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Bipartite graphs have received some attention in the study of social networks and of biological mutualistic systems. A generalization of a previous model is presented, that evolves the topology of the graph in order to optimally account for…
What are the relations between the edge weights and the topology in real-world graphs? Given only the topology of a graph, how can we assign realistic weights to its edges based on the relations? Several trials have been done for…
In this paper I study the natural selection between two games to determine, which game will dominate in the community as a result of natural selection. The formalization of this question in the form of a parametrized game and the…
In a node-labeled graph, keyword search finds subtrees of the graph whose nodes contain all of the query keywords. This provides a way to query graph databases that neither requires mastery of a query language such as SPARQL, nor a deep…
The notions of captured/lost vertices and dead edges in the Shannon game (Shannon switching game on nodes) are examined using graph theory. Simple methods are presented for identifying some dead edges and some captured sets of vertices,…
Let $G$ be a simple graph on $n$ vertices and $\mathcal{I}_G$ denotes parity binomial edge ideal of $G$ in the polynomial ring $S = \mathbb{K}[x_1,\ldots, x_n, y_1, \ldots, y_n].$ We obtain a lower bound for the regularity of parity…
We study two-player games on finite graphs. Turn-based games have many nice properties, but concurrent games are harder to tame: e.g. turn-based stochastic parity games have positional optimal strategies, whereas even basic concurrent…
We develop a new approach for approximating large independent sets when the input graph is a one-sided spectral expander - that is, the uniform random walk matrix of the graph has its second eigenvalue bounded away from 1. Consequently, we…
Let P_{n,d,D} denote the graph taken uniformly at random from the set of all labelled planar graphs on {1,2,...,n} with minimum degree at least d(n) and maximum degree at most D(n). We use counting arguments to investigate the probability…
In this paper we analyse two-player games by their response graphs. The response graph has nodes which are strategy profiles, with an arc between profiles if they differ in the strategy of a single player, with the direction of the arc…
Query answering routinely employs knowledge graphs to assist the user in the search process. Given a knowledge graph that represents entities and relationships among them, one aims at complementing the search with intuitive but effective…
We consider a class of jump games in which agents of different types occupy the nodes of a graph aiming to maximize the variety of types in their neighborhood. In particular, each agent derives a utility equal to the number of types…
In this paper, we introduce a graph coloring game called the Edge-Distinguishing Game (EDGe). The edge-distinguishing chromatic number of a graph is used to determine the moves each player can make. We determine which player has a winning…
This paper is a survey on Extremal Graph Theory, primarily focusing on the case when one of the excluded graphs is bipartite. On one hand we give an introduction to this field and also describe many important results, methods, problems, and…
We consider two-player zero-sum games on graphs. These games can be classified on the basis of the information of the players and on the mode of interaction between them. On the basis of information the classification is as follows: (a)…
We survey two key problems-Multi-Winner Determination and Hedonic Games in Computational Social Choice, with a special focus on their parameterized complexity, and propose some research challenges in the field.
Parity games are infinite two-player games played on directed graphs. Parity game solvers are used in the domain of formal verification. This paper defines parametrized parity games and introduces an operation, Justify, that determines a…
Clique-width is a well-studied graph parameter. For graphs of bounded clique-width, many problems that are NP-hard in general can be polynomial-time solvable. The fact motivates several studies to investigate whether the clique-width of…
We study the Maker-Breaker tournament game played on the edge set of a given graph $G$. Two players, Maker and Breaker claim unclaimed edges of $G$ in turns, and Maker wins if by the end of the game she claims all the edges of a pre-defined…
The game of SET is a popular card game in which the objective is to form Sets using cards from a special deck. In this paper we study single- and multi-round variations of this game from the computational complexity point of view and…