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We consider the problem of learning by demonstration from agents acting in unknown stochastic Markov environments or games. Our aim is to estimate agent preferences in order to construct improved policies for the same task that the agents…

Machine Learning · Statistics 2013-07-16 Aristide C. Y. Tossou , Christos Dimitrakakis

Recurrent Neural Networks (RNNs) are commonly used for real-time processing, streaming data, and cases where the amount of training samples is limited. Backpropagation Through Time (BPTT) is the predominant algorithm for training RNNs;…

Machine Learning · Computer Science 2025-07-08 Nikolay Manchev , Luis C. Garcia-Peraza-Herrera

In goal-conditioned hierarchical reinforcement learning (HRL), a high-level policy specifies a subgoal for the low-level policy to reach. Effective HRL hinges on a suitable subgoal represen tation function, abstracting state space into…

Machine Learning · Computer Science 2024-06-25 Vivienne Huiling Wang , Tinghuai Wang , Wenyan Yang , Joni-Kristian Kämäräinen , Joni Pajarinen

We propose a new class of deep reinforcement learning (RL) algorithms that model latent representations in hyperbolic space. Sequential decision-making requires reasoning about the possible future consequences of current behavior.…

Machine Learning · Computer Science 2022-10-05 Edoardo Cetin , Benjamin Chamberlain , Michael Bronstein , Jonathan J Hunt

Modern neural interfaces allow access to the activity of up to a million neurons within brain circuits. However, bandwidth limits often create a trade-off between greater spatial sampling (more channels or pixels) and the temporal frequency…

This study proposes the use of a social learning method to estimate a global state within a multi-agent off-policy actor-critic algorithm for reinforcement learning (RL) operating in a partially observable environment. We assume that the…

Machine Learning · Computer Science 2024-07-09 Ainur Zhaikhan , Ali H. Sayed

The exploration-exploitation trade-off is at the heart of reinforcement learning (RL). However, most continuous control benchmarks used in recent RL research only require local exploration. This led to the development of algorithms that…

Robotics · Computer Science 2022-06-10 Guillaume Matheron , Nicolas Perrin , Olivier Sigaud

Constructing states from sequences of observations is an important component of reinforcement learning agents. One solution for state construction is to use recurrent neural networks. Back-propagation through time (BPTT), and real-time…

Machine Learning · Computer Science 2023-11-23 Khurram Javed , Haseeb Shah , Rich Sutton , Martha White

Reinforcement learning (RL) is a flexible and efficient method for programming micro-robots in complex environments. Here we investigate whether reinforcement learning can provide insights into biological systems when trained to perform…

Biological Physics · Physics 2024-04-03 Samuel Tovey , Christoph Lohrmann , Christian Holm

In decision making problems for continuous state and action spaces, linear dynamical models are widely employed. Specifically, policies for stochastic linear systems subject to quadratic cost functions capture a large number of applications…

Machine Learning · Computer Science 2019-04-23 Mohamad Kazem Shirani Faradonbeh , Ambuj Tewari , George Michailidis

Discovering an informative, or agent-centric, state representation that encodes only the relevant information while discarding the irrelevant is a key challenge towards scaling reinforcement learning algorithms and efficiently applying them…

Machine Learning · Computer Science 2024-04-24 Lili Wu , Ben Evans , Riashat Islam , Raihan Seraj , Yonathan Efroni , Alex Lamb

Adversarial inverse reinforcement learning (IRL) for multi-agent task allocation (MATA) is challenged by non-stationary interactions and high-dimensional coordination. Unconstrained reward inference in these settings often leads to high…

Machine Learning · Computer Science 2026-02-10 Huilin Yin , Zhikun Yang , Linchuan Zhang , Daniel Watzenig

We study how representation learning can accelerate reinforcement learning from rich observations, such as images, without relying either on domain knowledge or pixel-reconstruction. Our goal is to learn representations that both provide…

Machine Learning · Computer Science 2021-04-08 Amy Zhang , Rowan McAllister , Roberto Calandra , Yarin Gal , Sergey Levine

Information theoretic sensor management approaches are an ideal solution to state estimation problems when considering the optimal control of multi-agent systems, however they are too computationally intensive for large state spaces,…

Multiagent Systems · Computer Science 2021-02-02 William A. Dawson , Ruben Glatt , Edward Rusu , Braden C. Soper , Ryan A. Goldhahn

We consider model-based reinforcement learning (MBRL) in 2-agent, high-fidelity continuous control problems -- an important domain for robots interacting with other agents in the same workspace. For non-trivial dynamical systems, MBRL…

Machine Learning · Computer Science 2019-11-04 Orr Krupnik , Igor Mordatch , Aviv Tamar

Effective exploration in reinforcement learning requires not only tracking where an agent has been, but also understanding how the agent perceives and represents the world. To learn powerful representations, an agent should actively explore…

Machine Learning · Computer Science 2026-04-21 Faisal Mohamed , Catherine Ji , Benjamin Eysenbach , Glen Berseth

We propose a unified framework to study policy evaluation (PE) and the associated temporal difference (TD) methods for reinforcement learning in continuous time and space. We show that PE is equivalent to maintaining the martingale…

Machine Learning · Computer Science 2022-02-02 Yanwei Jia , Xun Yu Zhou

Distributional Reinforcement Learning (RL) maintains the entire probability distribution of the reward-to-go, i.e. the return, providing more learning signals that account for the uncertainty associated with policy performance, which may be…

Machine Learning · Computer Science 2021-03-24 Luchen Li , A. Aldo Faisal

This paper delves into the problem of safe reinforcement learning (RL) in a partially observable environment with the aim of achieving safe-reachability objectives. In traditional partially observable Markov decision processes (POMDP),…

Machine Learning · Computer Science 2023-12-04 Xiaoyuan Cheng , Boli Chen , Liz Varga , Yukun Hu

Recurrent neural network (RNN) based reinforcement learning (RL) is used for learning context-dependent tasks and has also attracted attention as a method with remarkable learning performance in recent research. However, RNN-based RL has…

Machine Learning · Computer Science 2022-03-04 Toshitaka Matsuki
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