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Text-to-motion diffusion models can generate realistic animations from text prompts, but do not support fine-grained motion editing controls. In this paper, we present a method for using natural language to iteratively specify local edits…

Graphics · Computer Science 2024-06-04 Purvi Goel , Kuan-Chieh Wang , C. Karen Liu , Kayvon Fatahalian

Extracting information on fluid motion directly from images is challenging. Fluid flow represents a complex dynamic system governed by the Navier-Stokes equations. General optical flow methods are typically designed for rigid body motion,…

Machine Learning · Computer Science 2022-06-23 Mingrui Zhang , Jianhong Wang , James Tlhomole , Matthew D. Piggott

Motion imitation is a pivotal and effective approach for humanoid robots to achieve a more diverse range of complex and expressive movements, making their performances more human-like. However, the significant differences in kinematics and…

Robotics · Computer Science 2025-08-04 Zhenghan Chen , Haodong Zhang , Dongqi Wang , Jiyu Yu , Haocheng Xu , Yue Wang , Rong Xiong

We propose an inexact variable-metric proximal point algorithm to accelerate gradient-based optimization algorithms. The proposed scheme, called QNing can be notably applied to incremental first-order methods such as the stochastic…

Machine Learning · Statistics 2019-01-30 Hongzhou Lin , Julien Mairal , Zaid Harchaoui

Masked Autoencoder (MAE) has demonstrated superior performance on various vision tasks via randomly masking image patches and reconstruction. However, effective data augmentation strategies for MAE still remain open questions, different…

Computer Vision and Pattern Recognition · Computer Science 2024-02-08 Kai Chen , Zhili Liu , Lanqing Hong , Hang Xu , Zhenguo Li , Dit-Yan Yeung

Diffusion models have achieved remarkable success in generative modeling. However, this study confirms the existence of overfitting in diffusion model training, particularly in data-limited regimes. To address this challenge, we propose…

Machine Learning · Computer Science 2025-08-12 Liang Hou , Yuan Gao , Boyuan Jiang , Xin Tao , Qi Yan , Renjie Liao , Pengfei Wan , Di Zhang , Kun Gai

Real-time humanoid teleoperation requires inverse kinematics (IK) solvers that are both responsive and constraint-safe under kinematic redundancy and self-collision constraints. While differential IK enables efficient online retargeting,…

Robotics · Computer Science 2026-03-26 Junheng Li , Lizhi Yang , Aaron D. Ames

To achieve pixel-level image manipulation, drag-style image editing which edits images using points or trajectories as conditions is attracting widespread attention. Most previous methods follow move-and-track framework, in which miss…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Jiacheng Sui , Yujie Zhou , Li Niu

Wearable inertial measurement units (IMUs) provide a cost-effective approach to assessing human movement in clinical and everyday environments. However, developing the associated classification models for robust assessment of…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Andreas Spilz , Heiko Oppel , Jochen Werner , Kathrin Stucke-Straub , Felix Capanni , Michael Munz

We address the problem of data augmentation for video action recognition. Standard augmentation strategies in video are hand-designed and sample the space of possible augmented data points either at random, without knowing which augmented…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Shreyank N Gowda , Marcus Rohrbach , Frank Keller , Laura Sevilla-Lara

Why do we sometimes perceive static images as if they were moving? Visual motion illusions enjoy a sustained popularity, yet there is no definitive answer to the question of why they work. Here we present evidence in favor of the hypothesis…

Neural and Evolutionary Computing · Computer Science 2026-03-06 Lana Sinapayen , Eiji Watanabe

Although humans engaged in face-to-face conversation simultaneously communicate both verbally and non-verbally, methods for joint and unified synthesis of speech audio and co-speech 3D gesture motion from text are a new and emerging field.…

Human-Computer Interaction · Computer Science 2024-05-01 Shivam Mehta , Anna Deichler , Jim O'Regan , Birger Moëll , Jonas Beskow , Gustav Eje Henter , Simon Alexanderson

Many applications involve humans in the loop, where continuous and accurate human motion monitoring provides valuable information for safe and intuitive human-machine interaction. Portable devices such as inertial measurement units (IMUs)…

Systems and Control · Electrical Eng. & Systems 2023-04-12 Xiaobing Dai , Huanzhuo Wu , Siyi Wang , Junjie Jiao , Giang T. Nguyen , Frank H. P. Fitzek , Sandra Hirche

This paper addresses the problem of 3D human pose estimation in the wild. A significant challenge is the lack of training data, i.e., 2D images of humans annotated with 3D poses. Such data is necessary to train state-of-the-art CNN…

Computer Vision and Pattern Recognition · Computer Science 2016-10-31 Grégory Rogez , Cordelia Schmid

Interactive applications demand believable characters that respond naturally to dynamic environments. Traditional character animation techniques often struggle to handle arbitrary situations, leading to a growing trend of dynamically…

Graphics · Computer Science 2025-10-28 Jose Luis Ponton , Sheldon Andrews , Carlos Andujar , Nuria Pelechano

Human motion generation is a critical task with a wide range of applications. Achieving high realism in generated motions requires naturalness, smoothness, and plausibility. Despite rapid advancements in the field, current generation…

Computer Vision and Pattern Recognition · Computer Science 2025-01-24 Haoru Wang , Wentao Zhu , Luyi Miao , Yishu Xu , Feng Gao , Qi Tian , Yizhou Wang

Motion prediction is a classic problem in computer vision, which aims at forecasting future motion given the observed pose sequence. Various deep learning models have been proposed, achieving state-of-the-art performance on motion…

Computer Vision and Pattern Recognition · Computer Science 2022-01-10 Pengxiang Su , Zhenguang Liu , Shuang Wu , Lei Zhu , Yifang Yin , Xuanjing Shen

We propose Ground Reaction Inertial Poser (GRIP), a method that reconstructs physically plausible human motion using four wearable devices. Unlike conventional IMU-only approaches, GRIP combines IMU signals with foot pressure data to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Ryosuke Hori , Jyun-Ting Song , Zhengyi Luo , Jinkun Cao , Soyong Shin , Hideo Saito , Kris Kitani

Limited real-world data severely impacts model performance in many computer vision domains, particularly for samples that are underrepresented in training. Synthetically generated images are a promising solution, but 1) it remains unclear…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Nitish Mital , Simon Malzard , Richard Walters , Celso M. De Melo , Raghuveer Rao , Victoria Nockles

We propose Scale-aware AutoAug to learn data augmentation policies for object detection. We define a new scale-aware search space, where both image- and box-level augmentations are designed for maintaining scale invariance. Upon this search…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Yukang Chen , Yanwei Li , Tao Kong , Lu Qi , Ruihang Chu , Lei Li , Jiaya Jia
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