Related papers: Distortion-Tolerant Monocular Depth Estimation On …
The estimation of depth in two-dimensional images has long been a challenging and extensively studied subject in computer vision. Recently, significant progress has been made with the emergence of Deep Learning-based approaches, which have…
Accurately estimating depth in 360-degree imagery is crucial for virtual reality, autonomous navigation, and immersive media applications. Existing depth estimation methods designed for perspective-view imagery fail when applied to…
Unsupervised monocular depth estimation techniques have demonstrated encouraging results but typically assume that the scene is static. These techniques suffer when trained on dynamical scenes, where apparent object motion can equally be…
Head-mounted 360{\deg} displays and portable 360{\deg} cameras have significantly progressed, providing viewers a realistic and immersive experience. However, many omnidirectional videos have low frame rates that can lead to visual fatigue,…
Monocular depth estimation (MDE) is a challenging task in computer vision, often hindered by the cost and scarcity of high-quality labeled datasets. We tackle this challenge using auxiliary datasets from related vision tasks for an…
Depth-from-Focus (DFF) enables precise depth estimation by analyzing focus cues across a stack of images captured at varying focal lengths. While recent learning-based approaches have advanced this field, they often struggle in complex…
Despite progress in stereo depth estimation, omnidirectional imaging remains underexplored, mainly due to the lack of appropriate data. We introduce Helvipad, a real-world dataset for omnidirectional stereo depth estimation, featuring 40K…
In classical computer vision, rectification is an integral part of multi-view depth estimation. It typically includes epipolar rectification and lens distortion correction. This process simplifies the depth estimation significantly, and…
Monocular depth estimation aims to recover the depth information of 3D scenes from 2D images. Recent work has made significant progress, but its reliance on large-scale datasets and complex decoders has limited its efficiency and…
While a traditional camera only captures one point of view of a scene, a plenoptic or light-field camera, is able to capture spatial and angular information in a single snapshot, enabling depth estimation from a single acquisition. In this…
Depth estimation from a monocular 360{\deg} image is a burgeoning problem owing to its holistic sensing of a scene. Recently, some methods, \eg, OmniFusion, have applied the tangent projection (TP) to represent a 360{\deg}image and…
Multi-view geometry-based methods dominate the last few decades in monocular Visual Odometry for their superior performance, while they have been vulnerable to dynamic and low-texture scenes. More importantly, monocular methods suffer from…
Monocular Depth Estimation (MDE) is a fundamental 3D vision problem with numerous applications such as 3D scene reconstruction, autonomous navigation, and AI content creation. However, robust and generalizable MDE remains challenging due to…
We present an algorithm to estimate fast and accurate depth maps from light fields via a sparse set of depth edges and gradients. Our proposed approach is based around the idea that true depth edges are more sensitive than texture edges to…
Monocular depth estimation has improved significantly in recent years, driven by increasingly powerful models and large-scale training data. Predicted depth is increasingly used as an input signal for downstream tasks such as…
Monocular depth estimation is a highly challenging problem that is often addressed with deep neural networks. While these are able to use recognition of image features to predict reasonably looking depth maps the result often has low metric…
Depth estimation is a long-lasting yet important task in computer vision. Most of the previous works try to estimate depth from input images and assume images are all-in-focus (AiF), which is less common in real-world applications. On the…
The paper presents a new method of depth estimation dedicated for free-viewpoint television (FTV). The estimation is performed for segments and thus their size can be used to control a trade-off between the quality of depth maps and the…
Depth estimation under adverse conditions remains a significant challenge. Recently, multi-spectral depth estimation, which integrates both visible light and thermal images, has shown promise in addressing this issue. However, existing…
While recent depth foundation models exhibit strong zero-shot generalization, achieving accurate metric depth across diverse camera types-particularly those with large fields of view (FoV) such as fisheye and 360-degree cameras-remains a…