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Partially observable Markov decision processes (POMDPs) are standard models for dynamic systems with probabilistic and nondeterministic behaviour in uncertain environments. We prove that in POMDPs with long-run average objective, the…

Computer Science and Game Theory · Computer Science 2022-09-29 Krishnendu Chatterjee , Raimundo Saona , Bruno Ziliotto

In reactive synthesis, the goal is to automatically generate an implementation from a specification of the reactive and non-terminating input/output behaviours of a system. Specifications are usually modelled as logical formulae or automata…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Léo Exibard , Emmanuel Filiot , Pierre-Alain Reynier

The question of the state-size cost for simulation of two-way nondeterministic automata (2NFAs) by two-way deterministic automata (2DFAs) was raised in 1978 and, despite many attempts, it is still open. Subsequently, the problem was…

Formal Languages and Automata Theory · Computer Science 2011-10-07 Viliam Geffert , Bruno Guillon , Giovanni Pighizzini

The Median of Medians (also known as BFPRT) algorithm, although a landmark theoretical achievement, is seldom used in practice because it and its variants are slower than simple approaches based on sampling. The main contribution of this…

Data Structures and Algorithms · Computer Science 2016-08-05 Andrei Alexandrescu

First-order linear temporal logic (FOLTL) is a flexible and expressive formalism capable of naturally describing complex behaviors and properties. Although the logic is in general highly undecidable, the idea of using it as a specification…

Logic in Computer Science · Computer Science 2024-05-31 Luca Geatti , Alessandro Gianola , Nicola Gigante

Strong and weak simulation relations have been proposed for Markov chains, while strong simulation and strong probabilistic simulation relations have been proposed for probabilistic automata. However, decision algorithms for strong and weak…

Logic in Computer Science · Computer Science 2015-07-01 Lijun Zhang , Holger Hermanns , Friedrich Eisenbrand , David N. Jansen

Robust MDPs (RMDPs) can be used to compute policies with provable worst-case guarantees in reinforcement learning. The quality and robustness of an RMDP solution are determined by the ambiguity set---the set of plausible transition…

Machine Learning · Computer Science 2019-02-21 Marek Petrik , Reazul Hasan Russell

Cognitive diagnosis models (CDMs) are restricted latent class models widely used to measure attributes of interest in diagnostic assessments across education, psychology, biomedical sciences, and related fields. Partial-mastery CDMs…

Methodology · Statistics 2026-04-16 Camilo Cárdenas-Hurtado , Sze Ming Lee , Yunxiao Chen , Irini Moustaki

We investigate the decidability of the emptiness problem for three classes of distributed automata. These devices operate on finite directed graphs, acting as networks of identical finite-state machines that communicate in an infinite…

Formal Languages and Automata Theory · Computer Science 2017-09-08 Antti Kuusisto , Fabian Reiter

Feature Markov Decision Processes (PhiMDPs) are well-suited for learning agents in general environments. Nevertheless, unstructured (Phi)MDPs are limited to relatively simple environments. Structured MDPs like Dynamic Bayesian Networks…

Artificial Intelligence · Computer Science 2009-12-30 Marcus Hutter

We consider Markov Decision Processes (MDPs) with deterministic transitions and study the problem of regret minimization, which is central to the analysis and design of optimal learning algorithms. We present logarithmic problem-specific…

Machine Learning · Computer Science 2021-06-29 Damianos Tranos , Alexandre Proutiere

We propose novel classical and quantum online algorithms for learning finite-horizon and infinite-horizon average-reward Markov Decision Processes (MDPs). Our algorithms are based on a hybrid exploration-generative reinforcement learning…

Machine Learning · Computer Science 2025-08-12 Andris Ambainis , Joao F. Doriguello , Debbie Lim

Recursion is the fundamental paradigm to finitely describe potentially infinite objects. As state-of-the-art reinforcement learning (RL) algorithms cannot directly reason about recursion, they must rely on the practitioner's ingenuity in…

Machine Learning · Computer Science 2022-06-24 Ernst Moritz Hahn , Mateo Perez , Sven Schewe , Fabio Somenzi , Ashutosh Trivedi , Dominik Wojtczak

In this work, we consider the regret minimization problem for reinforcement learning in latent Markov Decision Processes (LMDP). In an LMDP, an MDP is randomly drawn from a set of $M$ possible MDPs at the beginning of the interaction, but…

Machine Learning · Computer Science 2021-02-10 Jeongyeol Kwon , Yonathan Efroni , Constantine Caramanis , Shie Mannor

Reinforcement Learning (RL) can directly enhance the reasoning capabilities of large language models without extensive reliance on Supervised Fine-Tuning (SFT). In this work, we revisit the traditional Policy Gradient (PG) mechanism and…

Machine Learning · Computer Science 2026-02-04 Xiangxiang Chu , Hailang Huang , Xiao Zhang , Fei Wei , Yong Wang

We consider a Reinforcement Learning setup where an agent interacts with an environment in observation-reward-action cycles without any (esp.\ MDP) assumptions on the environment. State aggregation and more generally feature reinforcement…

Artificial Intelligence · Computer Science 2014-07-15 Marcus Hutter

Reinforcement learning (RL) algorithms are highly sensitive to reward function specification, which remains a central challenge limiting their broad applicability. We present ARM-FM: Automated Reward Machines via Foundation Models, a…

Artificial Intelligence · Computer Science 2026-03-10 Roger Creus Castanyer , Faisal Mohamed , Pablo Samuel Castro , Cyrus Neary , Glen Berseth

Several new algorithms for deciding emptiness of Boolean combinations of regular languages and of languages of alternating automata (AFA) have been proposed recently, especially in the context of analysing regular expressions and in string…

Formal Languages and Automata Theory · Computer Science 2023-04-12 Tomáš Fiedor , Lukáš Holík , Martin Hruška , Adam Rogalewicz , Juraj Síč , Pavol Vargovčík

We consider model selection for classic Reinforcement Learning (RL) environments -- Multi Armed Bandits (MABs) and Markov Decision Processes (MDPs) -- under general function approximations. In the model selection framework, we do not know…

Machine Learning · Statistics 2022-07-08 Avishek Ghosh , Sayak Ray Chowdhury

Many real-world situations allow for the acquisition of additional relevant information when making an assessment with limited or uncertain data. However, traditional ML approaches either require all features to be acquired beforehand or…

Machine Learning · Computer Science 2021-02-12 Yang Li , Junier B. Oliva
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