Related papers: DeepShadow: Neural Shape from Shadow
Previous image based relighting methods require capturing multiple images to acquire high frequency lighting effect under different lighting conditions, which needs nontrivial effort and may be unrealistic in certain practical use…
In recent years, implicit surface representations through neural networks that encode the signed distance have gained popularity and have achieved state-of-the-art results in various tasks (e.g. shape representation, shape reconstruction,…
We study the problem of extracting biometric information of individuals by looking at shadows of objects cast on diffuse surfaces. We show that the biometric information leakage from shadows can be sufficient for reliable identity inference…
We introduce Neural Deformation Graphs for globally-consistent deformation tracking and 3D reconstruction of non-rigid objects. Specifically, we implicitly model a deformation graph via a deep neural network. This neural deformation graph…
Recent deep learning methods have achieved promising results in image shadow removal. However, most of the existing approaches focus on working locally within shadow and non-shadow regions, resulting in severe artifacts around the shadow…
Current shadow detection methods perform poorly when detecting shadow regions that are small, unclear or have blurry edges. In this work, we attempt to address this problem on two fronts. First, we propose a Fine Context-aware Shadow…
The reconstruction of a discrete surface from a point cloud is a fundamental geometry processing problem that has been studied for decades, with many methods developed. We propose the use of a deep neural network as a geometric prior for…
Natural images are projections of 3D objects on a 2D image plane. While state-of-the-art 2D generative models like GANs show unprecedented quality in modeling the natural image manifold, it is unclear whether they implicitly capture the…
3D reconstruction from images is a core problem in computer vision. With recent advances in deep learning, it has become possible to recover plausible 3D shapes even from single RGB images for the first time. However, obtaining detailed…
Obtaining dense 3D reconstrution with low computational cost is one of the important goals in the field of SLAM. In this paper we propose a dense 3D reconstruction framework from monocular multispectral video sequences using jointly…
Recovery of a 3D head model including the complete face and hair regions is still a challenging problem in computer vision and graphics. In this paper, we consider this problem using only a few multi-view portrait images as input. Previous…
Monocular depth estimation and image deblurring are two fundamental tasks in computer vision, given their crucial role in understanding 3D scenes. Performing any of them by relying on a single image is an ill-posed problem. The recent…
3D reconstruction from a single image is a key problem in multiple applications ranging from robotic manipulation to augmented reality. Prior methods have tackled this problem through generative models which predict 3D reconstructions as…
In this paper we propose the first deep unsupervised approach in human body reconstruction to estimate body surface from a sparse set of landmarks, so called DeepMurf. We apply a denoising autoencoder to estimate missing landmarks. Then we…
Neural surface reconstruction has been dominated by implicit representations with marching cubes for explicit surface extraction. However, those methods typically require high-quality normals for accurate reconstruction. We propose…
Reconstructing general dynamic scenes is important for many computer vision and graphics applications. Recent works represent the dynamic scene with neural radiance fields for photorealistic view synthesis, while their surface geometry is…
Recovering 3D human body shape and pose from 2D images is a challenging task due to high complexity and flexibility of human body, and relatively less 3D labeled data. Previous methods addressing these issues typically rely on predicting…
We present a simple yet effective general-purpose framework for modeling 3D shapes by leveraging recent advances in 2D image generation using CNNs. Using just a single depth image of the object, we can output a dense multi-view depth map…
We present a diffusion-based portrait shadow removal approach that can robustly produce high-fidelity results. Unlike previous methods, we cast shadow removal as diffusion-based inpainting. To this end, we first train a shadow-independent…
Determining the shape of 3D objects from high-frequency radar signals is analytically complex but critical for commercial and aerospace applications. Previous deep learning methods have been applied to radar modeling; however, they often…