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3D scene understanding plays a fundamental role in vision applications such as robotics, autonomous driving, and augmented reality. However, advancing learning-based 3D scene understanding remains challenging due to two key limitations: (1)…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Ting Huang , Zeyu Zhang , Ruicheng Zhang , Yang Zhao

Robotic tasks such as planning and navigation require a hierarchical semantic understanding of a scene, which could include multiple floors and rooms. Current methods primarily focus on object segmentation for 3D scene understanding.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yash Mehan , Kumaraditya Gupta , Rohit Jayanti , Anirudh Govil , Sourav Garg , Madhava Krishna

Understanding human behaviour in crowded indoor environments is central to surveillance, smart buildings, and human-robot interaction, yet existing datasets rarely capture real-world indoor complexity at scale. We introduce IndoorCrowd, a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Sebastian-Ion Nae , Radu Moldoveanu , Alexandra Stefania Ghita , Adina Magda Florea

Current successful methods of 3D scene perception rely on the large-scale annotated point cloud, which is tedious and expensive to acquire. In this paper, we propose Model2Scene, a novel paradigm that learns free 3D scene representation…

Computer Vision and Pattern Recognition · Computer Science 2023-10-02 Runnan Chen , Xinge Zhu , Nenglun Chen , Dawei Wang , Wei Li , Yuexin Ma , Ruigang Yang , Tongliang Liu , Wenping Wang

Traditional 3D scene understanding approaches rely on labeled 3D datasets to train a model for a single task with supervision. We propose OpenScene, an alternative approach where a model predicts dense features for 3D scene points that are…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Songyou Peng , Kyle Genova , Chiyu "Max" Jiang , Andrea Tagliasacchi , Marc Pollefeys , Thomas Funkhouser

For undergraduate students of computing, learning to solve complex practical problems in a team is an essential skill for their future careers. This skill is needed in various fields, such as in cybersecurity and IT governance. Tabletop…

Computers and Society · Computer Science 2024-04-18 Valdemar Švábenský , Jan Vykopal , Martin Horák , Martin Hofbauer , Pavel Čeleda

By moving a depth sensor around a room, we compute a 3D CAD model of the environment, capturing the room shape and contents such as chairs, desks, sofas, and tables. Rather than reconstructing geometry, we match, place, and align each…

Computer Vision and Pattern Recognition · Computer Science 2020-04-08 Hamid Izadinia , Steven M. Seitz

Controllable scene synthesis aims to create interactive environments for various industrial use cases. Scene graphs provide a highly suitable interface to facilitate these applications by abstracting the scene context in a compact manner.…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Guangyao Zhai , Evin Pınar Örnek , Shun-Cheng Wu , Yan Di , Federico Tombari , Nassir Navab , Benjamin Busam

Scene classification, aiming at classifying a scene image to one of the predefined scene categories by comprehending the entire image, is a longstanding, fundamental and challenging problem in computer vision. The rise of large-scale…

Computer Vision and Pattern Recognition · Computer Science 2021-02-23 Delu Zeng , Minyu Liao , Mohammad Tavakolian , Yulan Guo , Bolei Zhou , Dewen Hu , Matti Pietikäinen , Li Liu

Real-world scenes, such as those in ScanNet, are difficult to capture, with highly limited data available. Generating realistic scenes with varied object poses remains an open and challenging task. In this work, we propose FactoredScenes, a…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Joy Hsu , Emily Jin , Jiajun Wu , Niloy J. Mitra

Scene understanding is a prerequisite to many high level tasks for any automated intelligent machine operating in real world environments. Recent attempts with supervised learning have shown promise in this direction but also highlighted…

Computer Vision and Pattern Recognition · Computer Science 2015-11-30 Ankur Handa , Viorica Patraucean , Vijay Badrinarayanan , Simon Stent , Roberto Cipolla

Prompt-driven scene synthesis allows users to generate complete 3D environments from textual descriptions. Current text-to-scene methods often struggle with complex geometries and object transformations, and tend to show weak adherence to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Frédéric Berdoz , Luca A. Lanzendörfer , Nick Tuninga , Roger Wattenhofer

The ability to construct concise scene representations from sensor input is central to the field of robotics. This paper addresses the problem of robustly creating a 3D representation of a tabletop scene from a segmented RGB-D image. These…

Robotics · Computer Science 2024-03-15 Herbert Wright , Weiming Zhi , Matthew Johnson-Roberson , Tucker Hermans

Recognizing arbitrary or previously unseen categories is essential for comprehensive real-world 3D scene understanding. Currently, all existing methods rely on 2D or textual modalities during training or together at inference. This…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Yue Li , Qi Ma , Runyi Yang , Huapeng Li , Mengjiao Ma , Bin Ren , Nikola Popovic , Nicu Sebe , Ender Konukoglu , Theo Gevers , Luc Van Gool , Martin R. Oswald , Danda Pani Paudel

Three-dimensional (3D) understanding of objects and scenes play a key role in humans' ability to interact with the world and has been an active area of research in computer vision, graphics, and robotics. Large scale synthetic and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Matthew Wallingford , Anand Bhattad , Aditya Kusupati , Vivek Ramanujan , Matt Deitke , Sham Kakade , Aniruddha Kembhavi , Roozbeh Mottaghi , Wei-Chiu Ma , Ali Farhadi

Recent advances of 3D acquisition devices have enabled large-scale acquisition of 3D scene data. Such data, if completely and well annotated, can serve as useful ingredients for a wide spectrum of computer vision and graphics works such as…

Computer Vision and Pattern Recognition · Computer Science 2016-10-20 Duc Thanh Nguyen , Binh-Son Hua , Lap-Fai Yu , Sai-Kit Yeung

Scene understanding has been of high interest in computer vision. It encompasses not only identifying objects in a scene, but also their relationships within the given context. With this goal, a recent line of works tackles 3D semantic…

Computer Vision and Pattern Recognition · Computer Science 2020-04-09 Johanna Wald , Helisa Dhamo , Nassir Navab , Federico Tombari

Generating simulation-ready tabletop scenes from task instructions is an intriguing and promising research direction in the field of Embodied AI. However, existing task-to-scene generation methods rely exclusively on large language models…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Zhen Luo , Yixuan Yang , Xudong Xu , Jinkun Hao , Zhaoyang Lyu , Feng Zheng , Jiangmiao Pang , Yanwei Fu

Deriving compact and temporally aware visual representations from dynamic scenes is essential for successful execution of sequential scene understanding tasks such as visual tracking and robotic manipulation. In this paper, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Taekyung Kim , Dongyoon Han , Byeongho Heo , Jeongeun Park , Sangdoo Yun

A long-standing goal in computer vision is to capture, model, and realistically synthesize human behavior. Specifically, by learning from data, our goal is to enable virtual humans to navigate within cluttered indoor scenes and naturally…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Mohamed Hassan , Duygu Ceylan , Ruben Villegas , Jun Saito , Jimei Yang , Yi Zhou , Michael Black