Related papers: Sound Adversarial Audio-Visual Navigation
A long-standing goal in the field of sensory substitution is to enable sound perception for deaf and hard of hearing (DHH) people by visualizing audio content. Different from existing models that translate to hand sign language, between…
Adversarial examples are inputs to machine learning models designed by an adversary to cause an incorrect output. So far, adversarial examples have been studied most extensively in the image domain. In this domain, adversarial examples can…
Auditory scene analysis (ASA) aims to retrieve information from the acoustic environment, by carrying out three main tasks: sound source location, separation, and classification. These tasks are traditionally executed with a linear data…
We present OtoWorld, an interactive environment in which agents must learn to listen in order to solve navigational tasks. The purpose of OtoWorld is to facilitate reinforcement learning research in computer audition, where agents must…
Asynchronous Advantage Actor Critic (A3C) is an effective Reinforcement Learning (RL) algorithm for a wide range of tasks, such as Atari games and robot control. The agent learns policies and value function through trial-and-error…
This work focuses on object goal visual navigation, aiming at finding the location of an object from a given class, where in each step the agent is provided with an egocentric RGB image of the scene. We propose to learn the agent's policy…
The use of deep networks to extract embeddings for speaker recognition has proven successfully. However, such embeddings are susceptible to performance degradation due to the mismatches among the training, enrollment, and test conditions.…
Detecting sound source objects within visual observation is important for autonomous robots to comprehend surrounding environments. Since sounding objects have a large variety with different appearances in our living environments, labeling…
We have observed significant progress in visual navigation for embodied agents. A common assumption in studying visual navigation is that the environments are static; this is a limiting assumption. Intelligent navigation may involve…
Adversarial attacks are valuable for providing insights into the blind-spots of deep learning models and help improve their robustness. Existing work on adversarial attacks have mainly focused on static scenes; however, it remains unclear…
While audio-visual learning equips models with a richer understanding of the real world by leveraging multiple sensory modalities, this integration also introduces new vulnerabilities to adversarial attacks. In this paper, we present a…
Embodied agents in vision navigation coupled with deep neural networks have attracted increasing attention. However, deep neural networks have been shown vulnerable to malicious adversarial noises, which may potentially cause catastrophic…
Deep reinforcement learning (RL) has been successfully applied to a variety of game-like environments. However, the application of deep RL to visual navigation with realistic environments is a challenging task. We propose a novel learning…
Vision-and-Language Navigation (VLN) is a task where agents must decide how to move through a 3D environment to reach a goal by grounding natural language instructions to the visual surroundings. One of the problems of the VLN task is data…
Navigating unfamiliar environments presents significant challenges for household robots, requiring the ability to recognize and reason about novel decoration and layout. Existing reinforcement learning methods cannot be directly transferred…
Most of the prior studies in the spatial \ac{DoA} domain focus on a single modality. However, humans use auditory and visual senses to detect the presence of sound sources. With this motivation, we propose to use neural networks with audio…
We consider the problem of embodied visual navigation given an image-goal (ImageNav) where an agent is initialized in an unfamiliar environment and tasked with navigating to a location 'described' by an image. Unlike related navigation…
Voice Assistants (VAs) such as Amazon Alexa or Google Assistant rely on wake-word detection to respond to people's commands, which could potentially be vulnerable to audio adversarial examples. In this work, we target our attack on the…
Vision-Language Navigation (VLN) enables agents to navigate in complex environments by following natural language instructions grounded in visual observations. Although most existing work has focused on ground-based robots or outdoor…
Non-line-of-sight localization in signal-deprived environments is a challenging yet pertinent problem. Acoustic methods in such predominantly indoor scenarios encounter difficulty due to the reverberant nature. In this study, we aim to…