Related papers: Domain Disentangled Generative Adversarial Network…
Generative Adversarial Networks (GANs) have been widely applied in modeling diverse image distributions. However, despite its impressive applications, the structure of the latent space in GANs largely remains as a black-box, leaving its…
We introduce Kernel Density Discrimination GAN (KDD GAN), a novel method for generative adversarial learning. KDD GAN formulates the training as a likelihood ratio optimization problem where the data distributions are written explicitly via…
We present neural architectures that disentangle RGB-D images into objects' shapes and styles and a map of the background scene, and explore their applications for few-shot 3D object detection and few-shot concept classification. Our…
Recent work has shown significant progress in the direction of synthetic data generation using Generative Adversarial Networks (GANs). GANs have been applied in many fields of computer vision including text-to-image conversion, domain…
Node representation learning for directed graphs is critically important to facilitate many graph mining tasks. To capture the directed edges between nodes, existing methods mostly learn two embedding vectors for each node, source vector…
Recent road marking recognition has achieved great success in the past few years along with the rapid development of deep learning. Although considerable advances have been made, they are often over-dependent on unrepresentative datasets…
Identifying anomalies refers to detecting samples that do not resemble the training data distribution. Many generative models have been used to find anomalies, and among them, generative adversarial network (GAN)-based approaches are…
Sketches are abstract representations of visual perception and visuospatial construction. In this work, we proposed a new framework, Generative Adversarial Networks with Conditional Neural Movement Primitives (GAN-CNMP), that incorporates a…
Despite the recency of their conception, Generative Adversarial Networks (GANs) constitute an extensively researched machine learning sub-field for the creation of synthetic data through deep generative modeling. GANs have consequently been…
Domain Adaptation is an actively researched problem in Computer Vision. In this work, we propose an approach that leverages unsupervised data to bring the source and target distributions closer in a learned joint feature space. We…
The field of steganography has long been focused on developing methods to securely embed information within various digital media while ensuring imperceptibility and robustness. However, the growing sophistication of detection tools and the…
Zero-shot 3D anomaly detection aims to identify anomalies without access to training data from target categories. However, existing methods mainly rely on projecting 3D observations into multi-view representations that primarily capture…
In this paper, we propose a novel attribute-guided cross-resolution (low-resolution to high-resolution) face recognition framework that leverages a coupled generative adversarial network (GAN) structure with adversarial training to find the…
We introduce a novel problem of scene sketch zero-shot learning (SSZSL), which is a challenging task, since (i) different from photo, the gap between common semantic domain (e.g., word vector) and sketch is too huge to exploit common…
Rapid pace of generative models has brought about new threats to visual forensics such as malicious personation and digital copyright infringement, which promotes works on fake image attribution. Existing works on fake image attribution…
Manipulating facial expressions is a challenging task due to fine-grained shape changes produced by facial muscles and the lack of input-output pairs for supervised learning. Unlike previous methods using Generative Adversarial Networks…
Generative adversarial networks (GANs) transform latent vectors into visually plausible images. It is generally thought that the original GAN formulation gives no out-of-the-box method to reverse the mapping, projecting images back into…
In generalized zero shot learning (GZSL), the set of classes are split into seen and unseen classes, where training relies on the semantic features of the seen and unseen classes and the visual representations of only the seen classes,…
In this paper we investigate the problem of inducing a distribution over three-dimensional structures given two-dimensional views of multiple objects taken from unknown viewpoints. Our approach called "projective generative adversarial…
In this paper, we propose a novel abstraction-aware sketch-based image retrieval framework capable of handling sketch abstraction at varied levels. Prior works had mainly focused on tackling sub-factors such as drawing style and order, we…