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Research on promoting cooperation among autonomous, self-regarding agents has often focused on the bi-objective optimisation problem: minimising the total incentive cost while maximising the frequency of cooperation. However, the optimal…

The sequential allocation protocol is a simple and popular mechanism to allocate indivisible goods, in which the agents take turns to pick the items according to a predefined sequence. While this protocol is not strategy-proof, it has been…

Computer Science and Game Theory · Computer Science 2019-11-27 Michele Flammini , Hugo Gilbert

In most social choice settings, the participating agents express their preferences over the different alternatives in the form of linear orderings. While this clearly simplifies preference elicitation, it inevitably leads to poor…

Computer Science and Game Theory · Computer Science 2022-10-05 Georgios Amanatidis , Georgios Birmpas , Aris Filos-Ratsikas , Alexandros A. Voudouris

We propose social welfare optimization as a general paradigm for formalizing fairness in AI systems. We argue that optimization models allow formulation of a wide range of fairness criteria as social welfare functions, while enabling AI to…

Artificial Intelligence · Computer Science 2022-07-21 Violet Xinying Chen , J. N. Hooker

We consider the classical mathematical economics problem of {\em Bayesian optimal mechanism design} where a principal aims to optimize expected revenue when allocating resources to self-interested agents with preferences drawn from a known…

Computer Science and Game Theory · Computer Science 2010-01-15 Shuchi Chawla , Jason Hartline , David Malec , Balasubramanian Sivan

We study social welfare in one-sided matching markets where the goal is to efficiently allocate n items to n agents that each have a complete, private preference list and a unit demand over the items. Our focus is on allocation mechanisms…

Computer Science and Game Theory · Computer Science 2011-04-18 Anand Bhalgat , Deeparnab Chakrabarty , Sanjeev Khanna

We study mechanism design problems in the {\em ordinal setting} wherein the preferences of agents are described by orderings over outcomes, as opposed to specific numerical values associated with them. This setting is relevant when agents…

Computer Science and Game Theory · Computer Science 2014-03-11 Deeparnab Chakrabarty , Chaitanya Swamy

The increasing deployment of AI is shaping the future landscape of the internet, which is set to become an integrated ecosystem of AI agents. Orchestrating the interaction among AI agents necessitates decentralized, self-sustaining…

Computer Science and Game Theory · Computer Science 2024-10-08 Dima Ivanov , Paul Dütting , Inbal Talgam-Cohen , Tonghan Wang , David C. Parkes

A combinatorial market consists of a set of indivisible items and a set of agents, where each agent has a valuation function that specifies for each subset of items its value for the given agent. From an optimization point of view, the goal…

Computer Science and Game Theory · Computer Science 2023-01-05 Kristóf Bérczi , Laura Codazzi , Julian Golak , Alexander Grigoriev

Imitation is widely observed in populations of decision-making agents. Using our recent convergence results for asynchronous imitation dynamics on networks, we consider how such networks can be efficiently driven to a desired equilibrium…

Computer Science and Game Theory · Computer Science 2017-04-17 James Riehl , Pouria Ramazi , Ming Cao

We consider the egalitarian welfare aspects of random assignment mechanisms when agents have unrestricted cardinal utilities over the objects. We give bounds on how well different random assignment mechanisms approximate the optimal…

Computer Science and Game Theory · Computer Science 2015-07-27 Haris Aziz , Jiashu Chen , Aris Filos-Ratsikas , Simon Mackenzie , Nicholas Mattei

Many assignment systems require applicants to rank multi-attribute bundles (e.g., programs combining institution, major, and tuition). We study whether this reporting task is inherently difficult and how reporting interfaces affect accuracy…

General Economics · Economics 2025-12-01 Rustamdjan Hakimov , Manshu Khanna

We consider a social planner faced with a stream of myopic selfish agents. The goal of the social planner is to maximize the social welfare, however, it is limited to using only information asymmetry (regarding previous outcomes) and cannot…

Computer Science and Game Theory · Computer Science 2019-05-15 Lee Cohen , Yishay Mansour

Recent work in iterative voting has defined the additive dynamic price of anarchy (ADPoA) as the difference in social welfare between the truthful and worst-case equilibrium profiles resulting from repeated strategic manipulations. While…

Computer Science and Game Theory · Computer Science 2023-01-24 Joshua Kavner , Lirong Xia

We introduce a new model of combinatorial contracts in which a principal delegates the execution of a costly task to an agent. To complete the task, the agent can take any subset of a given set of unobservable actions, each of which has an…

Computer Science and Game Theory · Computer Science 2025-09-03 Paul Duetting , Tomer Ezra , Michal Feldman , Thomas Kesselheim

We propose a new model for aggregating preferences over a set of indivisible items based on a quantile value. In this model, each agent is endowed with a specific quantile, and the value of a given bundle is defined by the corresponding…

Computer Science and Game Theory · Computer Science 2026-05-06 Haris Aziz , Shivika Narang , Mashbat Suzuki

Motivated by applications such as college admission and insurance rate determination, we propose an evaluation problem where the inputs are controlled by strategic individuals who can modify their features at a cost. A learner can only…

Computer Science and Game Theory · Computer Science 2020-11-05 Nika Haghtalab , Nicole Immorlica , Brendan Lucier , Jack Z. Wang

We are interested in mechanisms that maximize social welfare. In [1] this problem was studied for multi-unit auctions with unit demand bidders and for the public project problem, and in each case social welfare undominated mechanisms in the…

Computer Science and Game Theory · Computer Science 2008-10-20 Krzysztof R. Apt , Vangelis Markakis

We provide a reduction from revenue maximization to welfare maximization in multi-dimensional Bayesian auctions with arbitrary (possibly combinatorial) feasibility constraints and independent bidders with arbitrary (possibly combinatorial)…

Computer Science and Game Theory · Computer Science 2012-07-25 Yang Cai , Constantinos Daskalakis , S. Matthew Weinberg

We study two stylized, multi-agent models aimed at investing a limited, indivisible resource in public transportation. In the first model, we face the decision of which potential stops to open along a (e.g., bus) path, given agents' travel…

Computer Science and Game Theory · Computer Science 2026-02-04 Martin Bullinger , Edith Elkind , Kassian Köck