Related papers: Geometric Hermite Interpolation in $\mathbb{R}^n$ …
Special curves in the Minkowski space such as Minkowski Pythagorean hodographs play an important role in Computer Aided Geometric Design, and their usages have been thoroughly studied in the recent years. Also, several papers have been…
We consider the problem of efficiently approximating and encoding high-dimensional data sampled from a probability distribution $\rho$ in $\mathbb{R}^D$, that is nearly supported on a $d$-dimensional set $\mathcal{M}$ - for example…
The over-parameterized models attract much attention in the era of data science and deep learning. It is empirically observed that although these models, e.g. deep neural networks, over-fit the training data, they can still achieve small…
Subdivision is a well-known and established method for generating smooth curves and surfaces from discrete data by repeated refinements. The typical input for such a process is a mesh of vertices. In this work we propose to refine 2D data…
Numerical methods for the optimal feedback control of high-dimensional dynamical systems typically suffer from the curse of dimensionality. In the current presentation, we devise a mesh-free data-based approximation method for the value…
This work investigates finite differences and the use of interpolation models to obtain approximations to the first and second derivatives of a function. Here, it is shown that if a particular set of points is used in the interpolation…
In the paper, the planar polynomial geometric interpolation of data points is revisited. Simple sufficient geometric conditions that imply the existence of the interpolant are derived in general. They require data points to be convex in a…
The construction of smooth spatial paths with Pythagorean-hodograph (PH) quintic spline biarcs is proposed. To facilitate real-time computations of $C^2$ PH quintic splines, an efficient local data stream interpolation algorithm is…
The Hermite polynomials are ubiquitous but can be difficult to work with due to their unwieldy definition in terms of derivatives. To remedy this, we showcase an underappreciated Gaussian integral formula for the Hermite polynomials, which…
In this paper, we prove that in the overparametrized regime, deep neural network provide universal approximations and can interpolate any data set, as long as the activation function is locally in $L^1(\RR)$ and not an affine function.…
Interpolating between points is a problem connected simultaneously with finding geodesics and study of generative models. In the case of geodesics, we search for the curves with the shortest length, while in the case of generative models we…
Markov Chain Monte Carlo (MCMC) algorithms play an important role in statistical inference problems dealing with intractable probability distributions. Recently, many MCMC algorithms such as Hamiltonian Monte Carlo (HMC) and Riemannian…
In this work we consider a model problem of deep neural learning, namely the learning of a given function when it is assumed that we have access to its point values on a finite set of points. The deep neural network interpolant is the the…
This paper is concerned with applications of the theory of approximation and interpolation based on compensated convex transforms developed in [K. Zhang, E. Crooks, A. Orlando, Compensated convexity methods for approximations and…
Kernel mean embedding is a useful tool to represent and compare probability measures. Despite its usefulness, kernel mean embedding considers infinite-dimensional features, which are challenging to handle in the context of differentially…
We consider the sparse polynomial approximation of a multivariate function on a tensor product domain from samples of both the function and its gradient. When only function samples are prescribed, weighted $\ell^1$ minimization has recently…
Many problems in computer vision can be formulated as geometric estimation problems, i.e. given a collection of measurements (e.g. point correspondences) we wish to fit a model (e.g. an essential matrix) that agrees with our observations.…
There are many methods developed to approximate a cloud of vectors embedded in high-dimensional space by simpler objects: starting from principal points and linear manifolds to self-organizing maps, neural gas, elastic maps, various types…
Marching surfaces is a method for isosurface extraction and approximation based on a $G^1$ multi-sided patch interpolation scheme. Given a 3D grid of scalar values, an underlying curve network is formed using second order information and…
In this paper, we use some standard numerical techniques to approximate the hypergeometric function $$ {}_2F_1[a,b;c;x]=1+\frac{ab}{c}x+\frac{a(a+1)b(b+1)}{c(c+1)}\frac{x^2}{2!}+\cdots $$ for a range of parameter triples $(a,b,c)$ on the…