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Relighting of human images has various applications in image synthesis. For relighting, we must infer albedo, shape, and illumination from a human portrait. Previous techniques rely on human faces for this inference, based on spherical…
Intrinsic image decomposition, which is an essential task in computer vision, aims to infer the reflectance and shading of the scene. It is challenging since it needs to separate one image into two components. To tackle this, conventional…
Intrinsic decomposition from a single image is a highly challenging task, due to its inherent ambiguity and the scarcity of training data. In contrast to traditional fully supervised learning approaches, in this paper we propose learning…
While invaluable for many computer vision applications, decomposing a natural image into intrinsic reflectance and shading layers represents a challenging, underdetermined inverse problem. As opposed to strict reliance on conventional…
Differentiable rendering has received increasing interest for image-based inverse problems. It can benefit traditional optimization-based solutions to inverse problems, but also allows for self-supervision of learning-based approaches for…
Intrinsic decomposition is a fundamental mid-level vision problem that plays a crucial role in various inverse rendering and computational photography pipelines. Generating highly accurate intrinsic decompositions is an inherently…
Decomposing a scene into its reflectance and shading is a challenge due to the lack of extensive ground-truth data for real-world scenes. We introduce a novel physics-based approach for intrinsic image decomposition using a pair of visible…
Image decomposition is a crucial subject in the field of image processing. It can extract salient features from the source image. We propose a new image decomposition method based on convolutional neural network. This method can be applied…
Inverse rendering is the problem of decomposing an image into its intrinsic components, i.e. albedo, normal and lighting. To solve this ill-posed problem from single image, state-of-the-art methods in shape from shading mostly resort to…
Detailed 3D reconstruction and photo-realistic relighting of digital humans are essential for various applications. To this end, we propose a novel sparse-view 3d human reconstruction framework that closely incorporates the occupancy field…
2D face analysis techniques, such as face landmarking, face recognition and face verification, are reasonably dependent on illumination conditions which are usually uncontrolled and unpredictable in the real world. An illumination robust…
We present an approach for estimating surface normals from in-the-wild color images of faces. While data-driven strategies have been proposed for single face images, limited available ground truth data makes this problem difficult. To…
This paper aims to recover the intrinsic reflectance layer and shading layer given a single image. Though this intrinsic image decomposition problem has been studied for decades, it remains a significant challenge in cases of complex…
Estimating 3D human texture from a single image is essential in graphics and vision. It requires learning a mapping function from input images of humans with diverse poses into the parametric (UV) space and reasonably hallucinating…
Intrinsic image decomposition is an important and long-standing computer vision problem. Given an input image, recovering the physical scene properties is ill-posed. Several physically motivated priors have been used to restrict the…
Relighting is an essential step in realistically transferring objects from a captured image into another environment. For example, authentic telepresence in Augmented Reality requires faces to be displayed and relit consistent with the…
Recovering clear structures from severely blurry inputs is a challenging problem due to the large movements between the camera and the scene. Although some works apply segmentation maps on human face images for deblurring, they cannot…
Previous face inverse rendering methods often require synthetic data with ground truth and/or professional equipment like a lighting stage. However, a model trained on synthetic data or using pre-defined lighting priors is typically unable…
In general, intrinsic image decomposition algorithms interpret shading as one unified component including all photometric effects. As shading transitions are generally smoother than reflectance (albedo) changes, these methods may fail in…
A fundamental problem in computer vision is that of inferring the intrinsic, 3D structure of the world from flat, 2D images of that world. Traditional methods for recovering scene properties such as shape, reflectance, or illumination rely…