-06-24 Malayandi Palan , Nicholas C. Landolfi , Gleb Shevchuk , Dorsa Sadigh

Many relevant tasks require an agent to reach a certain state, or to manipulate objects into a desired configuration. For example, we might want a robot to align and assemble a gear onto an axle or insert and turn a key in a lock. These…

Artificial Intelligence · Computer Science 2018-07-24 Carlos Florensa , David Held , Markus Wulfmeier , Michael Zhang , Pieter Abbeel

The aim of this paper is to study the reward based policy exploration problem in a supervised learning approach and enable robots to form complex movement trajectories in challenging reward settings and search spaces. For this, the…

Robotics · Computer Science 2020-11-10 M. Tuluhan Akbulut , Utku Bozdogan , Ahmet Tekden , Emre Ugur

Learning-based methods have improved locomotion skills of quadruped robots through deep reinforcement learning. However, the sim-to-real gap and low sample efficiency still limit the skill transfer. To address this issue, we propose an…

Robotics · Computer Science 2024-03-19 Haojie Shi , Tingguang Li , Qingxu Zhu , Jiapeng Sheng , Lei Han , Max Q. -H. Meng

The ability to autonomously explore and resolve tasks with minimal human guidance is crucial for the self-development of embodied intelligence. Although reinforcement learning methods can largely ease human effort, it's challenging to…

Robotics · Computer Science 2024-12-19 Changxin Huang , Yanbin Chang , Junfan Lin , Junyang Liang , Runhao Zeng , Jianqiang Li

Current reinforcement learning algorithms train an agent using forward-generated trajectories, which provide little guidance so that the agent can explore as much as possible. While realizing the value of reinforcement learning results from…

Artificial Intelligence · Computer Science 2023-09-06 KyungMin Ko

We consider real-world reinforcement learning (RL) of robotic manipulation tasks that involve both visuomotor skills and contact-rich skills. We aim to train a policy that maps multimodal sensory observations (vision and force) to a…

Robotics · Computer Science 2022-03-01 Jun Jin , Daniel Graves , Cameron Haigh , Jun Luo , Martin Jagersand

Not until recently, robust robot locomotion has been achieved by deep reinforcement learning (DRL). However, for efficient learning of parametrized bipedal walking, developed references are usually required, limiting the performance to that…

Robotics · Computer Science 2021-12-14 Chong Zhang , Qi Wu , Liqian Ma , Hongyuan Su

Traditional imitation learning provides a set of methods and algorithms to learn a reward function or policy from expert demonstrations. Learning from demonstration has been shown to be advantageous for navigation tasks as it allows for…

Robotics · Computer Science 2021-08-03 Christian Ellis , Maggie Wigness , John G. Rogers , Craig Lennon , Lance Fiondella

We present a simple and intuitive approach for interactive control of physically simulated characters. Our work builds upon generative adversarial networks (GAN) and reinforcement learning, and introduces an imitation learning framework…

Graphics · Computer Science 2022-01-03 Pei Xu , Ioannis Karamouzas

Reward shaping is an effective technique for incorporating domain knowledge into reinforcement learning (RL). Existing approaches such as potential-based reward shaping normally make full use of a given shaping reward function. However,…

Machine Learning · Computer Science 2020-11-06 Yujing Hu , Weixun Wang , Hangtian Jia , Yixiang Wang , Yingfeng Chen , Jianye Hao , Feng Wu , Changjie Fan

We consider the problem of imitation learning from a finite set of expert trajectories, without access to reinforcement signals. The classical approach of extracting the expert's reward function via inverse reinforcement learning, followed…

Machine Learning · Computer Science 2019-06-10 Ruohan Wang , Carlo Ciliberto , Pierluigi Amadori , Yiannis Demiris

Socially aware robot navigation, where a robot is required to optimize its trajectory to maintain comfortable and compliant spatial interactions with humans in addition to reaching its goal without collisions, is a fundamental yet…

Robotics · Computer Science 2022-08-02 Ruiqi Wang , Weizheng Wang , Byung-Cheol Min