Related papers: Games on base matrices
A classical theorem of Balcar, Pelant, and Simon says that there is a base matrix of height h, where h is the distributivity number of P(omega)/fin. We show that if the continuum c is regular, then there is a base matrix of height c, and…
We construct a model in which there exists a distributivity matrix of regular height $\lambda$ larger than $\mathfrak{h}$; both $\lambda = \mathfrak{c}$ and $\lambda < \mathfrak{c}$ are possible. A distributivity matrix is a refining system…
We study the algorithmic complexity of Maker-Breaker games played on the edge sets of general graphs. We mainly consider the perfect matching game and the $H$-game. Maker wins if she claims the edges of a perfect matching in the first, and…
We show that, consistently, there can be maximal subtrees of P (omega) and P (omega) / fin of arbitrary regular uncountable size below the size of the continuum. We also show that there are no maximal subtrees of P (omega) / fin with…
In this paper, we study nonzero-sum separable games, which are continuous games whose payoffs take a sum-of-products form. Included in this subclass are all finite games and polynomial games. We investigate the structure of equilibria in…
We study the correlated equilibrium polytope $P_G$ of a game $G$ from a combinatorial point of view. We introduce the region of full-dimensionality for this class of polytopes and prove that it is a semialgebraic set for any game. Using a…
Assuming $\rm PFA$, we shall use internally club $\omega_1$-guessing models as side conditions to show that for every tree $T$ of height $\omega_2$ without cofinal branches, there is a proper and $\aleph_2$-preserving forcing notion with…
We present a general way of defining various reduction games on \omega\ which "represent" corresponding topologically defined classes of functions. In particular, we will show how to construct games for piecewise defined functions, for…
We introduce a search game for two players played on a "scenario" consisting of a ground set together with a collection of feasible partitions. This general setting allows us to obtain new characterisations of many width parameters such as…
Game comonads offer a categorical view of a number of model-comparison games central to model theory, such as pebble and Ehrenfeucht-Fra\"iss\'e games. Remarkably, the categories of coalgebras for these comonads capture preservation of…
This paper has two parts. The first is concerned with a variant of a family of games introduced by Holy and Schlicht, that we call \emph{Welch games}. Player II having a winning strategy in the Welch game of length $\omega$ on $\kappa$ is…
We give new characterizations of core imputations for the following games: * The assignment game. * Concurrent games, i.e., general graph matching games having non-empty core. * The unconstrained bipartite $b$-matching game (edges can be…
We encode arbitrary finite impartial combinatorial games in terms of lattice points in rational convex polyhedra. Encodings provided by these \emph{lattice games} can be made particularly efficient for octal games, which we generalize to…
We show that the class of all finite regular tournaments is cofinal in the class of finite tournaments. In addition, we establish cofinality results for certain special subclasses of regular tournaments. We also provide an algorithm for…
Let \Gamma be a non-cocompact lattice on a locally finite regular right-angled building X. We prove that if \Gamma has a strict fundamental domain then \Gamma is not finitely generated. We use the separation properties of subcomplexes of X…
Finite games in normal form and their mixed extensions are a corner stone of noncooperative game theory. Often generic finite games and their mixed extensions are considered. But the properties which one expects in generic games and the…
In this paper we study arithmetic properties of a one-parameter family ${\mathbf H}$ of H\'enon maps over the affine line. Given a family of initial points ${\mathbf P}$ satisfying a natural condition, we show the height function…
It is conjectured that the game domination number is at most $3n/5$ for every $n$-vertex graph which does not contain isolated vertices. It was proved in the recent years that the conjecture holds for several graph classes, including the…
We show that several decision problems originating from max-plus or tropical convexity are equivalent to zero-sum two player game problems. In particular, we set up an equivalence between the external representation of tropical convex sets…
We introduce a way to parameterize automata and games on finite graphs with natural numbers. The parameters are accessed essentially by allowing counting down from the parameter value to 0 and branching depending on whether 0 has been…