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It may be possible to reinvent how microelectronics are made using a two step process: (1) Synthesizing modular, nanometer-scale components -- transistors, sensors, and other devices -- and suspending them in a liquid "ink" for storage or…

Computers and Society · Computer Science 2023-03-21 Michael Filler , Benjamin Reinhardt

This work introduces a novel technique for fabricating functional robots using 3D printers. Simultaneously depositing photopolymers and a non-curing liquid allows complex, pre-filled fluidic channels to be fabricated. This new printing…

Robotics · Computer Science 2015-12-22 Robert MacCurdy , Robert Katzschmann , Youbin Kim , Daniela Rus

Printed electronics is quickly emerging with tremendous value in a wide variety of latest electrical engineering areas. However, restricted to the rather limited conductive inks and printing strategies, the currently existing electronics…

Emerging Technologies · Computer Science 2013-12-04 Yi Zheng , Zhi-Zhu He , Jun Yang , Jing Liu

The advent of cyber-physical systems, such as robots and autonomous vehicles (AVs), brings new opportunities and challenges for the domain of interaction design. Though there is consensus about the value of human-centred development, there…

Human-Computer Interaction · Computer Science 2024-06-14 Marius Hoggenmuller , Martin Tomitsch , Callum Parker , Trung Thanh Nguyen , Dawei Zhou , Stewart Worrall , Eduardo Nebot

The concept of creating all-mechanical soft microrobotic systems has great potential to address outstanding challenges in biomedical applications, and introduce more sustainable and multifunctional products. To this end, magnetic fields and…

Applied Physics · Physics 2022-05-26 Murat Kaynak , Amit Dolev , Mahmut Selman Sakar

Vacuum-forming is a common manufacturing technique for constructing thin plastic shell products by pressing heated plastic sheets onto a mold using atmospheric pressure. Vacuum-forming is ubiquitous in packaging and casing products in…

Human-Computer Interaction · Computer Science 2022-05-10 Freddie Hong , Luca Tendera , Connor Myant , David Boyle

Three-dimensional (3D) printing has emerged as a powerful tool for material, food, and life science research and development, where the technology democratization necessitates the advancement of open-source platforms. Herein, we developed a…

Soft Condensed Matter · Physics 2022-03-16 Iek Man Lei , Yaqi Sheng , Chon Lok Lei , Cillian Leow , Yan Yan Shery Huang

For people with visual impairments, tactile graphics are an important means to learn and explore information. However, raised line tactile graphics created with traditional materials such as embossing are static. While available refreshable…

Human-Computer Interaction · Computer Science 2017-08-15 Ryo Suzuki , Abigale Stangl , Mark D. Gross , Tom Yeh

Soft robotics is an emerging field that yields promising results for tasks that require safe and robust interactions with the environment or with humans, such as grasping, manipulation, and human-robot interaction. Soft robots rely on…

Robotics · Computer Science 2021-11-19 Tessa J. Pannen , Steffen Puhlmann , Oliver Brock

Shape-changing interfaces are promising for users to change the physical properties of common objects. However, prevailing approaches of actuation devices require either professional equipment or materials that are not commonly accessible…

Human-Computer Interaction · Computer Science 2021-09-13 Haoran Xie , Takuma Torii , Aoshi Chiba , Qiukai Qi

Despite recent advancements, existing prosthetic limbs are unable to replicate the dexterity and intuitive control of the human hand. Current control systems for prosthetic hands are often limited to grasping, and commercial prosthetic…

Touch-based devices, despite their mainstream availability, do not support a unified and efficient command selection mechanism, available on every platform and application. We advocate that hotkeys, conventionally used as a shortcut…

Human-Computer Interaction · Computer Science 2020-10-12 Katherine Fennedy , Sylvain Malacria , Hyowon Lee , Simon Perrault

A key challenge in robotics is to create efficient methods for grasping objects with diverse shapes, sizes, poses, and properties. Grasping with hand-like end effectors often requires careful selection of hand orientation and finger…

Robotics · Computer Science 2019-12-17 Yufei Hao , Shantonu Biswas , Elliot Hawkes , Tianmiao Wang , Mengjia Zhu , Li Wen , Yon Visell

The tactile sensation of textiles is critical in determining the comfort of clothing. For remote use, such as online shopping, users cannot physically touch the textile of clothes, making it difficult to evaluate its tactile sensation.…

Human-Computer Interaction · Computer Science 2024-05-07 Takekazu Kitagishi , Yuichi Hiroi , Yuna Watanabe , Yuta Itoh , Jun Rekimoto

As robotics advances toward integrating soft structures, anthropomorphic shapes, and complex tasks, soft and highly stretchable mechanotransducers are becoming essential. To reliably measure tactile and proprioceptive data while ensuring…

Robotics · Computer Science 2025-02-26 Lukas Cha , Sonja Groß , Shuai Mao , Tim Braun , Sami Haddadin , Liang He

3D printing enables the fabrication of complex architectures by automating long sequences of additive steps. The increasing sophistication of printers, materials, and generative design promises to make geometric complexity a non-issue in…

Computational Engineering, Finance, and Science · Computer Science 2018-05-30 Matthew K. Gelber , Greg Hurst , Rohit Bhargava

Human fingers achieve exceptional dexterity and adaptability by combining structures with varying stiffness levels, from soft tissues (low) to tendons and cartilage (medium) to bones (high). This paper explores developing a robotic finger…

We introduce DIFFTACTILE, a physics-based differentiable tactile simulation system designed to enhance robotic manipulation with dense and physically accurate tactile feedback. In contrast to prior tactile simulators which primarily focus…

Robotics · Computer Science 2024-03-14 Zilin Si , Gu Zhang , Qingwei Ben , Branden Romero , Zhou Xian , Chao Liu , Chuang Gan

Accurately digitizing physical objects is central to many applications, including virtual/augmented reality, industrial design, and e-commerce. Prior research has demonstrated efficient and faithful reconstruction of objects' geometric…

Graphics · Computer Science 2024-06-26 Yunxiang Zhang , Xin Sun , Dengfeng Li , Xinge Yu , Qi Sun

Printed and flexible electronics (PFE) have emerged as the ubiquitous solution for application domains at the extreme edge, where the demands for low manufacturing and operational cost cannot be met by silicon-based computing. Built on…

Hardware Architecture · Computer Science 2025-05-02 Mehdi B. Tahoori , Emre Ozer , Georgios Zervakis , Konstantinos Balaskas , Priyanjana Pal