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The goal of sign language recognition (SLR) is to help those who are hard of hearing or deaf overcome the communication barrier. Most existing approaches can be typically divided into two lines, i.e., Skeleton-based and RGB-based methods,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Xiaolong Shen , Zhedong Zheng , Yi Yang

Accurate and reliable 3D detection is vital for many applications including autonomous driving vehicles and service robots. In this paper, we present a flexible and high-performance 3D detection framework, named MPPNet, for 3D temporal…

Computer Vision and Pattern Recognition · Computer Science 2022-09-05 Xuesong Chen , Shaoshuai Shi , Benjin Zhu , Ka Chun Cheung , Hang Xu , Hongsheng Li

This paper presents a new task, the grounding of spatio-temporal identifying descriptions in videos. Previous work suggests potential bias in existing datasets and emphasizes the need for a new data creation schema to better model…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Peratham Wiriyathammabhum , Abhinav Shrivastava , Vlad I. Morariu , Larry S. Davis

Online, real-time, and fine-grained 3D segmentation constitutes a fundamental capability for embodied intelligent agents to perceive and comprehend their operational environments. Recent advancements employ predefined object queries to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Hanshi Wang , Zijian Cai , Jin Gao , Yiwei Zhang , Weiming Hu , Ke Wang , Zhipeng Zhang

This paper deals with the problem of 3D tracking, i.e., to find dense correspondences in a sequence of time-varying 3D shapes. Despite deep learning approaches have achieved promising performance for pairwise dense 3D shapes matching, it is…

Computer Vision and Pattern Recognition · Computer Science 2020-06-25 Shuaihang Yuan , Xiang Li , Yi Fang

3D Visual Grounding (3DVG) aims to localize target objects within a 3D scene based on natural language queries. To alleviate the reliance on costly 3D training data, recent studies have explored zero-shot 3DVG by leveraging the extensive…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Zhao Jin , Rong-Cheng Tu , Jingyi Liao , Wenhao Sun , Xiao Luo , Shunyu Liu , Dacheng Tao

Given two consecutive frames from a pair of stereo cameras, 3D scene flow methods simultaneously estimate the 3D geometry and motion of the observed scene. Many existing approaches use superpixels for regularization, but may predict…

Computer Vision and Pattern Recognition · Computer Science 2017-10-09 Zhile Ren , Deqing Sun , Jan Kautz , Erik B. Sudderth

Recent advances in vision foundation models have revolutionized geometry reconstruction and semantic understanding. Yet, most of the existing approaches treat these capabilities in isolation, leading to redundant pipelines and compounded…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Chaoyi Zhou , Run Wang , Feng Luo , Mert D. Pesé , Zhiwen Fan , Yiqi Zhong , Siyu Huang

3D visual grounding aims at grounding a natural language description about a 3D scene, usually represented in the form of 3D point clouds, to the targeted object region. Point clouds are sparse, noisy, and contain limited semantic…

Computer Vision and Pattern Recognition · Computer Science 2021-09-23 Zhengyuan Yang , Songyang Zhang , Liwei Wang , Jiebo Luo

The challenge of graphically rendering high frame-rate videos on low compute devices can be addressed through periodic prediction of future frames to enhance the user experience in virtual reality applications. This is studied through the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-15 Nagabhushan Somraj , Pranali Sancheti , Rajiv Soundararajan

We present a method to map 2D image observations of a scene to a persistent 3D scene representation, enabling novel view synthesis and disentangled representation of the movable and immovable components of the scene. Motivated by the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Prafull Sharma , Ayush Tewari , Yilun Du , Sergey Zakharov , Rares Ambrus , Adrien Gaidon , William T. Freeman , Fredo Durand , Joshua B. Tenenbaum , Vincent Sitzmann

Text-to-3D form plays a crucial role in creating editable 3D scenes for AR/VR. Recent advances have shown promise in merging neural radiance fields (NeRFs) with pre-trained diffusion models for text-to-3D object generation. However, one…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Haotian Bai , Yuanhuiyi Lyu , Lutao Jiang , Sijia Li , Haonan Lu , Xiaodong Lin , Lin Wang

Open-vocabulary 3D scene understanding presents a significant challenge in computer vision, with wide-ranging applications in embodied agents and augmented reality systems. Existing methods adopt neurel rendering methods as 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Jun Guo , Xiaojian Ma , Yue Fan , Huaping Liu , Qing Li

Recent studies on dense captioning and visual grounding in 3D have achieved impressive results. Despite developments in both areas, the limited amount of available 3D vision-language data causes overfitting issues for 3D visual grounding…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Dave Zhenyu Chen , Qirui Wu , Matthias Nießner , Angel X. Chang

Traditional video captioning requests a holistic description of the video, yet the detailed descriptions of the specific objects may not be available. Without associating the moving trajectories, these image-based data-driven methods cannot…

Computer Vision and Pattern Recognition · Computer Science 2020-07-15 Fangyi Zhu , Jenq-Neng Hwang , Zhanyu Ma , Guang Chen , Jun Guo

Generating natural language descriptions for videos, i.e., video captioning, essentially requires step-by-step reasoning along the generation process. For example, to generate the sentence "a man is shooting a basketball", we need to first…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Ganchao Tan , Daqing Liu , Meng Wang , Zheng-Jun Zha

Video temporal grounding aims to pinpoint a video segment that matches the query description. Despite the recent advance in short-form videos (\textit{e.g.}, in minutes), temporal grounding in long videos (\textit{e.g.}, in hours) is still…

Computer Vision and Pattern Recognition · Computer Science 2024-02-20 Yulin Pan , Xiangteng He , Biao Gong , Yiliang Lv , Yujun Shen , Yuxin Peng , Deli Zhao

Deep neural network models have achieved remarkable progress in 3D scene understanding while trained in the closed-set setting and with full labels. However, the major bottleneck is that these models do not have the capacity to recognize…

Computer Vision and Pattern Recognition · Computer Science 2025-02-20 Kangcheng Liu , Yong-Jin Liu , Baoquan Chen

Video Temporal Grounding (VTG) aims to identify visual frames in a video clip that match text queries. Recent studies in VTG employ cross-attention to correlate visual frames and text queries as individual token sequences. However, these…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Jongbhin Woo , Hyeonggon Ryu , Youngjoon Jang , Jae Won Cho , Joon Son Chung

Dynamic scene understanding is a challenging problem and motion segmentation plays a crucial role in solving it. Incorporating semantics and motion enhances the overall perception of the dynamic scene. For applications of outdoor robotic…

Computer Vision and Pattern Recognition · Computer Science 2017-04-28 Nazrul Haque , N Dinesh Reddy , K. Madhava Krishna