English
Related papers

Related papers: SIPOMDPLite-Net: Lightweight, Self-Interested Lear…

200 papers

Recently, deploying deep neural network (DNN) models via collaborative inference, which splits a pre-trained model into two parts and executes them on user equipment (UE) and edge server respectively, becomes attractive. However, the large…

Machine Learning · Computer Science 2022-06-14 Zhiwei Hao , Guanyu Xu , Yong Luo , Han Hu , Jianping An , Shiwen Mao

In practical multi-agent systems, agents often have diverse objectives, which makes the system more complex, as each agent's performance across multiple criteria depends on the joint actions of all agents, creating intricate strategic…

Multiagent Systems · Computer Science 2025-09-30 Yue Wang

This paper introduces the QMDP-net, a neural network architecture for planning under partial observability. The QMDP-net combines the strengths of model-free learning and model-based planning. It is a recurrent policy network, but it…

Artificial Intelligence · Computer Science 2017-11-06 Peter Karkus , David Hsu , Wee Sun Lee

We present Distributed Deep Deterministic Policy Gradient (3DPG), a multi-agent actor-critic (MAAC) algorithm for Markov games. Unlike previous MAAC algorithms, 3DPG is fully distributed during both training and deployment. 3DPG agents…

Machine Learning · Computer Science 2022-11-03 Adrian Redder , Arunselvan Ramaswamy , Holger Karl

A crucial challenge to efficient and robust motion planning for autonomous vehicles is understanding the intentions of the surrounding agents. Ignoring the intentions of the other agents in dynamic environments can lead to risky or…

Robotics · Computer Science 2019-04-05 Xin Huang , Sungkweon Hong , Andreas Hofmann , Brian C. Williams

Policies for partially observed Markov decision processes can be efficiently learned by imitating policies for the corresponding fully observed Markov decision processes. Unfortunately, existing approaches for this kind of imitation…

Machine Learning · Computer Science 2021-07-02 Andrew Warrington , J. Wilder Lavington , Adam Ścibior , Mark Schmidt , Frank Wood

This article presents an agent architecture for controlling an autonomous agent in stochastic environments. The architecture combines the partially observable Markov decision process (POMDP) model with the belief-desire-intention (BDI)…

Artificial Intelligence · Computer Science 2016-07-05 Gavin Rens , Deshendran Moodley

Learning temporal interaction networks(TIN) is previously regarded as a coarse-grained multi-sequence prediction problem, ignoring the network topology structure influence. This paper addresses this limitation and a Deep Graph Neural Point…

Machine Learning · Computer Science 2025-08-20 Su Chen , Xiaohua Qi , Xixun Lin , Yanmin Shang , Xiaolin Xu , Yangxi Li

We consider Incentive Decision Processes, where a principal seeks to reduce its costs due to another agent's behavior, by offering incentives to the agent for alternate behavior. We focus on the case where a principal interacts with a…

Computer Science and Game Theory · Computer Science 2012-10-19 Sashank J. Reddi , Emma Brunskill

In this paper, we discuss the learning of generalised policies for probabilistic and classical planning problems using Action Schema Networks (ASNets). The ASNet is a neural network architecture that exploits the relational structure of…

Artificial Intelligence · Computer Science 2020-05-06 Sam Toyer , Felipe Trevizan , Sylvie Thiébaux , Lexing Xie

This paper proposes an unsupervised learning-based precoding framework that trains deep neural networks (DNNs) with no target labels by unfolding an interior point method (IPM) proximal `log' barrier function. The proximal `log' barrier…

Signal Processing · Electrical Eng. & Systems 2021-10-20 Abdullahi Mohammad , Christos Masouros , Yiannis Andreopoulos

Planning plays an important role in the broad class of decision theory. Planning has drawn much attention in recent work in the robotics and sequential decision making areas. Recently, Reinforcement Learning (RL), as an agent-environment…

Artificial Intelligence · Computer Science 2016-08-18 Kamyar Azizzadenesheli , Alessandro Lazaric , Animashree Anandkumar

Over recent years, deep reinforcement learning has shown strong successes in complex single-agent tasks, and more recently this approach has also been applied to multi-agent domains. In this paper, we propose a novel approach, called…

Machine Learning · Computer Science 2020-12-18 Aleksandra Malysheva , Daniel Kudenko , Aleksei Shpilman

In most classical Autonomous Vehicle (AV) stacks, the prediction and planning layers are separated, limiting the planner to react to predictions that are not informed by the planned trajectory of the AV. This work presents a module that…

Robotics · Computer Science 2022-04-06 Jose L. Vazquez , Alexander Liniger , Wilko Schwarting , Daniela Rus , Luc Van Gool

Uncertainty plays a central role in spoken dialogue systems. Some stochastic models like Markov decision process (MDP) are used to model the dialogue manager. But the partially observable system state and user intention hinder the natural…

Artificial Intelligence · Computer Science 2013-01-14 Bo Zhang , Qingsheng Cai , Jianfeng Mao , Baining Guo

This paper handles a kind of strategic game called potential games and develops a novel learning algorithm Payoff-based Inhomogeneous Partially Irrational Play (PIPIP). The present algorithm is based on Distributed Inhomogeneous Synchronous…

Systems and Control · Computer Science 2011-07-26 Tatsuhiko Goto , Takeshi Hatanaka , Masayuki Fujita

This paper studies a policy optimization problem arising from collaborative multi-agent reinforcement learning in a decentralized setting where agents communicate with their neighbors over an undirected graph to maximize the sum of their…

Optimization and Control · Mathematics 2022-09-07 Jinchi Chen , Jie Feng , Weiguo Gao , Ke Wei

Coordination of distributed agents is required for problems arising in many areas, including multi-robot systems, networking and e-commerce. As a formal framework for such problems, we use the decentralized partially observable Markov…

Artificial Intelligence · Computer Science 2014-01-16 Daniel S. Bernstein , Christopher Amato , Eric A. Hansen , Shlomo Zilberstein

While game-theoretic planning frameworks are effective at modeling multi-agent interactions, they require solving large optimization problems where the number of variables increases with the number of agents, resulting in long computation…

Robotics · Computer Science 2026-04-02 Tianyu Qiu , Eric Ouano , Fernando Palafox , Christian Ellis , David Fridovich-Keil

The paper considers a class of multi-agent Markov decision processes (MDPs), in which the network agents respond differently (as manifested by the instantaneous one-stage random costs) to a global controlled state and the control actions of…

Machine Learning · Statistics 2015-06-04 Soummya Kar , Jose' M. F. Moura , H. Vincent Poor