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Collider data generation with machine learning has become increasingly popular in particle physics due to the high computational cost of conventional Monte Carlo simulations, particularly for future high-luminosity colliders. We propose a…

High Energy Physics - Experiment · Physics 2024-08-12 Benno Käch , Isabell Melzer-Pellmann , Dirk Krücker

We present the first approach for 3D point-cloud to image translation based on conditional Generative Adversarial Networks (cGAN). The model handles multi-modal information sources from different domains, i.e. raw point-sets and images. The…

Computer Vision and Pattern Recognition · Computer Science 2019-09-17 Stefan Milz , Martin Simon , Kai Fischer , Maximillian Pöpperl

While 3D content generation has advanced significantly, existing methods still face challenges with input formats, latent space design, and output representations. This paper introduces a novel 3D generation framework that addresses these…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Yushi Lan , Shangchen Zhou , Zhaoyang Lyu , Fangzhou Hong , Shuai Yang , Bo Dai , Xingang Pan , Chen Change Loy

Conventional methods of 3D object generative modeling learn volumetric predictions using deep networks with 3D convolutional operations, which are direct analogies to classical 2D ones. However, these methods are computationally wasteful in…

Computer Vision and Pattern Recognition · Computer Science 2017-06-22 Chen-Hsuan Lin , Chen Kong , Simon Lucey

Point clouds are rich geometric data structures, where their three dimensional structure offers an excellent domain for understanding the representation learning and generative modeling in 3D space. In this work, we aim to improve the…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Lingjie Kong , Pankaj Rajak , Siamak Shakeri

This paper describes a new approach for training generative adversarial networks (GAN) to understand the detailed 3D shape of objects. While GANs have been used in this domain previously, they are notoriously hard to train, especially for…

Computer Vision and Pattern Recognition · Computer Science 2017-11-01 Edward Smith , David Meger

We propose WarpingGAN, an effective and efficient 3D point cloud generation network. Unlike existing methods that generate point clouds by directly learning the mapping functions between latent codes and 3D shapes, Warping-GAN learns a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Yingzhi Tang , Yue Qian , Qijian Zhang , Yiming Zeng , Junhui Hou , Xuefei Zhe

Procedural 3D Terrain generation has become a necessity in open world games, as it can provide unlimited content, through a functionally infinite number of different areas, for players to explore. In our approach, we use Generative…

Image and Video Processing · Electrical Eng. & Systems 2020-10-14 Emmanouil Panagiotou , Eleni Charou

Generating realistic 3D point clouds is a fundamental problem in computer vision with applications in remote sensing, robotics, and digital object modeling. Existing generative approaches primarily capture geometry, and when semantics are…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Gunner Stone , Sushmita Sarker , Alireza Tavakkoli

In the field of computer vision, unsupervised learning for 2D object generation has advanced rapidly in the past few years. However, 3D object generation has not garnered the same attention or success as its predecessor. To facilitate novel…

Computer Vision and Pattern Recognition · Computer Science 2020-07-29 Devendra K. Jangid , Neal R. Brodnik , Amil Khan , McLean P. Echlin , Tresa M. Pollock , Sam Daly , B. S. Manjunath

Constructing high-quality generative models for 3D shapes is a fundamental task in computer vision with diverse applications in geometry processing, engineering, and design. Despite the recent progress in deep generative modelling,…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Vage Egiazarian , Savva Ignatyev , Alexey Artemov , Oleg Voynov , Andrey Kravchenko , Youyi Zheng , Luiz Velho , Evgeny Burnaev

This paper focuses on a novel generative approach for 3D point clouds that makes use of invertible flow-based models. The main idea of the method is to treat a point cloud as a probability density in 3D space that is modeled using a…

Machine Learning · Computer Science 2019-10-17 Michał Stypułkowski , Maciej Zamorski , Maciej Zięba , Jan Chorowski

Existing generative adversarial network (GAN) based conditional image generative models typically produce fixed output for the same conditional input, which is unreasonable for highly subjective tasks, such as large-mask image inpainting or…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Tianyi Chu , Wei Xing , Jiafu Chen , Zhizhong Wang , Jiakai Sun , Lei Zhao , Haibo Chen , Huaizhong Lin

Generating realistic 3D faces is of high importance for computer graphics and computer vision applications. Generally, research on 3D face generation revolves around linear statistical models of the facial surface. Nevertheless, these…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Baris Gecer , Alexander Lattas , Stylianos Ploumpis , Jiankang Deng , Athanasios Papaioannou , Stylianos Moschoglou , Stefanos Zafeiriou

In this work, we introduce CC3D, a conditional generative model that synthesizes complex 3D scenes conditioned on 2D semantic scene layouts, trained using single-view images. Different from most existing 3D GANs that limit their…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Sherwin Bahmani , Jeong Joon Park , Despoina Paschalidou , Xingguang Yan , Gordon Wetzstein , Leonidas Guibas , Andrea Tagliasacchi

Generative models have emerged as an essential building block for many image synthesis and editing tasks. Recent advances in this field have also enabled high-quality 3D or video content to be generated that exhibits either multi-view or…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Sherwin Bahmani , Jeong Joon Park , Despoina Paschalidou , Hao Tang , Gordon Wetzstein , Leonidas Guibas , Luc Van Gool , Radu Timofte

Recently introduced generative adversarial network (GAN) has been shown numerous promising results to generate realistic samples. The essential task of GAN is to control the features of samples generated from a random distribution. While…

Machine Learning · Computer Science 2019-04-02 Minhyeok Lee , Junhee Seok

Generative Adversarial Networks (GANs) have emerged as a significant player in generative modeling by mapping lower-dimensional random noise to higher-dimensional spaces. These networks have been used to generate high-resolution images and…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Satya Pratheek Tata , Subhankar Mishra

Point clouds acquired from range scans are often sparse, noisy, and non-uniform. This paper presents a new point cloud upsampling network called PU-GAN, which is formulated based on a generative adversarial network (GAN), to learn a rich…

Computer Vision and Pattern Recognition · Computer Science 2019-07-26 Ruihui Li , Xianzhi Li , Chi-Wing Fu , Daniel Cohen-Or , Pheng-Ann Heng

We present SP-GAN, a new unsupervised sphere-guided generative model for direct synthesis of 3D shapes in the form of point clouds. Compared with existing models, SP-GAN is able to synthesize diverse and high-quality shapes with fine…

Computer Vision and Pattern Recognition · Computer Science 2021-08-11 Ruihui Li , Xianzhi Li , Ka-Hei Hui , Chi-Wing Fu