Related papers: Interactive Image Synthesis with Panoptic Layout G…
Generative Adversarial Networks (GANs) have obtained extraordinary success in the generation of realistic images, a domain where a lower pixel-level accuracy is acceptable. We study the problem, not yet tackled in the literature, of…
Generative Adversarial Networks (GANs) have shown success in approximating complex distributions for synthetic image generation. However, current GAN-based methods for generating biometric images, such as iris, have certain limitations: (a)…
We present the first generative adversarial network (GAN) for natural image matting. Our novel generator network is trained to predict visually appealing alphas with the addition of the adversarial loss from the discriminator that is…
Biphasic face photo-sketch synthesis has significant practical value in wide-ranging fields such as digital entertainment and law enforcement. Previous approaches directly generate the photo-sketch in a global view, they always suffer from…
Cutting and pasting image segments feels intuitive: the choice of source templates gives artists flexibility in recombining existing source material. Formally, this process takes an image set as input and outputs a collage of the set…
Face sketch synthesis has made significant progress with the development of deep neural networks in these years. The delicate depiction of sketch portraits facilitates a wide range of applications like digital entertainment and law…
3D-aware image synthesis aims to generate images of objects from multiple views by learning a 3D representation. However, one key challenge remains: existing approaches lack geometry constraints, hence usually fail to generate multi-view…
Generating realistic images is difficult, and many formulations for this task have been proposed recently. If we restrict the task to that of generating a particular class of images, however, the task becomes more tractable. That is to say,…
Dynamic texture synthesis aims to generate sequences that are visually similar to a reference video texture and exhibit specific stationary properties in time. In this paper, we introduce a spatiotemporal generative adversarial network…
We present LR-GAN: an adversarial image generation model which takes scene structure and context into account. Unlike previous generative adversarial networks (GANs), the proposed GAN learns to generate image background and foregrounds…
Generating realistic 3D faces is of high importance for computer graphics and computer vision applications. Generally, research on 3D face generation revolves around linear statistical models of the facial surface. Nevertheless, these…
Recent advances in generative adversarial networks (GANs) have shown great potentials in realistic image synthesis whereas most existing works address synthesis realism in either appearance space or geometry space but few in both. This…
Multimodal ambiguity and color bleeding remain challenging in colorization. To tackle these problems, we propose a new GAN-based colorization approach PalGAN, integrated with palette estimation and chromatic attention. To circumvent the…
We introduce the Probabilistic Generative Adversarial Network (PGAN), a new GAN variant based on a new kind of objective function. The central idea is to integrate a probabilistic model (a Gaussian Mixture Model, in our case) into the GAN…
As many other machine learning driven medical image analysis tasks, skin image analysis suffers from a chronic lack of labeled data and skewed class distributions, which poses problems for the training of robust and well-generalizing…
Designing realistic multi-object scenes requires not only generating images, but also planning spatial layouts that respect semantic relations and physical plausibility. On one hand, while recent advances in diffusion models have enabled…
Inferring objects and their relationships from an image in the form of a scene graph is useful in many applications at the intersection of vision and language. We consider a challenging problem of compositional generalization that emerges…
We study the problem of synthesizing immersive 3D indoor scenes from one or more images. Our aim is to generate high-resolution images and videos from novel viewpoints, including viewpoints that extrapolate far beyond the input images while…
Generating images with conditional descriptions gains increasing interests in recent years. However, existing conditional inputs are suffering from either unstructured forms (captions) or limited information and expensive labeling (scene…
In this work, we present an interesting attempt on mixture generation: absorbing different image concepts (e.g., content and style) from different domains and thus generating a new domain with learned concepts. In particular, we propose a…