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Consider an agent exploring an unknown graph in search of some goal state. As it walks around the graph, it learns the nodes and their neighbors. The agent only knows where the goal state is when it reaches it. How do we reach this goal…

Data Structures and Algorithms · Computer Science 2023-01-02 Siddhartha Banerjee , Vincent Cohen-Addad , Anupam Gupta , Zhouzi Li

We present a new overlay, called the {\em Deterministic Decentralized tree} ($D^2$-tree). The $D^2$-tree compares favourably to other overlays for the following reasons: (a) it provides matching and better complexities, which are…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-03-09 G. S. Brodal , S. Sioutas , K. Tsichlas , C. Zaroliagis

We study a distributed coordination mechanism for uniform agents located on a circle. The agents perform their actions in synchronised rounds. At the beginning of each round an agent chooses the direction of its movement from clockwise,…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-04-28 Leszek Gasieniec , Tomasz Jurdzinski , Russell Martin , Grzegorz Stachowiak

A group of mobile agents is given a task to explore an edge-weighted graph $G$, i.e., every vertex of $G$ has to be visited by at least one agent. There is no centralized unit to coordinate their actions, but they can freely communicate…

Discrete Mathematics · Computer Science 2019-02-20 Dorota Osula

In this paper we study the task of approach of two mobile agents having the same limited range of vision and moving asynchronously in the plane. This task consists in getting them in finite time within each other's range of vision. The…

Data Structures and Algorithms · Computer Science 2018-07-10 Sébastien Bouchard , Marjorie Bournat , Yoann Dieudonné , Swan Dubois , Franck Petit

A team consisting of an unknown number of mobile agents, starting from different nodes of an unknown network, have to meet at the same node and terminate. This problem is known as {\em gathering}. We study deterministic gathering algorithms…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-05-01 Andrzej Pelc

We present a deterministic algorithm that given a tree T with n vertices, a starting vertex v and a slackness parameter epsilon > 0, estimates within an additive error of epsilon the cover and return time, namely, the expected time it takes…

Data Structures and Algorithms · Computer Science 2009-09-11 Uriel Feige , Ofer Zeitouni

We show fast deterministic algorithms for fundamental problems on forests in the challenging low-space regime of the well-known Massive Parallel Computation (MPC) model. A recent breakthrough result by Coy and Czumaj [STOC'22] shows that,…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-11-08 Alkida Balliu , Rustam Latypov , Yannic Maus , Dennis Olivetti , Jara Uitto

Rendezvous aims at gathering all robots at a specific location, which is an important collaborative behavior for multi-robot systems. However, in an unknown environment, it is challenging to achieve rendezvous. Previous researches mainly…

Robotics · Computer Science 2024-12-04 Kun Song , Gaoming Chen , Wenhang Liu , Zhenhua Xiong

We examine the problem of rendezvous, i.e., having multiple mobile agents gather in a single node of the network. Unlike previous studies, we need to achieve rendezvous in presence of a very powerful adversary, a malicious agent that moves…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-02-09 Shantanu Das , Flaminia L. Luccio , Euripides Markou

The leader election task calls for all nodes of a network to agree on a single node. If the nodes of the network are anonymous, the task of leader election is formulated as follows: every node $v$ of the network must output a simple path,…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-06-29 Christian Glacet , Avery Miller , Andrzej Pelc

In the classic Symmetric Rendezvous problem on a Line (SRL), two robots at known distance 2 but unknown direction execute the same randomized algorithm trying to minimize the expected rendezvous time. A long standing conjecture is that the…

Discrete Mathematics · Computer Science 2018-05-10 Konstantinos Georgiou , Jay Griffiths , Yuval Yakubov

We consider a new type of asymmetric rendezvous search problem in which Agent II needs to give Agent I a `gift' which can be in the form of information or material. The gift can either be transfered upon meeting, as in traditional…

Computer Science and Game Theory · Computer Science 2016-11-17 Pierre Leone , Steve Alpern

A team of anonymous mobile agents represented by points freely moving in the plane have to gather at a single point and stop. Agents start at different points of the plane and at possibly different times chosen by the adversary. They are…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-11-16 Andrzej Pelc , Ram Narayan Yadav

We consider two mobile oblivious robots that evolve in a continuous Euclidean space. We require the two robots to solve the rendezvous problem (meeting in finite time at the same location, not known beforehand) despite the possibility that…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-10-12 Quentin Bramas , Anissa Lamani , Sébastien Tixeuil

Sorting is a foundational problem in computer science that is typically employed on sequences or total orders. More recently, a more general form of sorting on partially ordered sets (or posets), where some pairs of elements are…

Data Structures and Algorithms · Computer Science 2022-06-03 Jishnu Roychoudhury , Jatin Yadav

The classical multi-agent rendezvous problem asks for a deterministic algorithm by which $n$ points scattered in a plane can move about at constant speed and merge at a single point, assuming each point can use only the locations of the…

Multiagent Systems · Computer Science 2013-06-24 Peter Hegarty , Anders Martinsson , Dmitry Zhelezov

We consider collaborative graph exploration with a set of $k$ agents. All agents start at a common vertex of an initially unknown graph and need to collectively visit all other vertices. We assume agents are deterministic, vertices are…

Discrete Mathematics · Computer Science 2016-10-07 Yann Disser , Frank Mousset , Andreas Noever , Nemanja Škorić , Angelika Steger

Consider the d-dimensional lattice Z^d where each vertex is ``open'' or ``closed'' with probability p or 1-p, respectively. An open vertex v is connected by an edge to the closest open vertex w such that the dth co-ordinates of v and w…

Probability · Mathematics 2016-09-07 Sreela Gangopadhyay , Rahul Roy , Anish Sarkar

A mobile agent has to find an inert target in some environment that can be a graph or a terrain in the plane. This task is known as treasure hunt. We consider deterministic algorithms for treasure hunt in trees. Our goal is to establish the…

Data Structures and Algorithms · Computer Science 2025-03-18 Sébastien Bouchard , Arnaud Labourel , Andrzej Pelc