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Spatial computing experiences are constrained by the real-world surroundings of the user. In such experiences, augmenting virtual objects to existing scenes require a contextual approach, where geometrical conflicts are avoided, and…

Graphics · Computer Science 2020-10-01 Mohammad Keshavarzi , Aakash Parikh , Xiyu Zhai , Melody Mao , Luisa Caldas , Allen Y. Yang

Top-leading solutions for Video Scene Graph Generation (VSGG) typically adopt an offline pipeline. Though demonstrating promising performance, they remain unable to handle real-time video streams and consume large GPU memory. Moreover,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Mu Chen , Liulei Li , Wenguan Wang , Yi Yang

Several techniques have recently aimed to improve the performance of deep learning models for Scene Graph Generation (SGG) by incorporating background knowledge. State-of-the-art techniques can be divided into two families: one where the…

Machine Learning · Computer Science 2022-09-08 Davide Buffelli , Efthymia Tsamoura

Recently, deep learning methods have made great progress in traffic prediction, but their performance depends on a large amount of historical data. In reality, we may face the data scarcity issue. In this case, deep learning models fail to…

Machine Learning · Computer Science 2022-07-05 Xueyan Yin , Feifan Li , Yanming Shen , Heng Qi , Baocai Yin

Scene Graph Generation (SGG) aims to detect all the visual relation triplets $<$\texttt{sub}, \texttt{pred}, \texttt{obj}$>$ in a given image. With the emergence of various advanced techniques for better utilizing both the intrinsic and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Lin Li , Guikun Chen , Jun Xiao , Yi Yang , Chunping Wang , Long Chen

Existing offline feed-forward methods for joint scene understanding and reconstruction on long image streams often repeatedly perform global computation over an ever-growing set of past observations, causing runtime and GPU memory to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Renhe Zhang , Yuyang Tan , Jingyu Gong , Zhizhong Zhang , Lizhuang Ma , Yuan Xie , Xin Tan

A novel graph-to-tree conversion mechanism called the deep-tree generation (DTG) algorithm is first proposed to predict text data represented by graphs. The DTG method can generate a richer and more accurate representation for nodes (or…

Computation and Language · Computer Science 2018-09-06 Fenxiao Chen , Bin Wang , C. -C. Jay Kuo

Generalization performance of trained computer vision systems that use computer graphics (CG) generated data is not yet effective due to the concept of 'domain-shift' between virtual and real data. Although simulated data augmented with a…

Computer Vision and Pattern Recognition · Computer Science 2017-07-10 V S R Veeravasarapu , Constantin Rothkopf , Ramesh Visvanathan

Scene graph is a structured representation of a scene that can clearly express the objects, attributes, and relationships between objects in the scene. As computer vision technology continues to develop, people are no longer satisfied with…

Computer Vision and Pattern Recognition · Computer Science 2022-01-10 Xiaojun Chang , Pengzhen Ren , Pengfei Xu , Zhihui Li , Xiaojiang Chen , Alex Hauptmann

Brain connectomes, representing neural connectivity as graphs, are crucial for understanding brain organization but costly and time-consuming to acquire, motivating generative approaches. Recent advances in graph generative modeling offer a…

Machine Learning · Computer Science 2025-08-14 Yitong Luo , Islem Rekik

In the realm of generative models for graphs, extensive research has been conducted. However, most existing methods struggle with large graphs due to the complexity of representing the entire joint distribution across all node pairs and…

Social and Information Networks · Computer Science 2024-05-15 Andreas Bergmeister , Karolis Martinkus , Nathanaël Perraudin , Roger Wattenhofer

Providing accurate estimated time of package delivery on users' purchasing pages for e-commerce platforms is of great importance to their purchasing decisions and post-purchase experiences. Although this problem shares some common issues…

Machine Learning · Computer Science 2023-02-03 Xin Zhou , Jinglong Wang , Yong Liu , Xingyu Wu , Zhiqi Shen , Cyril Leung

Cameras capture scene-referred linear raw images, which are processed by onboard image signal processors (ISPs) into display-referred 8-bit sRGB outputs. Although raw data is more faithful for low-level vision tasks, collecting large-scale…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Dongyoung Kim , Junyong Lee , Abhijith Punnappurath , Mahmoud Afifi , Sangmin Han , Alex Levinshtein , Michael S. Brown

Graph neural networks (GNNs) have delivered remarkable results in various fields. However, the rapid increase in the scale of graph data has introduced significant performance bottlenecks for GNN inference. Both computational complexity and…

Machine Learning · Computer Science 2025-03-11 Xiabao Wu , Yongchao Liu , Wei Qin , Chuntao Hong

Motion Transfer is a technique that synthesizes videos by transferring motion dynamics from a driving video to a source image. In this work we propose a deep learning-based framework to enable real-time video motion transfer which is…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Tasmiah Haque , Md. Asif Bin Syed , Byungheon Jeong , Xue Bai , Sumit Mohan , Somdyuti Paul , Imtiaz Ahmed , Srinjoy Das

Traffic prediction is one of the most significant foundations in Intelligent Transportation Systems (ITS). Traditional traffic prediction methods rely only on historical traffic data to predict traffic trends and face two main challenges.…

Artificial Intelligence · Computer Science 2024-03-15 Chengyang Zhang , Yong Zhang , Qitan Shao , Jiangtao Feng , Bo Li , Yisheng Lv , Xinglin Piao , Baocai Yin

Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks. This work proposes a method to incrementally build up semantic scene graphs from a 3D environment given a sequence of…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Shun-Cheng Wu , Johanna Wald , Keisuke Tateno , Nassir Navab , Federico Tombari

Comprehending natural language instructions is a charming property for 3D indoor scene synthesis systems. Existing methods directly model object joint distributions and express object relations implicitly within a scene, thereby hindering…

Computer Vision and Pattern Recognition · Computer Science 2024-02-08 Chenguo Lin , Yadong Mu

Recent advances in text-to-vision generation excel in visual fidelity but struggle with compositional generalization and semantic alignment. Existing datasets are noisy and weakly compositional, limiting models' understanding of complex…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Ziqi Gao , Weikai Huang , Jieyu Zhang , Aniruddha Kembhavi , Ranjay Krishna

Visual scene graph generation is a challenging task. Previous works have achieved great progress, but most of them do not explicitly consider the class imbalance issue in scene graph generation. Models learned without considering the class…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Jingyi Zhang , Yong Zhang , Baoyuan Wu , Yanbo Fan , Fumin Shen , Heng Tao Shen