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We consider the problem of searching for a node on a labelled random graph according to a greedy algorithm that selects a route to the desired node using metric information on the graph. Motivated by peer-to-peer networks two types of…

Statistical Mechanics · Physics 2013-05-29 David Lancaster

In this paper we consider graphs whose edges are associated with a degree of {\em importance}, which may depend on the type of connections they represent or on how recently they appeared in the scene, in a streaming setting. The goal is to…

Data Structures and Algorithms · Computer Science 2017-07-24 Patrizio Angelini , Michael A. Bekos

The problem of learning or reconstructing an unknown graph from a known family via partial-information queries arises as a mathematical model in various contexts. The most basic type of access to the graph is via \emph{edge queries}, where…

Computational Complexity · Computer Science 2025-07-08 Nikhil S. Mande , Swagato Sanyal , Viktor Zamaraev

The numbers game is a one-player game played on a finite simple graph with certain "amplitudes" assigned to its edges and with an initial assignment of real numbers to its nodes. The moves of the game successively transform the numbers at…

Combinatorics · Mathematics 2008-10-31 Robert G. Donnelly

We consider three classes of random graphs: edge random graphs, vertex random graphs, and vertex-edge random graphs. Edge random graphs are Erdos-Renyi random graphs, vertex random graphs are generalizations of geometric random graphs, and…

Combinatorics · Mathematics 2010-10-14 Elizabeth Beer , James Allen Fill , Svante Janson , Edward R. Scheinerman

Temporal graphs are a popular modelling mechanism for dynamic complex systems that extend ordinary graphs with discrete time. Simply put, time progresses one unit per step and the availability of edges can change with time. We consider the…

Logic in Computer Science · Computer Science 2024-01-30 Pete Austin , Sougata Bose , Patrick Totzke

Parity games are games that are played on directed graphs whose vertices are labeled by natural numbers, called priorities. The players push a token along the edges of the digraph. The winner is determined by the parity of the greatest…

Computer Science and Game Theory · Computer Science 2015-03-20 Christoph Dittmann , Stephan Kreutzer , Alexandru I. Tomescu

We analyze the computational complexity of several new variants of edge-matching puzzles. First we analyze inequality (instead of equality) constraints between adjacent tiles, proving the problem NP-complete for strict inequalities but…

We consider the problem of finding a 1-planar drawing for a general graph, where a 1-planar drawing is a drawing in which each edge participates in at most one crossing. Since this problem is known to be NP-hard we investigate the…

Data Structures and Algorithms · Computer Science 2018-12-18 Michael J. Bannister , Sergio Cabello , David Eppstein

We study the value of unique games as a graph-theoretic parameter. This is obtained by labeling edges with permutations. We describe the classical value of a game as well as give a necessary and sufficient condition for the existence of an…

Combinatorics · Mathematics 2016-08-25 Monika Rosicka , Simone Severini

Random graphs are more and more used for modeling real world networks such as evolutionary networks of proteins. For this purpose we look at two different models and analyze how properties like connectedness and degree distributions are…

Probability · Mathematics 2019-02-05 Klemens Taglieber , Uta Freiberg

We investigate the joint distribution of the vertex degrees in three models of random bipartite graphs. Namely, we can choose each edge with a specified probability, choose a specified number of edges, or specify the vertex degrees in one…

Combinatorics · Mathematics 2022-12-22 Brendan D. McKay , Fiona Skerman

We introduce and study two Maker-Breaker-like games for constructing planar graphs: the edge drawing game, where two players take turns drawing non-intersecting edges between points in the plane, and the circle packing game, where the…

Combinatorics · Mathematics 2025-10-03 Wesley Pegden , Eric Wang

We consider the problem of finding an edge in a hidden undirected graph $G = (V, E)$ with $n$ vertices, in a model where we only allowed queries that ask whether or not a subset of vertices contains an edge. We study the non-adaptive model…

Data Structures and Algorithms · Computer Science 2022-07-07 Ron Kupfer , Noam Nisan

We study the parameterized complexity of interdiction problems in graphs. For an optimization problem on graphs, one can formulate an interdiction problem as a game consisting of two players, namely, an interdictor and an evader, who…

Computational Complexity · Computer Science 2014-01-14 Jiong Guo , Yash Raj Shrestha

We examine ordered graphs, defined as graphs with linearly ordered vertices, from the perspective of homomorphisms (and colorings) and their complexities. We demonstrate the corresponding computational and parameterized complexities, along…

Computational Complexity · Computer Science 2025-12-01 Michal Čertík , Andreas Emil Feldmann , Jaroslav Nešetřil , Paweł Rzążewski

deBruijn graphs are widely used in genomics and computer science. In this paper we present a novel approach to finding weights on edges of doubly weighted deBruijn graphs. Given any fixed set of weights on vertices, we use a repeated…

Combinatorics · Mathematics 2026-02-03 Nadejda Drenska

We introduce a new type of positional games, played on a vertex set of a graph. Given a graph $G$, two players claim vertices of $G$, where the outcome of the game is determined by the subgraphs of $G$ induced by the vertices claimed by…

Combinatorics · Mathematics 2019-01-03 Gal Kronenberg , Adva Mond , Alon Naor

Roughly speaking, gerrymandering is the systematic manipulation of the boundaries of electoral districts to make a specific (political) party win as many districts as possible. While typically studied from a geographical point of view,…

Data Structures and Algorithms · Computer Science 2021-02-18 Matthias Bentert , Tomohiro Koana , Rolf Niedermeier

We define a two-player combinatorial game in which players take alternate turns; each turn consists on deleting a vertex of a graph, together with all the edges containing such vertex. If any vertex became isolated by a player's move then…

Combinatorics · Mathematics 2016-08-03 Richard Adams , Janae Dixon , Jennifer Elder , Jamie Peabody , Oscar Vega , Karen Willis
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