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This paper deals with the problem of 3D tracking, i.e., to find dense correspondences in a sequence of time-varying 3D shapes. Despite deep learning approaches have achieved promising performance for pairwise dense 3D shapes matching, it is…
Integrating driver, in-cabin, and outside environment's contextual cues into the vehicle's decision making is the centerpiece of semi-automated vehicle safety. Multiple systems have been developed for providing context to the vehicle, which…
Human movement is goal-directed and influenced by the spatial layout of the objects in the scene. To plan future human motion, it is crucial to perceive the environment -- imagine how hard it is to navigate a new room with lights off.…
Human pose estimation has witnessed significant advancements in recent years, mainly due to the integration of deep learning models, the availability of a vast amount of data, and large computational resources. These developments have led…
Mimicking realistic dynamics in 3D garment animations is a challenging task due to the complex nature of multi-layered garments and the variety of outer forces involved. Existing approaches mostly focus on single-layered garments driven by…
We study unsupervised video representation learning that seeks to learn both motion and appearance features from unlabeled video only, which can be reused for downstream tasks such as action recognition. This task, however, is extremely…
Human motion prediction is consisting in forecasting future body poses from historically observed sequences. It is a longstanding challenge due to motion's complex dynamics and uncertainty. Existing methods focus on building up complicated…
In recent decades, running has become an increasingly popular pastime activity due to its accessibility, ease of practice, and anticipated health benefits. However, the risk of running-related injuries is substantial for runners of…
Monocular object detection and tracking have improved drastically in recent years, but rely on a key assumption: that objects are visible to the camera. Many offline tracking approaches reason about occluded objects post-hoc, by linking…
Forecasting the trajectory of pedestrians in shared urban traffic environments is still considered one of the challenging problems facing the development of autonomous vehicles (AVs). In the literature, this problem is often tackled using…
Highlights in a sport video are usually referred as actions that stimulate excitement or attract attention of the audience. A big effort is spent in designing techniques which find automatically highlights, in order to automatize the…
Deep neural networks have achieved remarkable success for video-based action recognition. However, most of existing approaches cannot be deployed in practice due to the high computational cost. To address this challenge, we propose a new…
Biomechanics and human movement research often involves measuring multiple kinematic or kinetic variables regularly throughout a movement, yielding data that present as smooth, multivariate, time-varying curves and are naturally amenable to…
Fall detection holds immense importance in the field of healthcare, where timely detection allows for instant medical assistance. In this context, we propose a 3D ConvNet architecture which consists of 3D Inception modules for fall…
Visual attributes in individual video frames, such as the presence of characteristic objects and scenes, offer substantial information for action recognition in videos. With individual 2D video frame as input, visual attributes extraction…
Accurate cone localization in 3D space is essential in autonomous racing for precise navigation around the track. Approaches that rely on traditional computer vision algorithms are sensitive to environmental variations, and neural networks…
Modern longitudinal data, for example from wearable devices, measures biological signals on a fixed set of participants at a diverging number of time points. Traditional statistical methods are not equipped to handle the computational…
Performance measures such as stride length in athletics and the pace of runners can be estimated using different tricks such as measuring the number of steps divided by the running length or helping with markers printed on the track.…
We present a real-time approach for multi-person 3D motion capture at over 30 fps using a single RGB camera. It operates successfully in generic scenes which may contain occlusions by objects and by other people. Our method operates in…
Analyzing and evaluating students' progress in any learning environment is stressful and time consuming if done using traditional analysis methods. This is further exasperated by the increasing number of students due to the shift of focus…