Related papers: Anti-Malware Sandbox Games
Antivirus developers are increasingly embracing machine learning as a key component of malware defense. While machine learning achieves cutting-edge outcomes in many fields, it also has weaknesses that are exploited by several adversarial…
In this paper, a general model for cyber-physical systems (CPSs), that captures the diffusion of attacks from the cyber layer to the physical system, is studied. In particular, a game-theoretic approach is proposed to analyze the…
In an era of escalating cyber threats, malware poses significant risks to individuals and organizations, potentially leading to data breaches, system failures, and substantial financial losses. This study addresses the urgent need for…
Operating vehicles in adversarial environments require non-conventional planning techniques. A two-player, zero-sum non-cooperative game is introduced, which is solved via a linear program. An extension is proposed to construct networks…
Coping with malware is getting more and more challenging, given their relentless growth in complexity and volume. One of the most common approaches in literature is using machine learning techniques, to automatically learn models and…
Multi-scanner Antivirus systems provide insightful information on the nature of a suspect application; however there is often a lack of consensus and consistency between different Anti-Virus engines. In this article, we analyze more than…
This paper studies the problem of defending (1D and 2D) boundaries against a large number of continuous attacks with a heterogeneous group of defenders. The defender team has perfect information of the attack events within some time (finite…
We propose a framework for cyber risk assessment and mitigation which models attackers as formal planners and defenders as interdicting such plans. We illustrate the value of plan interdiction problems by first modeling network cyber risk…
In the design of software and cyber-physical systems, security is often perceived as a qualitative need, but can only be attained quantitatively. Especially when distributed components are involved, it is hard to predict and confront all…
Advanced Persistent Threats (APTs) have recently emerged as a significant security challenge for a cyber-physical system due to their stealthy, dynamic and adaptive nature. Proactive dynamic defenses provide a strategic and holistic…
The existence of adversarial examples capable of fooling trained neural network classifiers calls for a much better understanding of possible attacks to guide the development of safeguards against them. This includes attack methods in the…
Recent innovations in the design of computer viruses have led to new trade-offs for the attacker. Multiple variants of a malware may spread at different rates and have different levels of visibility to the network. In this work we examine…
The perpetual opposition between antiviruses and malware leads both parties to evolve continuously. On the one hand, antiviruses put in place solutions that are more and more sophisticated and propose more complex detection techniques in…
Stealthy attacks are a major cyber-security threat. In practice, both attackers and defenders have resource constraints that could limit their capabilities. Hence, to develop robust defense strategies, a promising approach is to utilize…
The vulnerability of machine learning-based malware detectors to adversarial attacks has prompted the need for robust solutions. Adversarial training is an effective method but is computationally expensive to scale up to large datasets and…
We characterize exact, and approximate, optimality of games that players can interact with using quantum strategies. In comparison to a previous work of the author, arXiv: 2311.12887, which applied a 2016 framework due to Ostrev for…
Reinforcement learning studies how an agent should interact with an environment to maximize its cumulative reward. A standard way to study this question abstractly is to ask how many samples an agent needs from the environment to learn an…
For multi-band wireless ad hoc networks of multiple users, an anti-jamming game between the users and a jammer is studied. In this game, the users (resp. jammer) want to maximize (resp. minimize) the expected rewards of the users taking…
We present a model for layered security with applications to the protection of sites such as stadiums or large gathering places. We formulate the problem as one of maximizing the capture of illegal contraband. The objective function is…
We describe an asynchronous algorithm to solve secure multiparty computation (MPC) over n players, when strictly less than a 1/8 fraction of the players are controlled by a static adversary. For any function f over a field that can be…