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Accurate deformable object manipulation (DOM) is essential for achieving autonomy in robotic surgery, where soft tissues are being displaced, stretched, and dissected. Many DOM methods can be powered by simulation, which ensures realistic…

Robotics · Computer Science 2024-05-31 Xiao Liang , Fei Liu , Yutong Zhang , Yuelei Li , Shan Lin , Michael Yip

In this work we present a novel approach for computing correspondences between non-rigid objects, by exploiting a reduced representation of deformation fields. Different from existing works that represent deformation fields by training a…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Ramana Sundararaman , Riccardo Marin , Emanuele Rodola , Maks Ovsjanikov

We introduce PICA, a novel representation for high-fidelity animatable clothed human avatars with physics-accurate dynamics, even for loose clothing. Previous neural rendering-based representations of animatable clothed humans typically…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Bo Peng , Yunfan Tao , Haoyu Zhan , Yudong Guo , Juyong Zhang

Physically-based simulation is a powerful approach for 3D facial animation as the resulting deformations are governed by physical constraints, allowing to easily resolve self-collisions, respond to external forces and perform realistic…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Lingchen Yang , Gaspard Zoss , Prashanth Chandran , Markus Gross , Barbara Solenthaler , Eftychios Sifakis , Derek Bradley

Perceiving and manipulating 3D articulated objects (e.g., cabinets, doors) in human environments is an important yet challenging task for future home-assistant robots. The space of 3D articulated objects is exceptionally rich in their…

Computer Vision and Pattern Recognition · Computer Science 2022-04-04 Ruihai Wu , Yan Zhao , Kaichun Mo , Zizheng Guo , Yian Wang , Tianhao Wu , Qingnan Fan , Xuelin Chen , Leonidas Guibas , Hao Dong

The imminent impact of immersive technologies in society urges for active research in real-time and interactive physics simulation for virtual worlds to be realistic. In this context, realistic means to be compliant to the laws of physics.…

Graphics · Computer Science 2023-02-10 Quercus Hernández , Alberto Badías , Francisco Chinesta , Elías Cueto

Robotic manipulation of deformable 1D objects such as ropes, cables, and hoses is challenging due to the lack of high-fidelity analytic models and large configuration spaces. Furthermore, learning end-to-end manipulation policies directly…

In this work, we focus on the task of learning and representing dense correspondences in deformable object categories. While this problem has been considered before, solutions so far have been rather ad-hoc for specific object types (i.e.,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-26 Natalia Neverova , David Novotny , Vasil Khalidov , Marc Szafraniec , Patrick Labatut , Andrea Vedaldi

Using visual model-based learning for deformable object manipulation is challenging due to difficulties in learning plannable visual representations along with complex dynamic models. In this work, we propose a new learning framework that…

Machine Learning · Computer Science 2020-03-12 Wilson Yan , Ashwin Vangipuram , Pieter Abbeel , Lerrel Pinto

We address the problem of shaping deformable plastic materials using non-prehensile actions. Shaping plastic objects is challenging, since they are difficult to model and to track visually. We study this problem, by using kinetic sand, a…

Robotics · Computer Science 2020-01-31 Andrea Cherubini , Valerio Ortenzi , Akansel Cosgun , Robert Lee , Peter Corke

Clay sculpting is a nuanced, artistic task involving dexterous manipulation with long-horizon planning to achieve high-level goals. As a robotics problem, we formulate clay sculpting as a shape-to-shape matching challenge. Prior deformable…

Robotics · Computer Science 2026-05-19 Peter Schaldenbrand , Jean Oh

Learning deformable 3D object models from single-view in-the-wild images has enabled impressive 3D shape reconstruction without supervision. However, it remains unclear whether these models capture the semantic structure required for…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Sky Cen , Wufei Ma , Guofeng Zhang , Alan Yuille , Adam Kortylewski

Understanding and manipulating deformable objects (e.g., ropes and fabrics) is an essential yet challenging task with broad applications. Difficulties come from complex states and dynamics, diverse configurations and high-dimensional action…

Computer Vision and Pattern Recognition · Computer Science 2023-07-24 Ruihai Wu , Chuanruo Ning , Hao Dong

In this paper, we present a simple yet efficient approach for video representation, called Adversarial Video Distillation (AVD). The key idea is to represent videos by compressing them in the form of realistic images, which can be used in a…

Computer Vision and Pattern Recognition · Computer Science 2019-07-15 Mohammad Tavakolian , Mohammad Sabokrou , Abdenour Hadid

The recent increase in popularity of volumetric representations for scene reconstruction and novel view synthesis has put renewed focus on animating volumetric content at high visual quality and in real-time. While implicit deformation…

3D facial animation is often produced by manipulating facial deformation models (or rigs), that are traditionally parameterized by expression controls. A key component that is usually overlooked is expression 'style', as in, how a…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Lingchen Yang , Gaspard Zoss , Prashanth Chandran , Paulo Gotardo , Markus Gross , Barbara Solenthaler , Eftychios Sifakis , Derek Bradley

The robotic manipulation of composite rigid-deformable objects (i.e. those with mixed non-homogeneous stiffness properties) is a challenging problem with clear practical applications that, despite the recent progress in the field, it has…

Robotics · Computer Science 2021-06-07 Jiaming Qi , Guangfu Ma , Jihong Zhu , Peng Zhou , Yueyong Lyu , Haibo Zhang , David Navarro-Alarcon

Recent work has made significant progress on using implicit functions, as a continuous representation for 3D rigid object shape reconstruction. However, much less effort has been devoted to modeling general articulated objects. Compared to…

Computer Vision and Pattern Recognition · Computer Science 2021-04-16 Jiteng Mu , Weichao Qiu , Adam Kortylewski , Alan Yuille , Nuno Vasconcelos , Xiaolong Wang

We introduce Vysics, a vision-and-physics framework for a robot to build an expressive geometry and dynamics model of a single rigid body, using a seconds-long RGBD video and the robot's proprioception. While the computer vision community…

Robotics · Computer Science 2025-04-29 Bibit Bianchini , Minghan Zhu , Mengti Sun , Bowen Jiang , Camillo J. Taylor , Michael Posa

The manipulation of deformable objects by robotic systems presents a significant challenge due to their complex and infinite-dimensional configuration spaces. This paper introduces a novel approach to Deformable Object Manipulation (DOM) by…

Robotics · Computer Science 2024-10-22 Peng Zhou , Pai Zheng , Jiaming Qi , Chenxi Li , Samantha Lee , Chenguang Yang , David Navarro-Alarcon , Jia Pan