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As the driving force of crowdsourcing is the interaction among participants, various incentive mechanisms have been proposed to attract sufficient participants. However, the existing works assume that all the providers always meet the…

Human-Computer Interaction · Computer Science 2017-07-04 Duin Back , Bong Jun Choi , Jing Chen

Subset selection tasks, arise in recommendation systems and search engines and ask to select a subset of items that maximize the value for the user. The values of subsets often display diminishing returns, and hence, submodular functions…

Machine Learning · Computer Science 2023-05-05 Anay Mehrotra , Nisheeth K. Vishnoi

In policy learning, the goal is typically to optimize a primary performance metric, but other subsidiary metrics often also warrant attention. This paper presents two strategies for evaluating these subsidiary metrics under a policy that is…

Statistics Theory · Mathematics 2025-09-09 Zhaoqi Li , Houssam Nassif , Alex Luedtke

When a policy prioritizes one person over another, is it because they benefit more, or because they are preferred? This paper develops a method to uncover the values consistent with observed allocation decisions. We use machine learning…

General Economics · Economics 2022-06-03 Daniel Björkegren , Joshua E. Blumenstock , Samsun Knight

We initiate the study of the heterogeneous facility location problem with limited resources. We mainly focus on the fundamental case where a set of agents are positioned in the line segment [0,1] and have approval preferences over two…

Computer Science and Game Theory · Computer Science 2021-05-07 Argyrios Deligkas , Aris Filos-Ratsikas , Alexandros A. Voudouris

In this paper, we study the problem of cost optimisation of individual-based institutional incentives (reward, punishment, and hybrid) for guaranteeing a certain minimal level of cooperative behaviour in a well-mixed, finite population. In…

Populations and Evolution · Quantitative Biology 2024-07-30 M. H. Duong , C. M. Durbac , T. A. Han

In the framework of evolutionary games with institutional reciprocity, limited incentives are at disposal for rewarding cooperators and punishing defectors. In the simplest case, it can be assumed that, depending on their strategies, all…

Populations and Evolution · Quantitative Biology 2014-09-05 Xiaojie Chen , Matjaz Perc

Consider the seller's problem of finding optimal prices for her $n$ (divisible) goods when faced with a set of $m$ consumers, given that she can only observe their purchased bundles at posted prices, i.e., revealed preferences. We study…

Computer Science and Game Theory · Computer Science 2018-10-09 Ziwei Ji , Ruta Mehta , Matus Telgarsky

Meta-Learning has gained increasing attention in the machine learning and artificial intelligence communities. In this paper, we introduce and study an adaptive submodular meta-learning problem. The input of our problem is a set of items,…

Machine Learning · Computer Science 2021-03-26 Shaojie Tang , Jing Yuan

Automated data-driven decision making systems are increasingly being used to assist, or even replace humans in many settings. These systems function by learning from historical decisions, often taken by humans. In order to maximize the…

Machine Learning · Statistics 2017-03-10 Muhammad Bilal Zafar , Isabel Valera , Manuel Gomez Rodriguez , Krishna P. Gummadi

We explore solutions for fairly allocating indivisible items among agents assigned weights representing their entitlements. Our fairness goal is weighted-envy-freeness (WEF), where each agent deems their allocated portion relative to their…

Computer Science and Game Theory · Computer Science 2025-02-25 Noga Klein Elmalem , Rica Gonen , Erel Segal-Halevi

Over the past two decades, the notion of implicit bias has come to serve as an important component in our understanding of discrimination in activities such as hiring, promotion, and school admissions. Research on implicit bias posits that…

Computers and Society · Computer Science 2018-01-12 Jon Kleinberg , Manish Raghavan

A voting rule decides on a probability distribution over a set of m alternatives, based on rankings of those alternatives provided by agents. We assume that agents have cardinal utility functions over the alternatives, but voting rules have…

Computer Science and Game Theory · Computer Science 2024-01-23 Soroush Ebadian , Anson Kahng , Dominik Peters , Nisarg Shah

We investigate computational and mechanism design aspects of scarce resource allocation, where the primary rationing mechanism is through waiting times. Specifically we consider allocating medical treatments to a population of patients.…

Computer Science and Game Theory · Computer Science 2013-12-09 Mark Braverman , Jing Chen , Sampath Kannan

The application of incentives, such as reward and punishment, is a frequently applied way for promoting cooperation among interacting individuals in structured populations. However, how to properly use the incentives is still a challenging…

Computer Science and Game Theory · Computer Science 2024-04-24 Shengxian Wang , Xiaojie Chen , Zhilong Xiao , Attila Szolnoki , Vítor V. Vasconcelos

Cooperation underlies many aspects of the evolution of human and animal societies, where cooperators produce social goods to benefit others. Explaining the emergence of cooperation among selfish individuals has become a major research…

Physics and Society · Physics 2025-03-10 Yao Meng , Sean P. Cornelius , Yang-Yu Liu , Aming Li

Two mechanisms that have been used to study the evolution of cooperative behavior are altruistic punishment, in which cooperative individuals pay additional costs to punish defection, and multilevel selection, in which competition between…

Populations and Evolution · Quantitative Biology 2024-12-19 Daniel B. Cooney

Reinforcement-learning agents seek to maximize a reward signal through environmental interactions. As humans, our job in the learning process is to design reward functions to express desired behavior and enable the agent to learn such…

Machine Learning · Computer Science 2024-08-08 Zhiyuan Zhou , Shreyas Sundara Raman , Henry Sowerby , Michael L. Littman

We propose an incentive scheme based on intervention to sustain cooperation among self-interested users. In the proposed scheme, an intervention device collects imperfect signals about the actions of the users for a test period, and then…

Computer Science and Game Theory · Computer Science 2010-12-09 Jaeok Park , Mihaela van der Schaar

Many real-life settings of consumer-choice involve social interactions, causing targeted policies to have spillover-effects. This paper develops novel empirical tools for analyzing demand and welfare-effects of policy-interventions in…

Econometrics · Economics 2024-05-09 Debopam Bhattacharya , Pascaline Dupas , Shin Kanaya