Related papers: Remember and Forget Experience Replay for Multi-Ag…
Developing Large Language Models (LLMs) to cooperate and compete effectively within multi-agent systems (MASs) is a critical step towards more advanced intelligence. While reinforcement learning (RL) has proven effective for enhancing…
A central problem in the theory of multi-agent reinforcement learning (MARL) is to understand what structural conditions and algorithmic principles lead to sample-efficient learning guarantees, and how these considerations change as we move…
Scheduling problems pose significant challenges in resource, industry, and operational management. This paper addresses the Unrelated Parallel Machine Scheduling Problem (UPMS) with setup times and resources using a Multi-Agent…
Reinforcement Learning (RL) requires a large amount of exploration especially in sparse-reward settings. Imitation Learning (IL) can learn from expert demonstrations without exploration, but it never exceeds the expert's performance and is…
Multi-agent reinforcement learning (MARL) algorithms have made promising progress in recent years by leveraging the centralized training and decentralized execution (CTDE) paradigm. However, existing MARL algorithms still suffer from the…
Many potential applications of reinforcement learning in the real world involve interacting with other agents whose numbers vary over time. We propose new neural policy architectures for these multi-agent problems. In contrast to other…
Reinforcement learning (RL) is central to post-training, particularly for agentic models that require specialized reasoning behaviors. In this setting, model merging offers a practical mechanism for integrating multiple RL-trained agents…
Microprocessor architects are increasingly resorting to domain-specific customization in the quest for high-performance and energy-efficiency. As the systems grow in complexity, fine-tuning architectural parameters across multiple…
Experience replay is an essential component in deep reinforcement learning (DRL), which stores the experiences and generates experiences for the agent to learn in real time. Recently, prioritized experience replay (PER) has been proven to…
As sixth-generation (6G) networks move toward ultra-dense, intelligent edge environments, efficient resource management under stringent privacy, mobility, and energy constraints becomes critical. This paper introduces a novel Federated…
Even though reinforcement-learning-based algorithms achieved superhuman performance in many domains, the field of robotics poses significant challenges as the state and action spaces are continuous, and the reward function is predominantly…
Transformers achieve state-of-the-art performance for natural language processing tasks by pre-training on large-scale text corpora. They are extremely compute-intensive and have very high sample complexity. Memory replay is a mechanism…
In this paper, we propose capturing and utilizing \textit{Temporal Information through Graph-based Embeddings and Representations} or \textbf{TIGER} to enhance multi-agent reinforcement learning (MARL). We explicitly model how inter-agent…
Multi-agent reinforcement learning (MARL) has achieved great progress in cooperative tasks in recent years. However, in the local reward scheme, where only local rewards for each agent are given without global rewards shared by all the…
We study the problem of online multi-agent reinforcement learning (MARL) in environments with sparse rewards, where reward feedback is not provided at each interaction but only revealed at the end of a trajectory. This setting, though…
Experience replay is a key component in reinforcement learning for stabilizing learning and improving sample efficiency. Its typical implementation samples transitions with replacement from a replay buffer. In contrast, in supervised…
We consider the problem of multi-agent navigation and collision avoidance when observations are limited to the local neighborhood of each agent. We propose InforMARL, a novel architecture for multi-agent reinforcement learning (MARL) which…
Analysing learning in Multi-Agent Reinforcement Learning (MARL) environments is challenging, in particular with respect to \textit{individual} decision-making. Practitioners frequently struggle to compare training runs due to the inherent…
We consider the problem of learning to communicate using multi-agent reinforcement learning (MARL). A common approach is to learn off-policy, using data sampled from a replay buffer. However, messages received in the past may not accurately…
Deep reinforcement learning for continuous control has recently achieved impressive progress. However, existing methods often suffer from primacy bias, a tendency to overfit early experiences stored in the replay buffer, which limits an RL…