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Related papers: CLIP-Mesh: Generating textured meshes from text us…

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Few-shot segmentation remains challenging due to the limitations of its labeling information for unseen classes. Most previous approaches rely on extracting high-level feature maps from the frozen visual encoder to compute the pixel-wise…

Computer Vision and Pattern Recognition · Computer Science 2024-05-15 Jin Wang , Bingfeng Zhang , Jian Pang , Honglong Chen , Weifeng Liu

Recent generative models can create visually plausible 3D representations of objects. However, the generation process often allows for implicit control signals, such as contextual descriptions, and rarely supports bold geometric distortions…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Changwoon Choi , Hyunsoo Lee , Clément Jambon , Yael Vinker , Young Min Kim

Driven by powerful image diffusion models, recent research has achieved the automatic creation of 3D objects from textual or visual guidance. By performing score distillation sampling (SDS) iteratively across different views, these methods…

Computer Vision and Pattern Recognition · Computer Science 2024-05-17 Zeyu Li , Ruitong Gan , Chuanchen Luo , Yuxi Wang , Jiaheng Liu , Ziwei Zhu Man Zhang , Qing Li , Xucheng Yin , Zhaoxiang Zhang , Junran Peng

With the advent of large-scale pre-trained models, interest in adapting and exploiting them for continual learning scenarios has grown. In this paper, we propose an approach to exploiting pre-trained vision-language models (e.g. CLIP) that…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Xialei Liu , Xusheng Cao , Haori Lu , Jia-wen Xiao , Andrew D. Bagdanov , Ming-Ming Cheng

Text-to-image generation model is able to generate images across a diverse range of subjects and styles based on a single prompt. Recent works have proposed a variety of interaction methods that help users understand the capabilities of…

Human-Computer Interaction · Computer Science 2023-07-19 Seungho Baek , Hyerin Im , Jiseung Ryu , Juhyeong Park , Takyeon Lee

Using (casual) images to texture 3D models is a common way to create realistic 3D models, which is a very important task in computer graphics. However, if the shape of the casual image does not look like the target model or the target…

Graphics · Computer Science 2018-09-11 I-Chao Shen , Yi-Hau Wang , Yu-Mei Chen , Bing-Yu Chen

Training a 3D scene understanding model requires complicated human annotations, which are laborious to collect and result in a model only encoding close-set object semantics. In contrast, vision-language pre-training models (e.g., CLIP)…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Junbo Zhang , Runpei Dong , Kaisheng Ma

Subject-driven text-to-image generation aims to produce images of a new subject within a desired context by accurately capturing both the visual characteristics of the subject and the semantic content of a text prompt. Traditional methods…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Chaehun Shin , Jooyoung Choi , Heeseung Kim , Sungroh Yoon

Large-scale text-to-image generative models have shown their remarkable ability to synthesize diverse and high-quality images. However, it is still challenging to directly apply these models for editing real images for two reasons. First,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-07 Gaurav Parmar , Krishna Kumar Singh , Richard Zhang , Yijun Li , Jingwan Lu , Jun-Yan Zhu

CLIP is a discriminative model trained to align images and text in a shared embedding space. Due to its multimodal structure, it serves as the backbone of many generative pipelines, where a decoder is trained to map from the shared space…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Antonio D'Orazio , Maria Rosaria Briglia , Donato Crisostomi , Dario Loi , Emanuele Rodolà , Iacopo Masi

We present a method for transferring the style from a set of images to a 3D object. The texture appearance of an asset is optimized with a differentiable renderer in a pipeline based on losses using pretrained deep neural networks. More…

Graphics · Computer Science 2022-08-10 Shailesh Mishra , Jonathan Granskog

Generating images from natural language instructions is an intriguing yet highly challenging task. We approach text-to-image generation by combining the power of the retrained CLIP representation with an off-the-shelf image generator…

Computer Vision and Pattern Recognition · Computer Science 2022-01-02 Xingchao Liu , Chengyue Gong , Lemeng Wu , Shujian Zhang , Hao Su , Qiang Liu

Modern machine learning models for scene understanding, such as depth estimation and object tracking, rely on large, high-quality datasets that mimic real-world deployment scenarios. To address data scarcity, we propose an end-to-end system…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Sonia Laguna , Alberto Garcia-Garcia , Marie-Julie Rakotosaona , Stylianos Moschoglou , Leonhard Helminger , Sergio Orts-Escolano

Recent text-to-image generation models have demonstrated incredible success in generating images that faithfully follow input prompts. However, the requirement of using words to describe a desired concept provides limited control over the…

Computer Vision and Pattern Recognition · Computer Science 2024-01-26 Senthil Purushwalkam , Akash Gokul , Shafiq Joty , Nikhil Naik

Mesh is a fundamental representation of 3D assets in various industrial applications, and is widely supported by professional softwares. However, due to its irregular structure, mesh creation and manipulation is often time-consuming and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Zhaoyang Lyu , Ben Fei , Jinyi Wang , Xudong Xu , Ya Zhang , Weidong Yang , Bo Dai

Based on recent advanced diffusion models, Text-to-image (T2I) generation models have demonstrated their capabilities to generate diverse and high-quality images. However, leveraging their potential for real-world content creation,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-08 Sandra Zhang Ding , Jiafeng Mao , Kiyoharu Aizawa

We present a deep learning pipeline that leverages network self-prior to recover a full 3D model consisting of both a triangular mesh and a texture map from the colored 3D point cloud. Different from previous methods either exploiting 2D…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Xingkui Wei , Zhengqing Chen , Yanwei Fu , Zhaopeng Cui , Yinda Zhang

Pretrained vision-language models, such as CLIP, show promising zero-shot performance across a wide variety of datasets. For closed-set classification tasks, however, there is an inherent limitation: CLIP image encoders are typically…

Computer Vision and Pattern Recognition · Computer Science 2023-09-14 Piyapat Saranrittichai , Mauricio Munoz , Volker Fischer , Chaithanya Kumar Mummadi

Contrastive Language-Image Pre-training (CLIP) achieves promising results in 2D zero-shot and few-shot learning. Despite the impressive performance in 2D, applying CLIP to help the learning in 3D scene understanding has yet to be explored.…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Runnan Chen , Youquan Liu , Lingdong Kong , Xinge Zhu , Yuexin Ma , Yikang Li , Yuenan Hou , Yu Qiao , Wenping Wang

Recent advances in the diffusion models have significantly improved text-to-image generation. However, generating videos from text is a more challenging task than generating images from text, due to the much larger dataset and higher…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Taegyeong Lee , Soyeong Kwon , Taehwan Kim