Related papers: CLIP-Mesh: Generating textured meshes from text us…
Diffusion models have become prominent in creating high-quality images. However, unlike GAN models celebrated for their ability to edit images in a disentangled manner, diffusion-based text-to-image models struggle to achieve the same level…
Text-to-image generation has traditionally focused on finding better modeling assumptions for training on a fixed dataset. These assumptions might involve complex architectures, auxiliary losses, or side information such as object part…
High-quality textures are critical for realistic 3D content creation, yet existing generative methods are slow, rely on UV maps, and often fail to remain faithful to a reference image. To address these challenges, we propose a…
The excellent generative capabilities of text-to-image diffusion models suggest they learn informative representations of image-text data. However, what knowledge their representations capture is not fully understood, and they have not been…
CLIP (Contrastive Language-Image Pre-Training) has shown remarkable zero-shot transfer capabilities in cross-modal correlation tasks such as visual classification and image retrieval. However, its performance in cross-modal generation tasks…
Text-conditioned image generation has made significant progress in recent years with generative adversarial networks and more recently, diffusion models. While diffusion models conditioned on text prompts have produced impressive and…
This paper presents a method to reconstruct high-quality textured 3D models from both multi-view and single-view images. The reconstruction is posed as an adaptation problem and is done progressively where in the first stage, we focus on…
Recent text-to-video generation approaches rely on computationally heavy training and require large-scale video datasets. In this paper, we introduce a new task of zero-shot text-to-video generation and propose a low-cost approach (without…
Text-to-image generation has witnessed great progress, especially with the recent advancements in diffusion models. Since texts cannot provide detailed conditions like object appearance, reference images are usually leveraged for the…
One of the major challenges in training text-to-image generation models is the need of a large number of high-quality image-text pairs. While image samples are often easily accessible, the associated text descriptions typically require…
We study the problem of shape generation in 3D mesh representation from a few color images with known camera poses. While many previous works learn to hallucinate the shape directly from priors, we resort to further improving the shape…
Existing text-based 3D generation methods generate attractive results but lack detailed geometry control. Sketches, known for their conciseness and expressiveness, have contributed to intuitive 3D modeling but are confined to producing…
With the advent of depth-to-image diffusion models, text-guided generation, editing, and transfer of realistic textures are no longer difficult. However, due to the limitations of pre-trained diffusion models, they can only create…
Text-guided 3D face synthesis has achieved remarkable results by leveraging text-to-image (T2I) diffusion models. However, most existing works focus solely on the direct generation, ignoring the editing, restricting them from synthesizing…
Recent breakthroughs in text-to-image generation has shown encouraging results via large generative models. Due to the scarcity of 3D assets, it is hardly to transfer the success of text-to-image generation to that of text-to-3D generation.…
Adopting contrastive image-text pretrained models like CLIP towards video classification has gained attention due to its cost-effectiveness and competitive performance. However, recent works in this area face a trade-off. Finetuning the…
Recent advances in visual-language models have shown remarkable zero-shot text-image matching ability that is transferable to downstream tasks such as object detection and segmentation. Adapting these models for object counting, however,…
We introduce Garment3DGen a new method to synthesize 3D garment assets from a base mesh given a single input image as guidance. Our proposed approach allows users to generate 3D textured clothes based on both real and synthetic images, such…
Recent remarkable advances in large-scale text-to-image diffusion models have inspired a significant breakthrough in text-to-3D generation, pursuing 3D content creation solely from a given text prompt. However, existing text-to-3D…
With the growing interest in pretrained vision-language models like CLIP, recent research has focused on adapting these models to downstream tasks. Despite achieving promising results, most existing methods require labeled data for all…