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In the domain of 3D scene representation, 3D Gaussian Splatting (3DGS) has emerged as a pivotal technology. However, its application to large-scale, high-resolution scenes (exceeding 4k$\times$4k pixels) is hindered by the excessive…
We propose 3D Super Resolution (3DSR), a novel 3D Gaussian-splatting-based super-resolution framework that leverages off-the-shelf diffusion-based 2D super-resolution models. 3DSR encourages 3D consistency across views via the use of an…
General Purpose computing on Graphical Processing Units (GPGPU) has resulted in unprecedented levels of speedup over its CPU counterparts, allowing programmers to harness the computational power of GPU shader cores to accelerate other…
We propose an approach to semantic (image) segmentation that reduces the computational costs by a factor of 25 with limited impact on the quality of results. Semantic segmentation has a number of practical applications, and for most such…
Our work tackles the fundamental challenge of image segmentation in computer vision, which is crucial for diverse applications. While supervised methods demonstrate proficiency, their reliance on extensive pixel-level annotations limits…
Robots operating in unstructured environments often require accurate and consistent object-level representations. This typically requires segmenting individual objects from the robot's surroundings. While recent large models such as Segment…
Sequential Recommendation (SR) characterizes evolving patterns of user behaviors by modeling how users transit among items. However, the short interaction sequences limit the performance of existing SR. To solve this problem, we focus on…
Learning a 3D representation of a scene has been a challenging problem for decades in computer vision. Recent advances in implicit neural representation from images using neural radiance fields(NeRF) have shown promising results. Some of…
Real-time video segmentation is a crucial task for many real-world applications such as autonomous driving and robot control. Since state-of-the-art semantic segmentation models are often too heavy for real-time applications despite their…
Real-world video deblurring in real time still remains a challenging task due to the complexity of spatially and temporally varying blur itself and the requirement of low computational cost. To improve the network efficiency, we adopt…
We present an accurate, real-time approach to robotic grasp detection based on convolutional neural networks. Our network performs single-stage regression to graspable bounding boxes without using standard sliding window or region proposal…
Augmented Reality is a topic of foremost interest nowadays. Its main goal is to seamlessly blend virtual content in real-world scenes. Due to the lack of computational power in mobile devices, rendering a virtual object with high-quality,…
3D Gaussian Splatting (3DGS) allows flexible adjustments to scene representation, enabling continuous optimization of scene quality during dense visual simultaneous localization and mapping (SLAM) in static environments. However, 3DGS faces…
Deployment of deep learning models in robotics as sensory information extractors can be a daunting task to handle, even using generic GPU cards. Here, we address three of its most prominent hurdles, namely, i) the adaptation of a single…
In this paper, we present a detailed design of dynamic video segmentation network (DVSNet) for fast and efficient semantic video segmentation. DVSNet consists of two convolutional neural networks: a segmentation network and a flow network.…
Dynamic graphs, featuring continuously updated vertices and edges, have grown in importance for numerous real-world applications. To accommodate this, graph frameworks, particularly their internal data structures, must support both…
Due to the flexible representation of arbitrary-shaped scene text and simple pipeline, bottom-up segmentation-based methods begin to be mainstream in real-time scene text detection. Despite great progress, these methods show deficiencies in…
Scene understanding plays a critical role in enabling intelligence and autonomy in robotic systems. Traditional approaches often face challenges, including occlusions, ambiguous boundaries, and the inability to adapt attention based on…
Dynamic Vision Sensor (DVS) event camera models are important tools for predicting camera response, optimizing biases, and generating realistic simulated datasets. Existing DVS models have been useful, but have not demonstrated high realism…
Capturing and rendering novel views of complex real-world scenes is a long-standing problem in computer graphics and vision, with applications in augmented and virtual reality, immersive experiences and 3D photography. The advent of deep…