Related papers: Mean hitting time formula for positive maps
We study quantum Markov chains on graphs, described by completely positive maps, following the model due to S. Gudder (J. Math. Phys. 49, 072105, 2008) and which includes the dynamics given by open quantum random walks as defined by S.…
In this work we make use of generalized inverses associated with quantum channels acting on finite-dimensional Hilbert spaces, so that one may calculate the mean hitting time for a particle to reach a chosen goal subspace. The questions…
We make use of the Open Quantum Random Walk setting due to S. Attal, F. Petruccione, C. Sabot and I. Sinayskiy [J. Stat. Phys. (2012) 147:832-852] in order to discuss hitting times and a quantum version of the Mean Hitting Time Formula from…
We make use of matrix representations of completely positive maps in order to study open quantum dynamics on graphs, with emphasis on quantum walks and the associated trajectories obtained via a monitoring of the position. We discuss the…
Random walks (or Markov chains) are models extensively used in theoretical computer science. Several tools, including analysis of quantities such as hitting and mixing times, are helpful for devising randomized algorithms. A notable example…
Quantum walks play an important role in the area of quantum algorithms. Many interesting problems can be reduced to searching marked states in a quantum Markov chain. In this context, the notion of quantum hitting time is very important,…
Hitting times are the average time it takes a walk to reach a given final vertex from a given starting vertex. The hitting time for a classical random walk on a connected graph will always be finite. We show that, by contrast, quantum walks…
We present an adiabatic quantum algorithm for the abstract problem of searching marked vertices in a graph, or spatial search. Given a random walk (or Markov chain) $P$ on a graph with a set of unknown marked vertices, one can define a…
We define the hitting time for a model of continuous-time open quantum walks in terms of quantum jumps. Our starting point is a master equation in Lindblad form, which can be taken as the quantum analogue of the rate equation for a…
The hitting time is the required minimum time for a Markov chain-based walk (classical or quantum) to reach a target state in the state space. We investigate the effect of the perturbation on the hitting time of a quantum walk. We obtain an…
We investigate the hitting times of random walks on graphs, where a hitting time is defined as the number of steps required for a random walker to move from one node to another. While much of the existing literature focuses on calculating…
Hitting times for discrete quantum walks on graphs give an average time before the walk reaches an ending condition. To be analogous to the hitting time for a classical walk, the quantum hitting time must involve repeated measurements as…
The mean time taken by an irreducible Markov chain on a finite state space to hit a target chosen at random according to the stationary distribution does not depend on the initial state of the chain. This mean time is known as Kemeny's…
We solve an open problem by constructing quantum walks that not only detect but also find marked vertices in a graph. In the case when the marked set $M$ consists of a single vertex, the number of steps of the quantum walk is quadratically…
We study the problem of characterizing the expected hitting times for a robust generalization of continuous-time Markov chains. This generalization is based on the theory of imprecise probabilities, and the models with which we work…
We consider the quantum first detection problem for a particle evolving on a graph under repeated projective measurements with fixed rate $1/\tau$. A general formula for the mean first detected transition time is obtained for a quantum walk…
We provide an explicit formula for the global mean first-passage time (GMFPT) for random walks in a general graph with a perfect trap fixed at an arbitrary node, where GMFPT is the average of mean first-passage time to the trap over all…
Continuous-time quantum walks have proven to be an extremely useful framework for the design of several quantum algorithms. Often, the running time of quantum algorithms in this framework is characterized by the quantum hitting time: the…
In this paper we define new Monte Carlo type classical and quantum hitting times, and we prove several relationships among these and the already existing Las Vegas type definitions. In particular, we show that for some marked state the two…
For any given vertices $u$ and $v$ in a graph, the hitting time of a random walk on a finite graph is the number of steps it takes for a random walk to reach vertex $v$ starting at vertex $u$. The expected value of the hitting time is the…