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We introduce a new silhouette-based representation for modeling clothed human bodies using deep generative models. Our method can reconstruct a complete and textured 3D model of a person wearing clothes from a single input picture. Inspired…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Ryota Natsume , Shunsuke Saito , Zeng Huang , Weikai Chen , Chongyang Ma , Hao Li , Shigeo Morishima

Our work presents a novel spectrum-inspired learning-based approach for generating clothing deformations with dynamic effects and personalized details. Existing methods in the field of clothing animation are limited to either static…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Tianxing Li , Rui Shi , Qing Zhu , Takashi Kanai

In robotic surgery, pattern cutting through a deformable material is a challenging research field. The cutting procedure requires a robot to concurrently manipulate a scissor and a gripper to cut through a predefined contour trajectory on…

Robotics · Computer Science 2019-02-15 Ngoc Duy Nguyen , Thanh Nguyen , Saeid Nahavandi , Asim Bhatti , Glenn Guest

Realistic dynamic garments on animated characters have many AR/VR applications. While authoring such dynamic garment geometry is still a challenging task, data-driven simulation provides an attractive alternative, especially if it can be…

Computer Vision and Pattern Recognition · Computer Science 2022-09-26 Meng Zhang , Duygu Ceylan , Niloy J. Mitra

Folding garments reliably and efficiently is a long standing challenge in robotic manipulation due to the complex dynamics and high dimensional configuration space of garments. An intuitive approach is to initially manipulate the garment to…

Robotics · Computer Science 2022-09-13 Yahav Avigal , Lars Berscheid , Tamim Asfour , Torsten Kröger , Ken Goldberg

Due to the high dimensionality of object states, a garment flattening pipeline requires recognising the configurations of garments for a robot to produce/select manipulation plans to flatten garments. In this paper, we propose a…

Robotics · Computer Science 2022-08-30 Li Duan , Gerardo Aragon-Camarasa

In this work a system for recognizing grasp points in RGB-D images is proposed. This system is intended to be used by a domestic robot when deploying clothes lying at a random position on a table. By taking into consideration that the grasp…

Computer Vision and Pattern Recognition · Computer Science 2017-06-22 Luz María Martínez , Javier Ruiz-del-Solar

Garments with the ability to provide kinesthetic force-feedback on-demand can augment human capabilities in a non-obtrusive way, enabling numerous applications in VR haptics, motion assistance, and robotic control. However, designing such…

Human-Computer Interaction · Computer Science 2022-10-17 Velko Vechev , Ronan Hinchet , Stelian Coros , Bernhard Thomaszewski , Otmar Hilliges

This paper presents a point cloud based robotic system for arc welding. Using hand gesture controls, the system scans partial point cloud views of workpiece and reconstructs them into a complete 3D model by a linear iterative closest point…

Robotics · Computer Science 2020-11-25 Peng Zhou , Rui Peng , Maggie Xu , Victor Wu , David Navarro-Alarcon

This paper presents a learning-based clothing animation method for highly efficient virtual try-on simulation. Given a garment, we preprocess a rich database of physically-based dressed character simulations, for multiple body shapes and…

Computer Vision and Pattern Recognition · Computer Science 2019-03-19 Igor Santesteban , Miguel A. Otaduy , Dan Casas

A plethora of diverse aspect mechanisms exist today, all of which integrate concerns into artifacts that exhibit crosscutting structure. What we lack and need is a characterization of the design space that these aspect mechanisms inhabit…

Software Engineering · Computer Science 2007-05-23 Sergei Kojarski , David H. Lorenz

Existing data-driven methods for draping garments over human bodies, despite being effective, cannot handle garments of arbitrary topology and are typically not end-to-end differentiable. To address these limitations, we propose an…

Computer Vision and Pattern Recognition · Computer Science 2022-09-27 Ren Li , Benoît Guillard , Edoardo Remelli , Pascal Fua

The latest sheet stamping processes enable efficient manufacturing of complex shape structural components that have high stiffness to weight ratios, but these processes can introduce defects. To assist component design for stamping…

Machine Learning · Computer Science 2022-02-09 Hamid Reza Attar , Alistair Foster , Nan Li

We propose a method to estimate the mechanical parameters of fabrics using a casual capture setup with a depth camera. Our approach enables to create mechanically-correct digital representations of real-world textile materials, which is a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Carlos Rodriguez-Pardo , Melania Prieto-Martin , Dan Casas , Elena Garces

3D digital garment generation and editing play a pivotal role in fashion design, virtual try-on, and gaming. Traditional methods struggle to meet the growing demand due to technical complexity and high resource costs. Learning-based…

Graphics · Computer Science 2025-09-23 Ruiyan Wang , Zhengxue Cheng , Zonghao Lin , Jun Ling , Yuzhou Liu , Yanru An , Rong Xie , Li Song

Attribute editing has become an important and emerging topic of computer vision. In this paper, we consider a task: given a reference garment image A and another image B with target attribute (collar/sleeve), generate a photo-realistic…

Computer Vision and Pattern Recognition · Computer Science 2020-01-22 Lele Chen , Justin Tian , Guo Li , Cheng-Haw Wu , Erh-Kan King , Kuan-Ting Chen , Shao-Hang Hsieh , Chenliang Xu

Garment animation is ubiquitous in various applications, such as virtual reality, gaming, and film producing. Recently, learning-based approaches obtain compelling performance in animating diverse garments under versatile scenarios.…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Yidi Shao , Chen Change Loy , Bo Dai

While bodies change over time and trends vary, most store-bought clothing comes in fixed sizes and styles and fails to adapt to these changes. Alterations can enable small changes to otherwise static garments, but these changes often…

Human-Computer Interaction · Computer Science 2025-10-15 Rebecca Lin , Michal Lukáč , Mackenzie Leake

We present a novel and effective approach for generating new clothing on a wearer through generative adversarial learning. Given an input image of a person and a sentence describing a different outfit, our model "redresses" the person as…

Computer Vision and Pattern Recognition · Computer Science 2017-10-23 Shizhan Zhu , Sanja Fidler , Raquel Urtasun , Dahua Lin , Chen Change Loy

In this paper, we propose a method that disentangles the effects of multiple input conditions in Generative Adversarial Networks (GANs). In particular, we demonstrate our method in controlling color, texture, and shape of a generated…

Computer Vision and Pattern Recognition · Computer Science 2018-06-21 Gökhan Yildirim , Calvin Seward , Urs Bergmann