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In recent years, recommendation systems have been widely applied in many domains. These systems are impotent in affecting users to choose the behavior that the system expects. Meanwhile, providing incentives has been proven to be a more…

Social and Information Networks · Computer Science 2021-07-15 Shiqing Wu , Weihua Li , Hao Shen , Quan Bai

Conventional Reinforcement Learning (RL) algorithms, typically focused on estimating or maximizing expected returns, face challenges when refining offline pretrained models with online experiences. This paper introduces Generative Actor…

Machine Learning · Computer Science 2025-12-29 Aoyang Qin , Deqian Kong , Wei Wang , Ying Nian Wu , Song-Chun Zhu , Sirui Xie

In this work, we propose Behavior-Guided Actor-Critic (BAC), an off-policy actor-critic deep RL algorithm. BAC mathematically formulates the behavior of the policy through autoencoders by providing an accurate estimation of how frequently…

Machine Learning · Computer Science 2021-04-12 Ammar Fayad , Majd Ibrahim

Actor-critic methods solve reinforcement learning problems by updating a parameterized policy known as an actor in a direction that increases an estimate of the expected return known as a critic. However, existing actor-critic methods only…

Machine Learning · Statistics 2018-02-23 Voot Tangkaratt , Abbas Abdolmaleki , Masashi Sugiyama

Despite definite success in deep reinforcement learning problems, actor-critic algorithms are still confronted with sample inefficiency in complex environments, particularly in tasks where efficient exploration is a bottleneck. These…

Machine Learning · Computer Science 2021-02-09 Yannis Flet-Berliac , Johan Ferret , Olivier Pietquin , Philippe Preux , Matthieu Geist

Model-free deep reinforcement learning has achieved great success in many domains, such as video games, recommendation systems and robotic control tasks. In continuous control tasks, widely used policies with Gaussian distributions results…

Machine Learning · Computer Science 2023-06-05 Lingwei Peng , Hui Qian , Zhebang Shen , Chao Zhang , Fei Li

A serious challenge when finding influential actors in real-world social networks is the lack of knowledge about the structure of the underlying network. Current state-of-the-art methods rely on hand-crafted sampling algorithms; these…

Social and Information Networks · Computer Science 2020-02-21 Harshavardhan Kamarthi , Priyesh Vijayan , Bryan Wilder , Balaraman Ravindran , Milind Tambe

Deep reinforcement learning enables an agent to capture user's interest through interactions with the environment dynamically. It has attracted great interest in the recommendation research. Deep reinforcement learning uses a reward…

Information Retrieval · Computer Science 2020-11-05 Xiaocong Chen , Lina Yao , Aixin Sun , Xianzhi Wang , Xiwei Xu , Liming Zhu

Multi-agent systems (MAS) need to adaptively cope with dynamic environments, changing agent populations, and diverse tasks. However, most of the multi-agent systems cannot easily handle them, due to the complexity of the state and task…

Artificial Intelligence · Computer Science 2024-05-06 Qian Long , Fangwei Zhong , Mingdong Wu , Yizhou Wang , Song-Chun Zhu

Information diffusion and influence maximization are important and extensively studied problems in social networks. Various models and algorithms have been proposed in the literature in the context of the influence maximization problem. A…

Computer Science and Game Theory · Computer Science 2015-03-18 Mayur Mohite , Y. Narahari

Generative Adversarial Networks (GANs) are a powerful framework for deep generative modeling. Posed as a two-player minimax problem, GANs are typically trained end-to-end on real-valued data and can be used to train a generator of…

Machine Learning · Statistics 2017-11-15 Anirudh Goyal , Nan Rosemary Ke , Alex Lamb , R Devon Hjelm , Chris Pal , Joelle Pineau , Yoshua Bengio

Selecting the most influential agent in a network has huge practical value in applications. However, in many scenarios, the graph structure can only be known from agents' reports on their connections. In a self-interested setting, agents…

Computer Science and Game Theory · Computer Science 2021-07-23 Xiuzhen Zhang , Yao Zhang , Dengji Zhao

Recent advances in deep reinforcement learning have achieved impressive results in a wide range of complex tasks, but poor sample efficiency remains a major obstacle to real-world deployment. Soft actor-critic (SAC) mitigates this problem…

Machine Learning · Computer Science 2024-09-10 Luca Della Libera

Recent advances in reinforcement learning have inspired increasing interest in learning user modeling adaptively through dynamic interactions, e.g., in reinforcement learning based recommender systems. Reward function is crucial for most of…

Machine Learning · Computer Science 2021-05-06 Xiaocong Chen , Lina Yao , Xianzhi Wang , Aixin Sun , Wenjie Zhang , Quan Z. Sheng

We identify two issues with the family of algorithms based on the Adversarial Imitation Learning framework. The first problem is implicit bias present in the reward functions used in these algorithms. While these biases might work well for…

Machine Learning · Computer Science 2018-10-16 Ilya Kostrikov , Kumar Krishna Agrawal , Debidatta Dwibedi , Sergey Levine , Jonathan Tompson

Deep reinforcement learning (RL) algorithms can use high-capacity deep networks to learn directly from image observations. However, these high-dimensional observation spaces present a number of challenges in practice, since the policy must…

Machine Learning · Computer Science 2020-10-27 Alex X. Lee , Anusha Nagabandi , Pieter Abbeel , Sergey Levine

Deep reinforcement learning (DRL) algorithms have successfully been demonstrated on a range of challenging decision making and control tasks. One dominant component of recent deep reinforcement learning algorithms is the target network…

Machine Learning · Computer Science 2020-11-12 Lin Shao , Yifan You , Mengyuan Yan , Qingyun Sun , Jeannette Bohg

We identify a fundamental problem in policy gradient-based methods in continuous control. As policy gradient methods require the agent's underlying probability distribution, they limit policy representation to parametric distribution…

Machine Learning · Computer Science 2019-11-26 Chen Tessler , Guy Tennenholtz , Shie Mannor

Goal Recognition aims to infer an agent's goal from a sequence of observations. Existing approaches often rely on manually engineered domains and discrete representations. Deep Recognition using Actor-Critic Optimization (DRACO) is a novel…

Machine Learning · Computer Science 2025-01-06 Ben Nageris , Felipe Meneguzzi , Reuth Mirsky

Multi-access edge computing (MEC) is a promising solution to the computation-intensive, low-latency rendering tasks of the metaverse. However, how to optimally allocate limited communication and computation resources at the edge to a large…

Multimedia · Computer Science 2023-12-27 Zijian Long , Haiwei Dong , Abdulmotaleb El Saddik
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