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Direct Preference Optimization (DPO) has been proposed as a promising alternative to Proximal Policy Optimization (PPO) based Reinforcement Learning with Human Feedback (RLHF). However, empirical evaluations consistently reveal suboptimal…

Machine Learning · Computer Science 2025-03-03 Qinwei Ma , Jingzhe Shi , Can Jin , Jenq-Neng Hwang , Serge Belongie , Lei Li

Reinforcement Learning (RL) has achieved remarkable success in sequential decision tasks. However, recent studies have revealed the vulnerability of RL policies to different perturbations, raising concerns about their effectiveness and…

Machine Learning · Computer Science 2025-07-08 Buqing Nie , Yangqing Fu , Jingtian Ji , Yue Gao

We extend directed quantum circuit synthesis (DQCS) with reinforcement learning from purely discrete gate selection to parameterized quantum state preparation with continuous single-qubit rotations \(R_x\), \(R_y\), and \(R_z\). We compare…

Machine Learning · Computer Science 2026-02-19 Gerhard Stenzel , Isabella Debelic , Michael Kölle , Tobias Rohe , Leo Sünkel , Julian Hager , Claudia Linnhoff-Popien

A deep reinforcement learning (DRL) agent observes its states through observations, which may contain natural measurement errors or adversarial noises. Since the observations deviate from the true states, they can mislead the agent into…

Machine Learning · Computer Science 2021-07-15 Huan Zhang , Hongge Chen , Chaowei Xiao , Bo Li , Mingyan Liu , Duane Boning , Cho-Jui Hsieh

Offline reinforcement learning methods hold the promise of learning policies from pre-collected datasets without the need to query the environment for new transitions. This setting is particularly well-suited for continuous control robotic…

Machine Learning · Computer Science 2022-03-18 Xi Chen , Ali Ghadirzadeh , Tianhe Yu , Yuan Gao , Jianhao Wang , Wenzhe Li , Bin Liang , Chelsea Finn , Chongjie Zhang

Policy-Space Response Oracles (PSRO) is a general algorithmic framework for learning policies in multiagent systems by interleaving empirical game analysis with deep reinforcement learning (Deep RL). At each iteration, Deep RL is invoked to…

Multiagent Systems · Computer Science 2021-06-04 Max Olan Smith , Thomas Anthony , Michael P. Wellman

In the past decade, motivated by the putative failure of naive self-play deep reinforcement learning (DRL) in adversarial imperfect-information games, researchers have developed numerous DRL algorithms based on fictitious play (FP), double…

As the most successful variant and improvement for Trust Region Policy Optimization (TRPO), proximal policy optimization (PPO) has been widely applied across various domains with several advantages: efficient data utilization, easy…

Machine Learning · Computer Science 2019-02-15 Xiangxiang Chu

Large Reasoning Models (LRMs) have shown exceptional reasoning capabilities, but they also suffer from the issue of overthinking, often generating excessively long and redundant answers. For problems that exceed the model's capabilities,…

Machine Learning · Computer Science 2026-03-23 Yinan Xia , Haotian Zhang , Huiming Wang

Deep reinforcement learning has shown promise in discrete domains requiring complex reasoning, including games such as Chess, Go, and Hanabi. However, this type of reasoning is less often observed in long-horizon, continuous domains with…

Machine Learning · Computer Science 2022-06-07 Andrew C. Li , Pashootan Vaezipoor , Rodrigo Toro Icarte , Sheila A. McIlraith

Proximal policy optimization (PPO) is one of the most popular deep reinforcement learning (RL) methods, achieving state-of-the-art performance across a wide range of challenging tasks. However, as a model-free RL method, the success of PPO…

Machine Learning · Computer Science 2019-11-11 Yuhui Wang , Hao He , Xiaoyang Tan , Yaozhong Gan

Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as a promising paradigm for post-training reasoning models. However, group-based methods such as Group Relative Policy Optimization (GRPO) face a critical dilemma in…

Machine Learning · Computer Science 2026-04-07 Yuning Wu , Ke Wang , Devin Chen , Kai Wei

Reinforcement learning (RL) is vital for optimizing large language models (LLMs). Recent Group Relative Policy Optimization (GRPO) estimates advantages using multiple on-policy outputs per prompt, leading to high computational costs and low…

Computation and Language · Computer Science 2025-06-12 Siheng Li , Zhanhui Zhou , Wai Lam , Chao Yang , Chaochao Lu

Hanabi is a cooperative game that brings the problem of modeling other players to the forefront. In this game, coordinated groups of players can leverage pre-established conventions to great effect, but playing in an ad-hoc setting requires…

Artificial Intelligence · Computer Science 2022-08-31 Rodrigo Canaan , Xianbo Gao , Julian Togelius , Andy Nealen , Stefan Menzel

Proximal policy optimization (PPO) is a widely-used algorithm for on-policy reinforcement learning. This work offers an alternative perspective of PPO, in which it is decomposed into the inner-loop estimation of update vectors, and the…

Machine Learning · Computer Science 2024-11-04 Charlie B. Tan , Edan Toledo , Benjamin Ellis , Jakob N. Foerster , Ferenc Huszár

Score-function based methods for policy learning, such as REINFORCE and PPO, have delivered strong results in game-playing and robotics, yet their high variance often undermines training stability. Using pathwise policy gradients, i.e.…

Reinforcement learning (RL) approaches for Large Language Models (LLMs) frequently use on-policy algorithms, such as PPO or GRPO. However, policy lag from distributed training architectures and differences between the training and inference…

Machine Learning · Computer Science 2026-03-03 Daniel Ritter , Owen Oertell , Bradley Guo , Jonathan Chang , Kianté Brantley , Wen Sun

Among the great successes of Reinforcement Learning (RL), self-play algorithms play an essential role in solving competitive games. Current self-play algorithms optimize the agent to maximize expected win-rates against its current or…

Machine Learning · Computer Science 2023-12-18 Yuhua Jiang , Qihan Liu , Xiaoteng Ma , Chenghao Li , Yiqin Yang , Jun Yang , Bin Liang , Qianchuan Zhao

Activities in reinforcement learning (RL) revolve around learning the Markov decision process (MDP) model, in particular, the following parameters: state values, V; state-action values, Q; and policy, pi. These parameters are commonly…

Machine Learning · Computer Science 2018-07-24 Somnuk Phon-Amnuaisuk

This paper proposes an algorithm that aims to improve generalization for reinforcement learning agents by removing overfitting to confounding features. Our approach consists of a max-min game theoretic objective. A generator transfers the…

Machine Learning · Computer Science 2023-08-31 Md Masudur Rahman , Yexiang Xue
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