Related papers: DOME: Discrete oriented muon emission in GEANT4 si…
A fair knowledge of the atmospheric muon distributions at Earth is a prerequisite for the simulations of cosmic ray setups and rare event search detectors. A modified power law is proposed for atmospheric muon energy distribution which…
We present a GPU-accelerated method for muon transport based on histogram sampling that delivers orders of magnitude faster performance than CPU-based Geant4 simulation. Our method employs precomputed histograms of momentum loss and…
Poisson Surface Reconstruction is a widely-used algorithm for reconstructing a surface from an oriented point cloud. To facilitate applications where only partial surface information is available, or scanning is performed sequentially, a…
The Gaussian diffusion model, initially designed for image generation, has recently been adapted for 3D point cloud generation. However, these adaptations have not fully considered the intrinsic geometric characteristics of 3D shapes,…
We present a method for obtaining efficient probabilistic solutions to geostatistical and linear inverse problems in spherical geometry. Our Spherical Direct Sequential Simulation (SDSSIM) framework combines information from possibly noisy…
Creating spherical initial conditions in smoothed particle hydrodynamics simulations that are spherically conformal is a difficult task. Here, we describe two algorithmic methods for evenly distributing points on surfaces, that when paired…
3D Gaussian Splatting has recently been embraced as a versatile and effective method for scene reconstruction and novel view synthesis, owing to its high-quality results and compatibility with hardware rasterization. Despite its advantages,…
The first diffraction order of a planar 1D grating has a plane wavefront for a plane wave incidence. We propose an algorithm to tailor the shape of this wavefront to the desired propagation mode. The algorithm works by segmenting the 1D…
Cosmic rays are energetic nuclei and elementary particles that originate from stars and intergalactic events. The interaction of these particles with the upper atmosphere produces a range of secondary particles that reach the surface of the…
Diffusion models have demonstrated remarkable success in image generation, but they are computationally intensive and time-consuming to train. In this paper, we introduce a novel diffusion model that benefits from quantum computing…
The AMAS group at the Paul Scherrer Institute developed an object oriented library for high performance simulation of high intensity ion beam transport with space charge. Such particle-in-cell (PIC) simulations require a method to generate…
Cosmic ray muon, as they pass through a material, undergoes Multiple Coulomb Scattering (MCS). The analysis of muon scattering angle in a material provides us with an opportunity to study the characteristics of material and its internal 3D…
A numerical method is proposed to calculate the response of detectors measuring particle energies from incident isotropic fluxes of electrons and positive ions. The isotropic flux is generated by injecting particles moving radially inward…
We develop uniformly fast random variate generators for the Pearson IV distribution that can be used over the entire range of both shape parameters. Additionally, we derive an efficient algorithm for sampling from the betaized…
We explain the algorithm employed in SHADOW4 to generate bending magnet sources. We provide an overview of the fundamental equations used to calculate the spectral and angular distributions of synchrotron emission from bending magnets. We…
Mapping the environment has been an important task for robot navigation and Simultaneous Localization And Mapping (SLAM). LIDAR provides a fast and accurate 3D point cloud map of the environment which helps in map building. However,…
The Geant4 toolkit is the standard for simulating the passage of particles through matter, but its conventional architecture often requires users to modify and recompile C++ code to alter fundamental simulation parameters such as geometry,…
Several aspects of the internal structure of pseudoscalar mesons, accessible through generalized parton distributions in their zero-skewness limit, are examined. These include electromagnetic and gravitational form factors related to charge…
Spherical symmetry is ubiquitous in nature. It's therefore unfortunate that spherical system simulations are so hard, and require complete spheres with millions of interacting particles. Here we introduce an approach to model spherical…
Random fields on the sphere play a fundamental role in the natural sciences. This paper presents a simulation algorithm parenthetical to the spectral turning bands method used in Euclidean spaces, for simulating scalar- or vector-valued…