Related papers: Rough Collisions
A beer bottle or soda can on a table, when slightly tipped and released, falls to an upright position and then rocks up to a somewhat opposite tilt. Superficially this rocking motion involves a collision when the flat circular base of the…
Consider the system of $n$ identical hard balls in $\mathbb R^3$ moving freely and colliding elastically. We show that there exist initial conditions such that the number of collisions is exponential in $n$.
An exact transformation method is introduced that reduces the governing equations of a continuum structure coupled to strong nonlinearities to a low dimensional equation with memory. The method is general and well suited to problems with…
We describe a simple mechanical system, a ball rolling along a specially-designed landscape, that mimics the dynamics of a well known phenomenon, the two-bounce resonance of solitary wave collisions, that has been seen in countless…
At the molecular scale there are strong attractive interactions between surfaces, yet few macroscopic surfaces are sticky. Extensive simulations of contact by adhesive surfaces with roughness on nanometer to micrometer scales are used to…
The rolling motion of a rigid cylinder on an inclined flat viscous surface is investigated and the nonlinear resistance force against rolling, $F_R(v)$, is derived. For small velocities $F_R(v)$ increases with velocity due to increasing…
The effect of physically realizable wall potentials (soft walls) on the dynamics of two interacting particles in a one-dimensional (1D) billiard is examined numerically. The 1D walls are modeled by the error function and the transition from…
We present an experimental investigation of the non stationary frictional properties of multicontact interfaces between rough elastomers and rough hard glass at low velocities (<= 200 mu m s^{-1}). These systems, for which the deformation…
A property well known as the first law of black hole is a relation among infinitesimal variations of parameters of stationary black holes. We consider a dynamical version of the first law, which may be called the first law of black hole…
We consider a mechanical system consisting of an infinite rod (a straight line) and a ball (a massless point) on the plane. The rod rotates uniformly around one of its points. The ball is reflected elastically when colliding with the rod…
We prove that the time of the first collision between two particles in a Sinai billiard table converges weakly to an exponential distribution when time is rescaled by the inverse of the radius of the particles. This results provides a first…
We carry out constant volume simulations of steady-state, shear driven flow in a simple model of athermal, bidisperse, soft-core, frictionless disks in two dimensions, using a dissipation law that gives rise to Bagnoldian rheology. Focusing…
This study presents a dynamic model of a universal joint (U-Joint) with radial clearance, focusing on the rigid unilateral frictional contacts at the crosspiece and yoke interfaces. Unlike previous models that neglect crosspiece inertia and…
The purpose of this paper is to compare a classical non-holonomic system---a sphere rolling against the inner surface of a vertical cylinder under gravity---and a class of discrete dynamical systems known as no-slip billiards in similar…
We study the hydrodynamic coupling between particles and solid, rough boundaries characterized by random surface textures. Using the Lorentz reciprocal theorem, we derive analytical expressions for the grand mobility tensor of a spherical…
By an undirected rigid formation of mobile autonomous agents is meant a formation based on graph rigidity in which each pair of "neighboring" agents is responsible for maintaining a prescribed target distance between them. In a recent paper…
A Poisson line process is a random set of straight lines contained in the plane, as the image of the map $(x,v)\mapsto (x+vt)_{t\in\mathbb{R}}$, for each point $(x,v)$ of a Poisson process in the space-velocity plane. By associating a step…
We start by formulating geometrically the Newton's law for a classical free particle in terms of Riemannian geometry, as pattern for subsequent developments. In fact, we use this scheme for further generalisation devoted to a constrained…
Two surfaces are "sticky" if breaking their mutual contact requires a finite tensile force. At low fractal dimensions D, there is consensus stickiness does not depend on the upper truncation frequency of roughness spectrum (or…
A generalization of the Drude model is studied. On the one hand, the free motion of the particles is allowed to be sub- or superdiffusive; on the other hand, the distribution of the time delay between collisions is allowed to have a long…