Related papers: Diverse Plausible 360-Degree Image Outpainting for…
In this paper, we proposed a novel Style-based Point Generator with Adversarial Rendering (SpareNet) for point cloud completion. Firstly, we present the channel-attentive EdgeConv to fully exploit the local structures as well as the global…
In this paper, we introduce the Selective Image Guided Network (SigNet), a novel degradation-aware framework that transforms depth completion into depth enhancement for the first time. Moving beyond direct completion using convolutional…
Modern 3D semantic scene graph estimation methods utilize ground truth 3D annotations to accurately predict target objects, predicates, and relationships. In the absence of given 3D ground truth representations, we explore leveraging only…
Recent advances in image generation have led to remarkable improvements in synthesizing perspective images. However, these models still struggle with panoramic image generation due to unique challenges, including varying levels of geometric…
Compositional 3D scene generation from a single view requires the simultaneous recovery of scene layout and 3D assets. Existing approaches mainly fall into two categories: feed-forward generation methods and per-instance generation methods.…
We propose a Transformer-based framework for 3D human texture estimation from a single image. The proposed Transformer is able to effectively exploit the global information of the input image, overcoming the limitations of existing methods…
Contour based scene text detection methods have rapidly developed recently, but still suffer from inaccurate frontend contour initialization, multi-stage error accumulation, or deficient local information aggregation. To tackle these…
Given sparse depths and the corresponding RGB images, depth completion aims at spatially propagating the sparse measurements throughout the whole image to get a dense depth prediction. Despite the tremendous progress of deep-learning-based…
Advances in deep learning techniques have allowed recent work to reconstruct the shape of a single object given only one RBG image as input. Building on common encoder-decoder architectures for this task, we propose three extensions: (1)…
In this paper, we propose a method to segment and recover a static, clean background and multiple 360$^\circ$ objects from observations of scenes at different timestamps. Recent works have used neural radiance fields to model 3D scenes and…
A well-known challenge in applying deep-learning methods to omnidirectional images is spherical distortion. In dense regression tasks such as depth estimation, where structural details are required, using a vanilla CNN layer on the…
Single image scene relighting aims to generate a realistic new version of an input image so that it appears to be illuminated by a new target light condition. Although existing works have explored this problem from various perspectives,…
We study the problem of synthesizing immersive 3D indoor scenes from one or more images. Our aim is to generate high-resolution images and videos from novel viewpoints, including viewpoints that extrapolate far beyond the input images while…
In many vision and robotics applications, it is common that the captured objects are represented by very few points. Most of the existing completion methods are designed for partial point clouds with many points, and they perform poorly or…
Vision-based Semantic Scene Completion (SSC) has gained much attention due to its widespread applications in various 3D perception tasks. Existing sparse-to-dense approaches typically employ shared context-independent queries across various…
While there are several widely used object detection datasets, current computer vision algorithms are still limited in conventional images. Such images narrow our vision in a restricted region. On the other hand, 360{\deg} images provide a…
Depth estimation is a critical technology in autonomous driving, and multi-camera systems are often used to achieve a 360$^\circ$ perception. These 360$^\circ$ camera sets often have limited or low-quality overlap regions, making multi-view…
3D shape completion is important to enable machines to perceive the complete geometry of objects from partial observations. To address this problem, view-based methods have been presented. These methods represent shapes as multiple depth…
Point-cloud data collected in real-world applications are often incomplete. Data is typically missing due to objects being observed from partial viewpoints, which only capture a specific perspective or angle. Additionally, data can be…
The 360{\deg}imaging has recently gained great attention; however, its angular resolution is relatively lower than that of a narrow field-of-view (FOV) perspective image as it is captured by using fisheye lenses with the same sensor size.…