English
Related papers

Related papers: Mouse Sensitivity Effects in First-Person Targetin…

200 papers

The accurate and personalized estimation of task difficulty provides many opportunities for optimizing user experience. However, user diversity makes such difficulty estimation hard, in that empirical measurements from some user sample do…

Human-Computer Interaction · Computer Science 2022-09-28 Jeppe Theiss Kristensen , Christian Guckelsberger , Paolo Burelli , Perttu Hämäläinen

First person action recognition is an increasingly researched topic because of the growing popularity of wearable cameras. This is bringing to light cross-domain issues that are yet to be addressed in this context. Indeed, the information…

Computer Vision and Pattern Recognition · Computer Science 2021-06-04 Mirco Planamente , Chiara Plizzari , Emanuele Alberti , Barbara Caputo

Accuracy and individual fairness are both crucial for trustworthy machine learning, but these two aspects are often incompatible with each other so that enhancing one aspect may sacrifice the other inevitably with side effects of true bias…

Machine Learning · Computer Science 2022-12-01 Xuran Li , Peng Wu , Jing Su

Preference-based Reinforcement Learning (PbRL) has made significant strides in single-agent settings, but has not been studied for multi-agent frameworks. On the other hand, modeling cooperation between multiple agents, specifically,…

Artificial Intelligence · Computer Science 2024-09-26 Siddhant Bhambri , Mudit Verma , Upasana Biswas , Anil Murthy , Subbarao Kambhampati

A major challenge in the field of Text Generation is evaluation: Human evaluations are cost-intensive, and automated metrics often display considerable disagreement with human judgments. In this paper, we propose a statistical model of Text…

Computation and Language · Computer Science 2023-06-07 Jan Deriu , Pius von Däniken , Don Tuggener , Mark Cieliebak

We consider a robotic vehicle tasked with gathering information by visiting a set of spatially-distributed data sources, the locations of which are not known a priori, but are discovered on the fly. We assume a first-order robot dynamics…

Robotics · Computer Science 2017-04-10 Fangchang Ma , Sertac Karaman

Mixed Reality (MR) is gaining prominence in manual task skill learning due to its in-situ, embodied, and immersive experience. To teach manual tasks, current methodologies break the task into hierarchies (tasks into subtasks) and visualize…

Human-Computer Interaction · Computer Science 2025-03-04 Rahul Jain , Jingyu Shi , Andrew Benton , Moiz Rasheed , Hyungjun Doh , Subramanian Chidambaram , Karthik Ramani

Safe control methods are often intended to behave safely even in worst-case human uncertainties. However, humans may exploit such safety-first systems, which results in greater risk for everyone. Despite their significance, no prior work…

Human-Computer Interaction · Computer Science 2023-02-13 Zixuan Zhang , Maitham AL-Sunni , Haoming Jing , Hirokazu Shirado , Yorie Nakahira

Repeated exposure to blast overpressure in occupational settings has been associated with changes in cognitive and psychological health, as well as deficits in neurosensory subsystems. In this work, we describe a wearable system to…

Signal Processing · Electrical Eng. & Systems 2025-05-15 Jeremy P. Kemmerer , James R. Williamson , Joseph Kim , Elizabeth Halford , Hrishikesh M. Rao , Christopher J. Smalt

Consider a consensus-driven multi-agent dynamic system. The interaction range, which defines the set of neighbors for each agent, plays a key role in influencing connectivity of the underlying network. In this paper, we assume the system is…

Systems and Control · Electrical Eng. & Systems 2020-04-28 Saad J Saleh

Game-theoretic models and solution concepts provide rigorous tools for predicting collective behavior in multi-agent systems. In practice, however, different agents may rely on different game-theoretic models to design their strategies. As…

Computer Science and Game Theory · Computer Science 2026-01-26 Bryce L. Ferguson , Chinmay Maheshwari , Manxi Wu , Shankar Sastry

Personalisation is a standard feature of conversational AI systems used by millions; yet, the efficacy of personalisation methods is often evaluated in academic research using simulated users rather than real people. This raises questions…

Computation and Language · Computer Science 2026-05-14 Hannah Rose Kirk , Liu Leqi , Fanzhi Zeng , Henry Davidson , Bertie Vidgen , Christopher Summerfield , Scott A. Hale

Virtual human animations have a wide range of applications in virtual and augmented reality. While automatic generation methods of animated virtual humans have been developed, assessing their quality remains challenging. Recently,…

Graphics · Computer Science 2025-11-17 Rim Rekik , Stefanie Wuhrer , Ludovic Hoyet , Katja Zibrek , Anne-Hélène Olivier

Understanding the quality of a performance evaluation metric is crucial for ensuring that model outputs align with human preferences. However, it remains unclear how well each metric captures the diverse aspects of these preferences, as…

Computation and Language · Computer Science 2025-03-04 Genta Indra Winata , David Anugraha , Lucky Susanto , Garry Kuwanto , Derry Tanti Wijaya

Several performance metrics for quantifying the in-game performances of individual football players have been proposed in recent years. Although the majority of the on-the-ball actions during games constitutes of passes, many of the…

Applications · Statistics 2018-10-05 Lotte Bransen , Jan Van Haaren

Computer-use agents have rapidly improved on real-world tasks such as web navigation, desktop automation, and software interaction, in some cases surpassing human performance. Yet even when the task and model are unchanged, an agent that…

Artificial Intelligence · Computer Science 2026-04-21 Gonzalo Gonzalez-Pumariega , Saaket Agashe , Jiachen Yang , Ang Li , Xin Eric Wang

In multiplayer cooperative video games, players traditionally use individual controllers, inferring others' actions through on-screen visuals and their own movements. This indirect understanding limits truly collaborative gameplay. Research…

Human-Computer Interaction · Computer Science 2024-11-19 Kenta Hashiura , Kazuya Iida , Takeru Hashimoto , Youichi Kamiyama , Keita Watanabe , Kouta Minamizawa , Takuji Narumi

Humans have remarkable selective sensitivity to identities -- easily distinguishing between highly similar identities, even across significantly different contexts such as diverse viewpoints or lighting. Vision models have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Julia Chae , Nicholas Kolkin , Jui-Hsien Wang , Richard Zhang , Sara Beery , Cusuh Ham

Active perception approaches select future viewpoints by using some estimate of the information gain. An inaccurate estimate can be detrimental in critical situations, e.g., locating a person in distress. However the true information gained…

Robotics · Computer Science 2026-04-17 Siming He , Yuezhan Tao , Igor Spasojevic , Vijay Kumar , Pratik Chaudhari

Personalization despite being an effective solution to the problem information overload remains tricky on account of multiple dimensions to consider. Furthermore, the challenge of avoiding overdoing personalization involves estimation of a…

Information Retrieval · Computer Science 2017-11-09 Arjumand Younus , Muhammad Atif Qureshi
‹ Prev 1 8 9 10 Next ›