Related papers: Internet of Drones Simulator: Design, Implementati…
This work discusses the benefits of having multiple simulated environments with different degrees of realism for the development of algorithms in scenarios populated by autonomous nodes capable of communication and mobility. This approach…
The increasing demand for flexible and efficient optical networks has led to the development of Software-Defined Elastic Optical Networks (SD-EONs). These networks leverage the programmability of Software-Defined Networking (SDN) and the…
Research attention on natural user interfaces (NUIs) for drone flights are rising. Nevertheless, NUIs are highly diversified, and primarily evaluated by different physical environments leading to hard-to-compare performance between such…
This paper presents a methodology for simulating the Internet of Things (IoT) using multi-level simulation models. With respect to conventional simulators, this approach allows us to tune the level of detail of different parts of the model…
The emergence of Fifth-Generation (5G) communication networks has brought forth unprecedented connectivity with ultra-low latency, high data rates, and pervasive coverage. However, meeting the increasing demands of applications for seamless…
In this work, we introduce OmniDrones, an efficient and flexible platform tailored for reinforcement learning in drone control, built on Nvidia's Omniverse Isaac Sim. It employs a bottom-up design approach that allows users to easily design…
Integrated Sensing and Communication (ISAC) will be one key feature of future 6G networks, enabling simultaneous communication and radar sensing. The radar sensing geometry of ISAC will be multistatic since that corresponds to the common…
This paper proposes a novel simulator IoTSim-Edge, which captures the behavior of heterogeneous IoT and edge computing infrastructure and allows users to test their infrastructure and framework in an easy and configurable manner.…
Komondor is a wireless network simulator for next-generation wireless local area networks (WLANs). The simulator has been conceived as an accessible (ready-to-use) open source tool for research on wireless networks and academia. An…
The characteristics of high-speed node movement and dynamic topology changes pose great challenges to the design of internet of vehicles (IoV) routing protocols. Existing schemes suffer from common problems such as insufficient adaptability…
Reliable drone detection is challenging due to limited annotated real-world data, large appearance variability, and the presence of visually similar distractors such as birds. To address these challenges, this paper introduces SimD3, a…
In this paper, a software-based simulator for the deployment of base station-equipped unmanned aerial vehicles (UAVs) in a cellular network is proposed. To this end, the Google Earth Engine platform and its included image processing…
This paper presents a generalized framework for the simulation of multiple robots and drones in highly realistic models of natural environments. The proposed simulation architecture uses the Unreal Engine4 for generating both optical and…
Drones are driving numerous and evolving use cases, and creating transformative socio-economic benefits. Drone operation needs wireless connectivity for communication between drones and ground control systems, among drones, and between…
The Internet of Drones has emerged as a transformative technology with applications spanning various domains, including surveillance, delivery services, and disaster management. Secure communication between controller users and drones is…
In this paper we focus on Internet-based simulation, a form of distributed simulation in which a set of execution units that are physically located around the globe work together to run a simulation model. This setup is very challenging…
In this paper, a methodology is presented and employed for simulating the Internet of Things (IoT). The requirement for scalability, due to the possibly huge amount of involved sensors and devices, and the heterogeneous scenarios that might…
In this paper, a hierarchical multi-UAV simulation platform,called XTDrone, is designed for UAV swarms, which is completely open-source 4 . There are six layers in XTDrone: communication, simulator,low-level control, high-level control,…
This paper demonstrates the scheme regarding Internet of Things (IOT) which is well thought-out the next generation of Internet. IOT explicitly elaborates the assimilation of human beings and physical systems, as they can cooperate with…
Most Internet of Things (IoT) network simulators are packet-level discrete-event systems in which physical-layer (PHY) behavior is approximated through analytical interference rules and precomputed error models. While this enables scalable…