Related papers: RayTran: 3D pose estimation and shape reconstructi…
Humans are remarkably flexible in understanding viewpoint changes due to visual cortex supporting the perception of 3D structure. In contrast, most of the computer vision models that learn visual representation from a pool of 2D images…
This paper investigates a 2D to 3D image translation method with a straightforward technique, enabling correlated 2D X-ray to 3D CT-like reconstruction. We observe that existing approaches, which integrate information across multiple 2D…
3D content creation is referred to as one of the most fundamental tasks of computer graphics. And many 3D modeling algorithms from 2D images or curves have been developed over the past several decades. Designers are allowed to align some…
Recent advancements in 3D robotic manipulation have improved grasping of everyday objects, but transparent and specular materials remain challenging due to depth sensing limitations. While several 3D reconstruction and depth completion…
Detecting objects and their 6D poses from only RGB images is an important task for many robotic applications. While deep learning methods have made significant progress in visual object detection and segmentation, the object pose estimation…
Localizing objects and estimating their extent in 3D is an important step towards high-level 3D scene understanding, which has many applications in Augmented Reality and Robotics. We present ODAM, a system for 3D Object Detection,…
Detecting 3D objects from a single RGB image is intrinsically ambiguous, thus requiring appropriate prior knowledge and intermediate representations as constraints to reduce the uncertainties and improve the consistencies between the 2D…
We address the task of aligning CAD models to a video sequence of a complex scene containing multiple objects. Our method can process arbitrary videos and fully automatically recover the 9 DoF pose for each object appearing in it, thus…
We present THUNDR, a transformer-based deep neural network methodology to reconstruct the 3d pose and shape of people, given monocular RGB images. Key to our methodology is an intermediate 3d marker representation, where we aim to combine…
High-quality, animatable 3D human avatar reconstruction from monocular videos offers significant potential for reducing reliance on complex hardware, making it highly practical for applications in game development, augmented reality, and…
3D human pose estimation captures the human joint points in three-dimensional space while keeping the depth information and physical structure. That is essential for applications that require precise pose information, such as human-computer…
Streaming feed-forward 3D reconstruction enables real-time joint estimation of scene geometry and camera poses from RGB images. However, without explicit dynamic reasoning, streaming models can be affected by moving objects, causing…
Large Reconstruction Models (LRMs) have recently become a popular method for creating 3D foundational models. Training 3D reconstruction models with 2D visual data traditionally requires prior knowledge of camera poses for the training…
Imitation Learning can train robots to perform complex and diverse manipulation tasks, but learned policies are brittle with observations outside of the training distribution. 3D scene representations that incorporate observations from…
Skeleton-based human action recognition has recently attracted increasing attention due to the popularity of 3D skeleton data. One main challenge lies in the large view variations in captured human actions. We propose a novel view…
We propose an approach to predict the 3D shape and pose for the objects present in a scene. Existing learning based methods that pursue this goal make independent predictions per object, and do not leverage the relationships amongst them.…
Generating 3D models from multi-view 2D RGB images has gained significant attention, extending the capabilities of technologies like Virtual Reality, Robotic Vision, and human-machine interaction. In this paper, we introduce a hybrid…
This paper proposes a novel system to estimate and track the 3D poses of multiple persons in calibrated RGB-Depth camera networks. The multi-view 3D pose of each person is computed by a central node which receives the single-view outcomes…
3D reconstruction from single view images is an ill-posed problem. Inferring the hidden regions from self-occluded images is both challenging and ambiguous. We propose a two-pronged approach to address these issues. To better incorporate…
Dynamic 3D reconstruction and point tracking in videos are typically treated as separate tasks, despite their deep connection. We propose St4RTrack, a feed-forward framework that simultaneously reconstructs and tracks dynamic video content…