Related papers: On Practical Nearest Sub-Trajectory Queries under …
Proximity graph-based methods have emerged as a leading paradigm for approximate nearest neighbor (ANN) search in the system community. This paper presents fresh insights into the theoretical foundation of these methods. We describe an…
Simplifying polygonal curves at different levels of detail is an important problem with many applications. Existing geometric optimization algorithms are only capable of minimizing the complexity of a simplified curve for a single level of…
The discrete Fr{\'e}chet distance is a measure of similarity between point sequences which permits to abstract differences of resolution between the two curves, approximating the original Fr{\'e}chet distance between curves. Such distance…
Given a point set $P$ in the plane, we seek a subset $Q\subseteq P$, whose convex hull gives a smaller and thus simpler representation of the convex hull of $P$. Specifically, let $cost(Q,P)$ denote the Hausdorff distance between the convex…
The approximate single-source shortest-path problem is as follows: given a graph with nonnegative edge weights and a designated source vertex $s$, return estimates of the distances from~$s$ to each other vertex such that the estimate falls…
We develop an efficient parallel algorithm for answering shortest-path queries in planar graphs and implement it on a multi-node CPU/GPU clusters. The algorithm uses a divide-and-conquer approach for decomposing the input graph into small…
We consider the classical Minimum Crossing Number problem: given an $n$-vertex graph $G$, compute a drawing of $G$ in the plane, while minimizing the number of crossings between the images of its edges. This is a fundamental and extensively…
We consider the $(1+\epsilon)$-approximate nearest neighbor search problem: given a set $X$ of $n$ points in a $d$-dimensional space, build a data structure that, given any query point $y$, finds a point $x \in X$ whose distance to $y$ is…
We present an algorithm to find an {\it Euclidean Shortest Path} from a source vertex $s$ to a sink vertex $t$ in the presence of obstacles in $\Re^2$. Our algorithm takes $O(T+m(\lg{m})(\lg{n}))$ time and $O(n)$ space. Here, $O(T)$ is the…
The Reverse $k$-Nearest Neighbor (R$k$NN) query over moving objects on road networks seeks to find all moving objects that consider the specified query point as one of their $k$ nearest neighbors. In location based services, many users…
Geometric data structures have been extensively studied in the regime where the dimension is much smaller than the number of input points. But in many scenarios in Machine Learning, the dimension can be much higher than the number of points…
Let $m$ and $n$ be the numbers of vertices of two polygonal curves in $\mathbb{R}^d$ for any fixed $d$ such that $m \leq n$. Since it was known in 1995 how to compute the Fr\'{e}chet distance of these two curves in $O(mn\log (mn))$ time, it…
We propose a new exact method for shortest-path distance queries on large-scale networks. Our method precomputes distance labels for vertices by performing a breadth-first search from every vertex. Seemingly too obvious and too inefficient…
Most natural language processing tasks can be formulated as the approximated nearest neighbor search problem, such as word analogy, document similarity, machine translation. Take the question-answering task as an example, given a question…
In this article, we propose a new fast nearest neighbor search algorithm, based on vector quantization. Like many other branch and bound search algorithms [1,10], a preprocessing recursively partitions the data set into disjointed subsets…
This paper addresses the problem of finding the nearest neighbor (or one of the R-nearest neighbors) of a query object q in a database of n objects. In contrast with most existing approaches, we can only access the ``hidden'' space in which…
In 2012 Driemel et al. \cite{DBLP:journals/dcg/DriemelHW12} introduced the concept of $c$-packed curves as a realistic input model. In the case when $c$ is a constant they gave a near linear time $(1+\varepsilon)$-approximation algorithm…
A set of piecewise linear functions, called polylines, $P_1,\ldots,P_L$ each with at most $n$ vertices can be simplified into a polyline $M$ with $k$ vertices, such that the Fr\'echet distances $\epsilon_1,\ldots,\epsilon_L$ to each of…
Graph routing problems have been investigated extensively in operations research, computer science and engineering due to their ubiquity and vast applications. In this paper, we study constant approximation algorithms for some variations of…
Circuit augmentation schemes are a family of combinatorial algorithms for linear programming that generalize the simplex method. To solve the linear program, they construct a so-called monotone circuit walk: They start at an initial vertex…