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Related papers: Addressing the Shape-Radiance Ambiguity in View-De…

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Multi-view 3D surface reconstruction using neural implicit representations has made notable progress by modeling the geometry and view-dependent radiance fields within a unified framework. However, their effectiveness in reconstructing…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Zijie Jiang , Tianhan Xu , Hiroharu Kato

Inferring a meaningful geometric scene representation from a single image is a fundamental problem in computer vision. Approaches based on traditional depth map prediction can only reason about areas that are visible in the image.…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Felix Wimbauer , Nan Yang , Christian Rupprecht , Daniel Cremers

Modeling wave properties of light is an important milestone for advancing physically-based rendering. In this paper, we propose complex-valued holographic radiance fields, a method that optimizes scenes without relying on intensity-based…

Graphics · Computer Science 2026-03-27 Yicheng Zhan , Dong-Ha Shin , Seung-Hwan Baek , Kaan Akşit

In this paper, we focus on 3D scene inpainting, where parts of an input image set, captured from different viewpoints, are masked out. The main challenge lies in generating plausible image completions that are geometrically consistent…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Ahmad Salimi , Tristan Aumentado-Armstrong , Marcus A. Brubaker , Konstantinos G. Derpanis

In this paper, we focus on recognizing 3D shapes from arbitrary views, i.e., arbitrary numbers and positions of viewpoints. It is a challenging and realistic setting for view-based 3D shape recognition. We propose a canonical view…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Xin Wei , Yifei Gong , Fudong Wang , Xing Sun , Jian Sun

We propose a neural inverse rendering approach that jointly reconstructs geometry, spatially varying reflectance, and lighting conditions from multi-view images captured under varying directional lighting. Unlike prior multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Xu Cao , Takafumi Taketomi

3D reconstruction from images has wide applications in Virtual Reality and Automatic Driving, where the precision requirement is very high. Ground-breaking research in the neural radiance field (NeRF) by utilizing Multi-Layer Perceptions…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Jiaming Shen , Bolin Song , Zirui Wu , Yi Xu

The recent popular radiance field models, exemplified by Neural Radiance Fields (NeRF), Instant-NGP and 3D Gaussian Splatting, are designed to represent 3D content by that training models for each individual scene. This unique…

Computer Vision and Pattern Recognition · Computer Science 2024-10-31 Weihang Liu , Xue Xian Zheng , Jingyi Yu , Xin Lou

Neural radiance fields (NeRFs) are able to synthesize realistic novel views from multi-view images captured from distinct positions and perspectives. In NeRF's rendering pipeline, neural networks are used to represent a scene independently…

Computer Vision and Pattern Recognition · Computer Science 2023-06-01 Kang Han , Wei Xiang , Lu Yu

Most distortion correction methods focus on simple forms of distortion, such as radial or linear distortions. These works undistort images either based on measurements in the presence of a calibration grid, or use multiple views to find…

Computer Vision and Pattern Recognition · Computer Science 2019-11-18 Szabolcs-Botond Lőrincz , Szabolcs Pável , Lehel Csató

Eliminating reflections caused by incident light interacting with reflective medium remains an ill-posed problem in the image restoration area. The primary challenge arises from the overlapping of reflection and transmission components in…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Pengbo Guo , Chengxu Liu , Guoshuai Zhao , Xingsong Hou , Jialie Shen , Xueming Qian

Shape from shading is a classical inverse problem in computer vision. This shape reconstruction problem is inherently ill-defined; it depends on the assumed light source direction. We introduce a novel mathematical formulation for…

Computer Vision and Pattern Recognition · Computer Science 2013-06-25 Benjamin Kunsberg , Steven W. Zucker

Single-view 3D shape reconstruction is an important but challenging problem, mainly for two reasons. First, as shape annotation is very expensive to acquire, current methods rely on synthetic data, in which ground-truth 3D annotation is…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Pedro O. Pinheiro , Negar Rostamzadeh , Sungjin Ahn

Decomposing a scene into its shape, reflectance, and illumination is a challenging but important problem in computer vision and graphics. This problem is inherently more challenging when the illumination is not a single light source under…

Computer Vision and Pattern Recognition · Computer Science 2021-08-27 Mark Boss , Raphael Braun , Varun Jampani , Jonathan T. Barron , Ce Liu , Hendrik P. A. Lensch

We address the challenge of constructing a consistent and photorealistic Neural Radiance Field in inhomogeneously illuminated, scattering environments with unknown, co-moving light sources. While most existing works on underwater scene…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Mengkun She , Felix Seegräber , David Nakath , Patricia Schöntag , Kevin Köser

Neural radiance fields are an emerging 3D scene representation and recently even been extended to learn features for scene understanding by distilling open-vocabulary features from vision-language models. However, current method primarily…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Sebastian Koch , Johanna Wald , Mirco Colosi , Narunas Vaskevicius , Pedro Hermosilla , Federico Tombari , Timo Ropinski

We tackle the ill-posed inverse rendering problem in 3D reconstruction with a Neural Radiance Field (NeRF) approach informed by Physics-Based Rendering (PBR) theory, named PBR-NeRF. Our method addresses a key limitation in most NeRF and 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Sean Wu , Shamik Basu , Tim Broedermann , Luc Van Gool , Christos Sakaridis

Rendering bridges the gap between 2D vision and 3D scenes by simulating the physical process of image formation. By inverting such renderer, one can think of a learning approach to infer 3D information from 2D images. However, standard…

Computer Vision and Pattern Recognition · Computer Science 2019-04-04 Shichen Liu , Tianye Li , Weikai Chen , Hao Li

Neural radiance fields (NeRF) excel at synthesizing new views given multi-view, calibrated images of a static scene. When scenes include distractors, which are not persistent during image capture (moving objects, lighting variations,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Sara Sabour , Suhani Vora , Daniel Duckworth , Ivan Krasin , David J. Fleet , Andrea Tagliasacchi

Reconstructing an object's geometry and appearance from multiple images, also known as inverse rendering, is a fundamental problem in computer graphics and vision. Inverse rendering is inherently ill-posed because the captured image is an…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Akshat Dave , Yongyi Zhao , Ashok Veeraraghavan
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